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Forums - Sony Discussion - Killzone 2 dev explains absence of cover system in multiplayer

http://www.psu.com/Killzone-2-dev-explains-absence-of-cover-system-in-multiplayer-News--a0005247-p0.php

 

 

"According to Guerrilla Games QA Manager Seb Downie, the "Lean and Peak" system seen in Killzone 2’s single player campaign will not be present in the game's multiplayer mode."

 

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well that kinda makes sense



 

 

 

Its good I think as it could be unfair in multiplayer + reduce the thrill & fast-paced-ness



All hail the KING, Andrespetmonkey

darthdevidem01 said:
Its good I think as it could be unfair in multiplayer + reduce the thrill & fast-paced-ness

 

I was about to type this.



4 ≈ One

Good, I don't think the cover system would make much sense in the multiplayer.



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That's kinda dissapointing. I hope they're not trying to encourage mindless run-n-gun tactics.

If I want braindead gunfights in multiplayer I'll just go play any Unreal Tournament game. I hope they know what they're doing.



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PSN: Parasitic_Link

^ I know they are doing the best they can



Parasitic said:
That's kinda dissapointing. I hope they're not trying to encourage mindless run-n-gun tactics.

If I want braindead gunfights in multiplayer I'll just go play any Unreal Tournament game. I hope they know what they're doing.

They're not.  Trust me.  ;)

This game is far from UT.  Hell, CoD4 is closer to UT than this game, lol.



Why does every game have to use cover now? Halo 3 doesn't implement it, and it's one of the best and most popular shooters on the market. Assuming they have crouching, there's not much of a problem.