http://ps3.ign.com/articles/931/931109p3.html
Closing Comments
Need for Speed Undercover is a poor game with a ton of problems, both technically and in terms of design. The open world design is completely lost as you can't actually drive to any event, many races are closed off which means no cross traffic, and it's incredibly easy. The presentation could have been good but winds up feeling totally contrived and confusing at times. The game could, and should, have been leaps and bounds better than it is. As it stands, though, there's absolutely no reason to pick this up over the likes of Burnout Paradise or Midnight Club: Los Angeles, both of which demolish it in every way possible.
| Rating | Description | |
|---|---|---|
| out of 10 | click here for ratings guide |
|
| 6.0 | Presentation The cutscenes don't work as well as intended, it's way too easy and the open world setup is almost completely pointless. |
|
| 3.5 | Graphics The cars don't look all that great, the city is lifeless and the framerate can be terrible at times. |
|
| 8.0 | Sound The engine effects are great, though they could be mixed better. The soundtrack is decent, though it isn't used too often. |
|
| 4.0 | Gameplay Why is this game set in an open world? You can't drive to events or find anything, so what's the point? It's way too easy, and becomes almost undrivable at times because it chugs so much. |
|
| 6.0 | Lasting Appeal The online stuff works, but it's very basic and will get old after a while. There's a decent number of events, but it just isn't any fun. |
|
| 4.0 |
OVERALL (out of 10 / not an average) |
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I didn't think the game would be this bad. My predictions league numbers might be skewed because of it. Geez EA.......
Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. " thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."









