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Forums - Gaming - Boku: Microsoft's answer to Little Big Planet?

Microsoft is not copying Sony. If this becomes anything like LBP, it will simply be that Microsoft is capitalizing on Sony spending money to break down console barriers to an existing PC genre.



"You can never jump away from Conclusions. Getting back is not so easy. That's why we're so terribly crowded here."

Canby - The Phantom Tollbooth

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(Stickboy can't walk but he packs a wallop.)

 

Says it all.



I already have a hard enough time finding hours in my day to play the games I have. I dont want to create levels or create a crappy game. After a hard day of work I want to unwind with a game made by professionals. In some other thread someone said it took him an hour to create a fire truck in LBP. I don't find any of that fun or interesting to me.

This is not my type of game. More power to those who like this stuff though.



MrBubbles said:
Xen said:
DirtyP2002 said:
chaospluto said:

Wow, wtf, MS think of your own stuff for once please.

*sigh*

I really hate it when MS does this, bums me out. Then again, it was deemed to happen sometime soon.

 

Edit: I'm glad it's not a straight rip-off though, that would really upset me.  Atleast this is different in it's own sorta way.

 

enjoying your "trophies"?

The idea of trophies is universal - a veriation of trophies exists in the PS2 R&C games, there you have skill points. It's true Sony added it after MS, but they didn't copy anything - it's too universal to be copied.

 

 

the concept itself... but not how its used.  Sony didnt add it out of nowhere without anything causing them to.  They could see it caused more games to sell, so they decided to implement their own version.

Yeah, you're right. They didn't add it out of nowhere, but they surely didn't add it because "it sells games". They implemented it because they listen to their community. Go to the official Playstaion forums or the Playstaion Blog, and you will see tons of posts from users complaining that they wanted in game XMB and "entitlements/accomplishments/trophies". It wasn't until then that they started working on the firmware to put it into PS3. In the meantime, they even toyed around, letting people know that they were listening (think back to E3 07 "IN SHIRT XMB")

 



What you people don't seem to realize is that it's R&D. They are creating a tool to teach children how to program their own games but... if Microsoft decides to go with the idea or create a video game out of it is entirely up to them. They could use the idea and create a copy of LBP but they could do something completely different.



How many cups of darkness have I drank over the years? Even I don't know...

 

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Again, this is in the Microsoft Research domain. This isn't a game. This isn't a response to LBP. This is a learning tool with probably 1/100th the budget of LBP. In other words, between the low 100s of thousands.

Look at what else is listed on the Microsft Research:
http://research.microsoft.com/

This isn't listed on xbox.com. Do a search. It's not there. This is not a game and it's not somehow supposed to directly compete with LBP.



BMaker11 said:
MrBubbles said:
Xen said:
DirtyP2002 said:
chaospluto said:

Wow, wtf, MS think of your own stuff for once please.

*sigh*

I really hate it when MS does this, bums me out. Then again, it was deemed to happen sometime soon.

 

Edit: I'm glad it's not a straight rip-off though, that would really upset me.  Atleast this is different in it's own sorta way.

 

enjoying your "trophies"?

The idea of trophies is universal - a veriation of trophies exists in the PS2 R&C games, there you have skill points. It's true Sony added it after MS, but they didn't copy anything - it's too universal to be copied.

 

 

the concept itself... but not how its used.  Sony didnt add it out of nowhere without anything causing them to.  They could see it caused more games to sell, so they decided to implement their own version.

Yeah, you're right. They didn't add it out of nowhere, but they surely didn't add it because "it sells games". They implemented it because they listen to their community. Go to the official Playstaion forums or the Playstaion Blog, and you will see tons of posts from users complaining that they wanted in game XMB and "entitlements/accomplishments/trophies". It wasn't until then that they started working on the firmware to put it into PS3. In the meantime, they even toyed around, letting people know that they were listening (think back to E3 07 "IN SHIRT XMB")

 

 

 

And I wondered why they wanted achievements. By the way, it does sell games. I know people who buy really crap games just because it's easy to get achievements. Funny that. I personally think Achievements aprt from the motion controls is this gens best new addition. I get much more out of games because of it.



CGI-Quality said:
Oh boy a flamewar

*leaves thread with a coke and a smile*

I don't care how much you smile!

GIVE ME MY COKE BACK!!!

 



Tease.

If this reinforces the notion that "Microsoft copies Sony", then I want to reinforce the equally ludicrous notion that "Sony copies Nintendo" for LittleBigPlanet being a SMW knock-off.



Pixel Art can be fun.

it seems a lil boring.. I think a 7-9 yr old would find LBP a lot more interesting to look at..

pass...



Doubt is not a pleasant condition, but certainty is absurd.

owner of : atari 2600, commodore 64, NES,gameboy,atari lynx, genesis, saturn,neogeo,DC,PS2,GC,X360, Wii

5 THINGS I'd like to see before i knock out:

a. a AAA 3D sonic title

b. a nintendo developed game that has a "M rating"

c. redesgined PS controller

d. SEGA back in the console business

e. M$ out of the OS business