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Forums - Nintendo Discussion - Why does Nintendo take that long to make games compared to HD consoles?

well, they also probably don't start working on the sequel the second they finish the game. like, do you expect them to actually be working on the wii 2 version of mario kart, super mario, metroid, zelda, and smash bros all right now?.



come try out the computer game i've been working on for my high school senior project, titled sling ball. http://vgchartz.com/forum/thread.php?id=47568

 

brawl friendcode - 3823-8201-9151

mario kart wii friendcode - 0387-9491-4552

PM me if you add me plz.

 

150vg$ bet(with haggy) mk wii 2009 worldwide sales > any 360/ps3 game released in 2009.

current mk wii worldwide sales (jan 9th): 553k

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I think the biggest reason is that Nintendo develops a new engine for every game, whereas most HD sequels are made with the same engine.



Believe in Nintendo, in the end they always deliver.



OP: The comparison is not equal. The game you listed on the 360/PS3 were made by multple different companies. Nintendo is only one (given they have other development teams making games for the parent company). Of course they will release fewer games when you compair them to multiple 3rd parties who will all be working on different games at the same time.
Nintendo released quite a few games. Of course, this year has been slower then normal, but that tends to happen. Remember that most of the big hitters were released early this year.
Lastly, "casual" titles are just an essembly line of games. Nintendo has mentioned they put their 1st strong developers on those titles, so they is probably some delays and upheavals that happens during development.

c0rd said:
Million said:
c0rd said:

Since the ball is in Nintendo's court now, the only way the lead can be taken away from them is if they're disrupted. This means another Wii-like breakthrough... a nextBox / PS4 with just upgraded motion controls, multimedia features and graphics cannot win. They will need a new weapon if they want to take Nintendo's new spot.

Sorry but I have to disagree with this statement , everyone would have argued the PS3 was sure to suceed based on the PS2's sucess in comparison to it's competiton but what everyone didn't anticipate was a change in the competition's strategy , Sony's success last gen was the main cause of their faliures this generation.

This generation will serve as a learning oportunity for Sony and MS in the same way that MS & GC learnt a lesson last gen ( obviously MS didn't learn as much as Nintendo) . Sony has far more development resources than Nintendo and even if they're aim isn't as good as Nintys when it comes to targeting this new demographic , they have a shit load of fire power.

Nintendo did what everyone least expected to do when the GC didn't suceed much , why would Sony do what everyone expects them to do when the PS3 isn't suceeding much ? it's ironic.

The PS3 didn't fail because of the PS2's success, it failed because it overshot the market. They just kept with the incrementing of graphics (PS1 -> PS2 -> PS3), but it didn't work this gen because the PS2's graphics are good enough.

It doesn't matter what MS / Sony has learned this gen if they can't come up with anything new. Look at it this way - even if Nintendo knew they needed a disruptive console to stop Sony from dominating in the PS2 era, there wasn't much they could do until this gen. Since customers were still satisfied with just an upgrade in graphics (PS1 -> PS2), Nintendo was forced to do the same. It was only this gen where graphics no longer mattered, and only Nintendo picked up on it.

The Wii wasn't proof that anybody has a shot at #1, it only proved that disruptive consoles do. If you disagree with the statement, does that mean you think a PS4 that's essentially a stronger PS3 with Wii controls tacked on has a shot at retaking the lead? They need more than that to dethrone Nintendo. You even say yourself, Sony would have to do something unexpected. The problem is, it isn't easy coming up with something new like the Wii.

I want to add on this comment.

Typically, the disrupted company(ies) can not fight off the disruption. They get bogged down by their values that they will lose all credability from their current market. So, they either have to try and halt the disruption (which probably won't happen) or move up the tiers. If they do the latter, then they'll eventually die, either leaving the market or becoming a small nitch.

I'm glad there are some people here who understand disruption. It is rare on message boards.



c0rd said:
Million said:
c0rd said:

Since the ball is in Nintendo's court now, the only way the lead can be taken away from them is if they're disrupted. This means another Wii-like breakthrough... a nextBox / PS4 with just upgraded motion controls, multimedia features and graphics cannot win. They will need a new weapon if they want to take Nintendo's new spot.

Sorry but I have to disagree with this statement , everyone would have argued the PS3 was sure to suceed based on the PS2's sucess in comparison to it's competiton but what everyone didn't anticipate was a change in the competition's strategy , Sony's success last gen was the main cause of their faliures this generation.

This generation will serve as a learning oportunity for Sony and MS in the same way that MS & GC learnt a lesson last gen ( obviously MS didn't learn as much as Nintendo) . Sony has far more development resources than Nintendo and even if they're aim isn't as good as Nintys when it comes to targeting this new demographic , they have a shit load of fire power.

