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trestres said:

@kirby: I think it's third party now that you mention it. Developed by Paon according to wikipedia.

Well then just check gamerankings. It's true most of their games score in the high 70's and up to 90%

Still every company makes mistakes, don't expect them to produce AAA after AAA, though it's probable that it could happen. Anyways review system is broken so we shouldn't bother. I'll tell you from my own experience that not all Nintendo game I've played were perfect. The perfect status IMO can only be achieved by a game like TLoZ:ALttP or OoT

 

Your OP seemed like some random ridiculous whine, although it had some points.

 

Nintendo basically works in the same way it always have. Although i believe that at the moment they are putting out more games than ever. Their strategy isn't to whore out a franchise after frachise. They could whore out a number of their popular franchises, but they don't, since the franchises would lose their status and Nintendo its respect as a developer.

Nintendo also has a large number of franchises, more than they have dev teams. If i recall, Iwata said 1,5 years ago, that they have 120+ Wii games in (some stage of) developement, so Nintendo has plenty to choose from. Of course, some will never get their release, some get delayed to next gen etc. Nintendos teams also rarely start a sequel, after a game is finished and the staff is transferred into a different team if needed.

 

Now, Nintendos approach is very different to most devs there is; ususally a new audience game is made for retards in mind, or to be more specific, the mentality is, that everyone who doesn't like "the games i like", is a retard, which isn't Nintendos approach. Nintendo puts the same effort to their new audience games, that they put to the core audience games. In comparision, the average kids show in TV would compare to something unwatchable for most grown-ups, since the kids show makers think kids don't have the same quality standards as adults have, but for some odd reason, any random Pixar animation or Bob the Builder becomes an instant hit. Even that both examples i used are made with effort in mind, it doesn't mean that all the adults would like the cartoons, but because of the effort and quality, their audience, the kids, love them. It's the exact same thing with Nintendos games, you may not enjoy Wii Fit or Wii Sports, but there are a lot of effort put into the games, which means that the potential audince really likes the games, despite "traditional audience" disliking them. And the effort put into the new audience games is away from the core games (although, not to an extent that one core game would take from another core games).

 

Now, Nintendo is playing business here, which means that they release games "when needed". If there's a lot of core games coming for PS360, it's unlikely Nintendo will release its own core games at the same time - they more likely strike when it's quiet time for the competition, like they did with Brawl. In a competetive situation, Nintendo puts out new audience or bridged titles, like they did with Mario Kart.

 

I'm also guessing that Nintendo has a number of titles ready to be released on a short notice, maybe even in their 3 months period, this gives them a huge competetive advantage.



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.