As i sit here awaiting the next movie in the Kubrick movie season on tv, i am convinced that as games have become mainstream, pop culture for the masses any semblance of individuality or artistic merit has dissapeared, but only temporarily. BTW i mean artistry that really says something, games do have this potential but it is only now being slowly appreciated.
I also believe just as the film industry has moved in decade waves between credibility and formula, so to will the gaming industry. Sequels, and now that i think about it post 70's Dirty Harry violence, should be evidence of what most of the game industry is about currently. I can smell the napalm if you know what i mean.
Its not just a game because a movie is not a just a movie.
I dont know if the sims, wii fit, MGS4 or whatever is the next step in an interactive, multilayered and creative meaning through art in life but i think its possible.
Interested in hearing the opinions of people who believe i am wrong, whether that be because of film comparables or perhaps because LBP and BK3 suit your modern definition of art in games.
“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.







