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Forums - Nintendo Discussion - Why does Nintendo take that long to make games compared to HD consoles?

trestres said:

Gears of War: Nov. 2006, Gears of War 2: Nov. 2008 (2 years)
Resistance: Nov. 2006, Resistance 2: Nov. 2008 (2 years)
Motorstorm: March 2007, Motorstorm 2: Nov 2008 (20 months)
Saints Row: Sept 2006, Saints Row 2: Oct 2008 (2 years)
Ratchet & Clank ToD: Oct 2007, R&C QfB: Aug 2008 (10 months)
Condemned: Nov 2005, Condemned 2: March 2008 (28 months)
PGR3: Nov 2005, PGR4: Oct 2007 (2 years)
Rainbo Six Vegas: Nov 2006, Rainbow Six Vegas 2: March 2008 (16 months)
Advanced Warfighter: March 2007, Advanced Warfighter 2: March 2008 (1 year)
Mass Effect: Nov 2007, Mass Effect 2: 2009 TBA (2 years)
Bioshock: August 2007, Bioshock 2: Q4 2009 (2 years)
Rockband: Nov 07, Rockband 2: Sept 08 (10 months)
Blue Dragon: Sept 07, Blue Dragon 2: TBA 2009 (2 years)
Uncharted: Nov 2007, Uncharted 2: TBA 2009 (2 years)
CoD4: Nov 2007, Next IW CoD: TBA 2009 (2 years)
Far Cry Instincts Predator: April 2006, Far Cry 2: Oct 2008 (2.5 years)
Burnout Revenge: March 2006, Burnout Paradise: Jan 2008 (22 months)
ViVa Pinata: Sept 2006, Viva Pinata 2: Sept 2008 (2 years)
etc, etc


Zelda TP: Nov 2006, Zelda Wii 2010? (4 years)
Super Mario Galaxy: Nov 2007, next Mario 2010-11? (3 - 4 years)
Pikmin 2: Aug 2004, Pikmin 3: 2009-10? (5 - 6 years)
Star Fox GC: Feb 2005, Star Fox Wii: 2009-2010? (4-5 years)
Animal Crossing GC: Sept 2002, Animal Crossing CF: Nov 2008 (6 years)
Pokemon Battle Revolution: Dec 2006, Pokemon Wii 2009-11? (3-5 years)
Wii Sports: Nov 2006, Wii Sports Resort: June 2009 (2.5 years)
Mario Party 8: June 07, MP9: 2009-10? (2-3 years)
Metroid Prime 3: Sept 2007, Metroid Prime 4: 2010-12? (3-5 years)
Fire Emblem RD: May 2007, FE Wii 2 2010-2011? (3-4 years)
F-Zero GX: June 2003, F-Zero Wii: 2010-11? (7 - 8 years)
1080º Avalanche: December 2003, 1080º Wii: 2010-11? (7 - 8 years)

Nintendo takes too much time IMO in between games, and it's not like they are using a new technology unlike what HD developers are doing. How is it possible that games that run on a tech that's almost the same as the one in the previous gen take double or triple the time of those making HD games? They should be taking way less than the HD devs, but it looks like even though they are a talented developper, Nintendo faces maybe too many developping issues, maybe they arent as reliable as other devs. Hopefully in 2010 we might see a new Nintendo game for the Wii :)

 

another Nintendo bashing from you...

Maybe because Nintendo is making Wayyyyyyyyyy more games than the one you decided to choose on 360 and/PS3, and because the game you are talking about arent even realised be the same developper/ edito on HD consoles...

 

this topic had NO SENSE at all...

 

 



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tabsina said:
Million said:

Ramping up game production doesn't really make sense for Nintendo unless they are guaranteed success in future generations , Nintendo is a conservative company and won't take huge risks for the sake of bigger long term profits ala Blu Ray PS3 , Sony aqquired the most development resources during the PS1 & PS2 era but now they've had to cut back production in some places and divert resources to more casual projects , sold off assets etc.

