SlorgNet said: No single company is going to "win" this generation of videogames, any more than a car company "wins" by producing the most cars. (For decades, GM was the biggest producer... didn't do them a bit of good.) The days when a Nintendo could single-handedly generate 70% of all global videogame sales (late 1980s) are gone forever. The PS2 was the last console in history to achieve something like hegemony, and even its reign had more holes than Swiss cheese (huge PC market, respectable sales of GC and Xbox, Nintendo dominated handhelds, etc.). Game-capable cellphone sales are exploding. Consoles can't touch that. Online games are exploding. Consoles can't touch that. Consoles themselves are more diverse than ever before, ranging from $129 to $169 to $250 to $399 to $499, which means their sales can't really be compared. Each appeals to a vastly different audience and market. |
1st bold: That is the way should be, but the reason why Sega had to drop hardware, and MS and Sony are losing so much money is because they do look at it as a market where only the leader can make money. They are so far off, Nintendo has always made money, because profitablity is independent (or only slightly dependent) of market share. That is why I think Sony and MS might learn their lesson this time around.
I really think Sony learned it before the PS3 even came out, with the 10 year statements. If MS were to come out with a Next-Gen console in '10 or '11, I think Sony would ignore it, and let MS make the same mistakes again. The same wouldn't be true if it were the other way around.
The market is better off going with revisions for a while, (like Gameboy, DS, PSone and PS2 did). There is no reason for manufacturers to rush in if they are going to lose several billion each time.
2nd bold:I agree to further back up the idea... Even in a Monopoly or Oligopoly, others can still make money. You might see a Chinese company enter regionally, (like Kia/Hyundai in Korea). There are plenty of gaming devices that hook up to a TV that aren't Nintendo, Sony, or MS, and these companies make a profit. What if one of those companies starts making original content. There is no reason they couldn't continue to make a profit as long as it doesn't try to compete with the high end market (i.e. stay in the under $50 range/extreme impulse range and provide alot of gaming for the money).
I would cite regulation, but I know you will simply ignore it.