Funny, i've made a similar post not long ago in the Go Nintendo comments... :)
And you're totally right, very few 3rd parties made exclusives for the Cube, most games were ports that didn't use the Cube architecture and power to their fullest...
The Cube was an excellent console, superior to the PS2, but most dev's ignored it due to its kiddy look and Nintendo's reputation, and used to struggle with the (horrible) PS2 programmation...
And it's clear that it took them a few years to take the best out of it, most of the best looking PS2 games came out in 2005-2007 only... let's hope we won't have to wait three years untill we see excellent 3rd parties on Wii, both graphically and gameplaywise...
Btw, you forgot a team in the "experienced" Cube programmers: Suda 51 and his "Killer 7" team... i think "No More Heroes" will be one of the best surprise in this first year of Wii games, if not in its lifetime, at least for those who could like "hardcore" cell-shading style...
About Ubisoft, i think "PoP's Sands of Time" and "Beyond Good & Evil" looked better on the Cube, so let's put some faith in the best Ubisoft teams, and let's hope the big bosses will quit their "quick and lame ports" commercial tactic...
I also think the Squarenix teams could do very well on Wii, even if the first FFCC was not as handsome as it could have been... but there are very talented people working there, so everything's possible...
The other very good surprises could come from the newly founded "Seeds", but let's also hope that at least one more port will see the light of the day on Wii: Okami... that's the only one i'd buy day one without any question... with RE4, but that's already done... :)

"A beautiful drawing in 480i will stay beautiful forever...
and an ugly drawing in 1080p will stay ugly forever..."