People don't seem to understand that Nintendo can't guarantee they'll win Next gen and even if they make a killing next next the generation , generations after will be entirely new ball games!. The gaming markets rapidly change every 8 or so years and staying ahead in such a dynamic industry is near enough impossible . The PS1 and PS2 did little for the PS3 just as the DS & Wii may not do much for future Nintendo consoles , no one forsaw the PS3's faliures but are generaly more open minded now with the Wii's is succesful.

Um.. i'm pretty sure breaking away from the new-console formula (ie. increasing graphics -- not completely change how games are controlled) was fairly risky.. although, unlike bluray.. it paid off for them extremely quickly, rather than cause them to suffer loss with every unit sold

Actualy the Wii was less of a risk than the GC2 , they had nothing to loose but everything to gain with an innovative approach , cheaper hardware and a new demographic.

 




A couple reasons. Nintendo is quality they only relase when it is 100% ready. Second they have so many titles they cant have a team working on every one at the same time. I would bet the development time is about the same as the other triple AAA games. Most take a minimum of 2 years



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Terrence Malick the award winning and critically favoured film director of beautiful works like Days of Heaven, The Thin Red Line, etc took 20 YEARS before he had his 4th film. Do not rush Miyamoto



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

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It also has to do with the fact that Nintendo doesn´t have that many In-house developement teams and those teams tend to take care of the big franchises.

Look, we had Miyamoto working on Wii Fit and Wii music for the last two years together with some of the best teams Nintendo has. There are plenty of 2nd Party developers making games for DS and Wii but at its core Nintendo isn´t as big as you seem to think. They also have to take care of games like Wii Fit, Wii Music, Wii Sports Resort...

Nintendo is releasing so many games it´s just amazing. Now if you look back at the N64 era: How many (big) games did Nintendo´s inhouse studios release? A lot of the big N64 games have been developed by Rare.

Nintendo wants to keep their biggest franchises in Japan to make it possible for their most talented developers to take care of them. They developed on Wii Sports, Mario Galaxy (yeah this one is from EAD Tokyo, but still), Twilight Princess, Animal Crossing, Wii Fit, Wii Music and Wii Sports resort. And those are just the Wii games.

I mean... hey, they are just human beings, right?



It's becuase they don't rush games out to have to full of bugs.

360 fanboys can jump on me for this but you know it's true.



@Million: Nintendo's business practices have kept them one of the most profitable companies (relative to their size) around. They don't take risks like Blu Ray, because it isn't a smart move. Selling hardware at a loss is not a great business model.

The problem with the PS2 is, its success didn't have much to do with Sony's software. It relied almost entirely on third party support, its PS1 momentum, and its one year lead. This demolished the competition because the consoles later released (GC/Xbox) played nearly the same, offered a much smaller library, were less popular and were up against the PS2's momentum. Anyway, even with all this on top of the PS3 screw ups, it still may overtake the 360. That would basically mean it's still "first," if you don't count the Wii (a disruptive console, something that will likely not appear next gen).

On the other hand, Nintendo has proven its ability of capturing the mass market with their own software. They learned the hard way to cater to more than just the core demographic - no other company has captured girls / women / children like they have. They're a dangerous company at #1, because none of their top selling exclusives will leave their grasp. Just imagine how much better the PS3 would have fared if it kept all of its major PS2 exclusive franchises...

Since the ball is in Nintendo's court now, the only way the lead can be taken away from them is if they're disrupted. This means another Wii-like breakthrough... a nextBox / PS4 with just upgraded motion controls, multimedia features and graphics cannot win. They will need a new weapon if they want to take Nintendo's new spot.

Er, now on to the topic (your first argument) - I think they aren't upping the software because they're satisfied with what they've got now. There's no need for them to buy new studios unless it's filling genres they don't cover, or ... or something like that. I imagine they prefer their small size, it makes it easier for them to change directions.



trestres said:

