SMcc1887 said:
selnor said: To the fanboys who are trying to make this thread go off rails. The videos werent to properly compare the games. It was to say my honest opinion on the actual visual differences, when all is said and done there isnt that much.
We can all stand here and say one over the other, but it's marginal no matter what side of the fence your on. I'll create another thread so you can argue with proper high quality visual games. I made my thoughts known on graphics about games before. But this thread wasnt for that. |
No offense, But you are the one sounding like a fanboy by saying that Gears may be marginally better than Killzone graphically. Thats just outrageous. Killzone is leaps ahead. Killzone 2 is the game that was shown a few years back at E3 and No-one believed it could ever look that good. People thought it was CGI lol:).......and it still has 3 months left. |
Um, what they showed a few years ago WAS CGI. Unless you think it was done at that time and they've simply been sitting on it for four years -_-
@Kyros: Not exactly
-Gears 1 360 released in November 2006.
-Gears 1 PC, which used a heavily updated version of Unreal Engine 3 (hence why they couldn't release the extra chapters as DLC), released on November 6, 2007.
-Then Unreal Tournament 3 released on PC and PS3 in November and December 2007, respectively.
-Then the 360 version of UT3 released in July 2008.
Now, that's obviously not to say that Gears 2 development began this past summer (of course not), but Epic had many other projects to keep them occuppied. Not only that, but since Gears 2 uses a heavily updated Unreal Engine, they would have had to remake most of the assets. So my point stands.
Could I trouble you for some maple syrup to go with the plate of roffles you just served up?
Tag, courtesy of fkusumot: "Why do most of the PS3 fanboys have avatars that looks totally pissed?"
"Ok, girl's trapped in the elevator, and the power's off. I swear, if a zombie comes around the next corner..."