Anyway, I don't think it being a western developed game will be much of a problem for this game:
Alex Evans: Yes, and I think Sackboy has an identifiable style as well. But I think it's interesting, because the biggest compliment we've had so far during development is that when we showed the game at Tokyo Game Show, the feedback - they did little focus tests, asking people what they thought of the game - they thought it was developed by a Japanese developer. That's a huge compliment over there, because Western-developed games don't typically sell as well, so I'm watching the bottom line and hoping we'll sell more copies... [laughs]
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To be the only western-developed game that achieved one of these awards this year, was incredible - so much so that I can even report that tears were shed all round. It’s a testament to the quality of the localisation that SCEI have done for us. Siobhan, Dave and a whole bunch of us at MM have always been fans of japanese games so to be recognised there by japanese players and developers left us all rather speechless and a bit… shuffley. It hasn’t really sunk in, in fact.
So, a great reception for LBP in japan. Can’t wait to see the reviews and reaction once it comes out there on the 30th!
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