Nintendo did what everyone least expected to do when the GC didn't suceed much , why would Sony do what everyone expects them to do when the PS3 isn't suceeding much ? it's ironic.

The PS3 didn't fail because of the PS2's success, it failed because it overshot the market. They just kept with the incrementing of graphics (PS1 -> PS2 -> PS3), but it didn't work this gen because the PS2's graphics are good enough.

It doesn't matter what MS / Sony has learned this gen if they can't come up with anything new. Look at it this way - even if Nintendo knew they needed a disruptive console to stop Sony from dominating in the PS2 era, there wasn't much they could do until this gen. Since customers were still satisfied with just an upgrade in graphics (PS1 -> PS2), Nintendo was forced to do the same. It was only this gen where graphics no longer mattered, and only Nintendo picked up on it.

The Wii wasn't proof that anybody has a shot at #1, it only proved that disruptive consoles do. If you disagree with the statement, does that mean you think a PS4 that's essentially a stronger PS3 with Wii controls tacked on has a shot at retaking the lead? They need more than that to dethrone Nintendo. You even say yourself, Sony would have to do something unexpected. The problem is, it isn't easy coming up with something new like the Wii.

I take all the credit for Nintendo focusing on the controller.  I started having controller issues with the wired controller with GCN.  The c stick would malfunction and the A + B buttons would start sticking.  I would wash my hands each time I played and have my friends do the same.  I kept having the issue and sending them back.  Eventually I gave up and stopped bothering them.  Luckily the wavebird eventually came out and I bought 4 of those once I noticed the first one didn't have the same issues.  So I sent an email to Nintendo and told them whatever they do for the next system make sure there are no controller issues thus having them put more attention to the controller.

 



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You serious? I have my GC for 4 years now and never had controller issues. My X360 never red ringed also. I'm a lucky bastard it seems :o



 

 

 

 

 

I guess it was because I played Super Smash Bros. Melee too much, or bad luck.



trestres said:

@kirby: I think it's third party now that you mention it. Developed by Paon according to wikipedia.

Well then just check gamerankings. It's true most of their games score in the high 70's and up to 90%

Still every company makes mistakes, don't expect them to produce AAA after AAA, though it's probable that it could happen. Anyways review system is broken so we shouldn't bother. I'll tell you from my own experience that not all Nintendo game I've played were perfect. The perfect status IMO can only be achieved by a game like TLoZ:ALttP or OoT

 

Your OP seemed like some random ridiculous whine, although it had some points.

 

Nintendo basically works in the same way it always have. Although i believe that at the moment they are putting out more games than ever. Their strategy isn't to whore out a franchise after frachise. They could whore out a number of their popular franchises, but they don't, since the franchises would lose their status and Nintendo its respect as a developer.

Nintendo also has a large number of franchises, more than they have dev teams. If i recall, Iwata said 1,5 years ago, that they have 120+ Wii games in (some stage of) developement, so Nintendo has plenty to choose from. Of course, some will never get their release, some get delayed to next gen etc. Nintendos teams also rarely start a sequel, after a game is finished and the staff is transferred into a different team if needed.

 

Now, Nintendos approach is very different to most devs there is; ususally a new audience game is made for retards in mind, or to be more specific, the mentality is, that everyone who doesn't like "the games i like", is a retard, which isn't Nintendos approach. Nintendo puts the same effort to their new audience games, that they put to the core audience games. In comparision, the average kids show in TV would compare to something unwatchable for most grown-ups, since the kids show makers think kids don't have the same quality standards as adults have, but for some odd reason, any random Pixar animation or Bob the Builder becomes an instant hit. Even that both examples i used are made with effort in mind, it doesn't mean that all the adults would like the cartoons, but because of the effort and quality, their audience, the kids, love them. It's the exact same thing with Nintendos games, you may not enjoy Wii Fit or Wii Sports, but there are a lot of effort put into the games, which means that the potential audince really likes the games, despite "traditional audience" disliking them. And the effort put into the new audience games is away from the core games (although, not to an extent that one core game would take from another core games).

 

Now, Nintendo is playing business here, which means that they release games "when needed". If there's a lot of core games coming for PS360, it's unlikely Nintendo will release its own core games at the same time - they more likely strike when it's quiet time for the competition, like they did with Brawl. In a competetive situation, Nintendo puts out new audience or bridged titles, like they did with Mario Kart.

 

I'm also guessing that Nintendo has a number of titles ready to be released on a short notice, maybe even in their 3 months period, this gives them a huge competetive advantage.



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.

Because their games are fun....



"Graphics" are not so hard to tighten. Especially when basing your game upon an existing engine and gameplay style.

Gameplay IS hard to tighten. That's what Nintendo spends so much time doing. It shows through in sales. When they have three 10m sellers in a fiscal year, why does it matter?