Gears of War: Nov. 2006, Gears of War 2: Nov. 2008 (2 years)
Resistance: Nov. 2006, Resistance 2: Nov. 2008 (2 years)
Motorstorm: March 2007, Motorstorm 2: Nov 2008 (20 months)
Saints Row: Sept 2006, Saints Row 2: Oct 2008 (2 years)
Ratchet & Clank ToD: Oct 2007, R&C QfB: Aug 2008 (10 months)
Condemned: Nov 2005, Condemned 2: March 2008 (28 months)
PGR3: Nov 2005, PGR4: Oct 2007 (2 years)
Rainbo Six Vegas: Nov 2006, Rainbow Six Vegas 2: March 2008 (16 months)
Advanced Warfighter: March 2007, Advanced Warfighter 2: March 2008 (1 year)
Mass Effect: Nov 2007, Mass Effect 2: 2009 TBA (2 years)
Bioshock: August 2007, Bioshock 2: Q4 2009 (2 years)
Rockband: Nov 07, Rockband 2: Sept 08 (10 months)
Blue Dragon: Sept 07, Blue Dragon 2: TBA 2009 (2 years)
Uncharted: Nov 2007, Uncharted 2: TBA 2009 (2 years)
CoD4: Nov 2007, Next IW CoD: TBA 2009 (2 years)
Far Cry Instincts Predator: April 2006, Far Cry 2: Oct 2008 (2.5 years)
Burnout Revenge: March 2006, Burnout Paradise: Jan 2008 (22 months)
ViVa Pinata: Sept 2006, Viva Pinata 2: Sept 2008 (2 years)
etc, etc

those games haven't been announce yet!
Zelda TP: Nov 2006, Zelda Wii 2010? (4 years)
Super Mario Galaxy: Nov 2007, next Mario 2010-11? (3 - 4 years)
Pikmin 2: Aug 2004, Pikmin 3: 2009-10? (5 - 6 years)
Star Fox GC: Feb 2005, Star Fox Wii: 2009-2010? (4-5 years)

Animal Crossing GC: Sept 2002, Animal Crossing CF: Nov 2008 (6 years)
Pokemon Battle Revolution: Dec 2006, Pokemon Wii 2009-11? (3-5 years)
Wii Sports: Nov 2006, Wii Sports Resort: June 2009 (2.5 years)
Mario Party 8: June 07, MP9: 2009-10? (2-3 years)
Metroid Prime 3: Sept 2007, Metroid Prime 4: 2010-12? (3-5 years)
Fire Emblem RD: May 2007, FE Wii 2 2010-2011? (3-4 years)
F-Zero GX: June 2003, F-Zero Wii: 2010-11? (7 - 8 years)
1080º Avalanche: December 2003, 1080º Wii: 2010-11? (7 - 8 years)

Nintendo didn't even announce those games!

Nintendo takes too much time IMO in between games, and it's not like they are using a new technology unlike what HD developers are doing. How is it possible that games that run on a tech that's almost the same as the one in the previous gen take double or triple the time of those making HD games? They should be taking way less than the HD devs, but it looks like even though they are a talented developper, Nintendo faces maybe too many developping issues, maybe they arent as reliable as other devs. Hopefully in 2010 we might see a new Nintendo game for the Wii :)

or maybe you shoud just STFU and compare quality of nintendo games and rest that are only clones with slightly improved graphic?

 



May I ask you trestres...

Do you also sook about a lack of new IP's from Nintendo?

Honestly for the amount of IP's that Nintendo have, old and new, and the fact they have to support two systems, and not just support them but make system sellers.. Is it really that hard to understand?

I think you really should be taking aim more at third parties, not Nintendo..

Think of the development cycle of Wii Fit as an example:

We want a fitness game.. Gotta do this, and this oh and this, we can't do that.. we'll make new hardware, tests hardware creates a seamless experience around the hardware.

If you were any other developer, that would not happen..

Also I think you are VERY wrong to assume we won't get anything next year.. I EXPECT Kid Icarus from Factor 5, Pikmin 3, a Zelda announcement, perhaps a new Mario announcement depending on how Galaxy's legs are holding up, obviously we know Punchout!! is returning..

Then we may see things like a new retro studios IP, a Warioware for the balance board..

Also the reason why we don't see delays for Nintendo games any more, apart from brawl is the fact that they've changed their announcement strategy which I don't agree with at all.. but hey, their choice..

One final note.. the GDC next year, I'm willing to bet we'll get a few suprise announcements ala Mario Kart and I don't think Nintendo will make the same mistake they did again at E3 next year..

AND Kid Icarus will be released next year so don't expect to see Zelda until 2010 ;)