By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - Why will MGS4 & FFXIII save PS3 when MK:DD & M:Sunshine didn't save GC?

No i am not saying a near 1:1 ratio i am saying that Wii supple will hurt its sales and help the PS3 sales and the 360 will be in problems with supply because there not shipping as many and it will sell out because of Halo3 being released too early.



End of 2014 Hardware Predictions (03/03/14)

PlayStation 4: 12-15million

Xbox One: 7-10 million

Wii U: 8-9 million (Changed 01/04/2014 from 7-9 --> 8-9 million)

Around the Network
mitsuhide said:
HappySqurriel said:
mitsuhide said:

 The sales rate will drop slowly it already is but at the moment they are still selling less than there predecessors when they sell more than there predecessors then times have changed but until the nothing is proven.


It would take something truly astronomical for Wii not to reach GC numbers like aliens taking control and deeming VGs illegal or something similarily unlikely.

It is not proven that the sun will rise tomorrow but we can pretty much assume it as fact.



Hus said:

Grow up and stop trolling.

mitsuhide said:
No i am not saying a near 1:1 ratio i am saying that Wii supple will hurt its sales and help the PS3 sales and the 360 will be in problems with supply because there not shipping as many and it will sell out because of Halo3 being released too early.

That's assuming N has basically zero extra inventory set aside for the holidays and that PS3 outperforms expectations. Also the 360 wouild have to sell under a million between now and Dec31??

It's your opinion but I think it'll be way off.



Hus said:

Grow up and stop trolling.

PSX/N64

U are claiming that the N64 even with nintendo exclusive game and big user base was killed by PSX. It is right. But, I maybe wrong, the N64 was released a lot of time AFTER the PSX and I presume there were already a huge user base difference between the 2 consoles : the fight was already over

PS2/GC

PS2 won just because of brand loyalty ...
that is why people dont bought a Dreamcast : they were waiting for PS2
GC get a lot of nintendo exclusive game but laked of third party title like GTA or DMC.

PS3/Wii/Xbox360 :

- Brand loyalty for Sony is still strong (they sold 3.5M console with no games and a 600$ price ...)
- The 3 consoles are on the market since less than 1 year and only 20M consoles were sold meaning that a lot of people dont have bought a next-gen console and that the current ranking is not the final one (Xbox360 go 2nd in 1 month).

- Third party title are, for the moment, released on PS3 and Xbox360, not on Wii :

Why will MarioGalaxy & MarioKart save Wii when MK:DD & M:Sunshine didn't save GC?

That is the question ;))



Time to Work !

Because theyre first party titles yes they will sell but people are getting bored with Mario coming back every month in a new game.



End of 2014 Hardware Predictions (03/03/14)

PlayStation 4: 12-15million

Xbox One: 7-10 million

Wii U: 8-9 million (Changed 01/04/2014 from 7-9 --> 8-9 million)

Around the Network
libellule said:
(1) PS2 won just because of brand loyalty ...
that is why people dont bought a Dreamcast : they were waiting for PS2
GC get a lot of nintendo exclusive game but laked of third party title like GTA or DMC.

(2) Why will MarioGalaxy & MarioKart save Wii when MK:DD & M:Sunshine didn't save GC?
That is the question ;))

(1) Absolutely not.  There is no way you can possibly argue that the PlayStation 2 won on brand loyalty.  It won because it honestly had an intensely powerful game library.  It had the support of third parties.  It was affordable.  Brand loyalty had nothing to do with how well the PS2 performed.

 

(2) When was the Wii in need of saving?  The only "rough spot" it's got so far is that it's not making any significant ground on the Xbox 360 in America.



PS3: 5.51m/51w, avg 108,039/w (up 239)
360: 12.93m/102w, avg 126,764/w (up 625), leads PS3 by 7.42m (up 70k), avg lead 18,725/w (up 386)
Wii: 13.52m/51w, avg 265,098/w (dn 1,102), leads PS3 by 8.01m (up 90k), avg lead 157,059/w (dn 1,341)

If 360 sales stabilize, PS3 sales increases needed to pass 360 by...
01/08: (008w) +875.8%, 04/08: (021w) +344.4%, 07/08: (034w) +219.3%, 10/08: (047w) +163.5%
01/09: (060w) +131.8%, 04/09: (073w) +111.4%, 07/09: (085w) +098.1%, 10/09: (099w) +086.7%
If Wii sales stabilize, PS3 sales increases needed to pass Wii by...
01/08: (008w) +1072.%, 04/08: (021w) +498.4%, 07/08: (034w) +363.4%, 10/08: (047w) +303.1%
01/09: (060w) +269.0%, 04/09: (073w) +246.9%, 07/09: (085w) +232.6%, 10/09: (099w) +220.3%
If PS2 sales freeze, Wii sales increases needed to pass PS2 (as of Mar07, 108.4m) by...
2008: (008w) +4373.8%, 2009: (060w) +0496.5%, 2010: (112w) +0219.6%, 2011: (165w) +0116.9%
2012: (217w) +0064.9%, 2013: (269w) +0033.1%, 2014: (321w) +0011.5%, 2015: (376w) -0004.8%
At +0% it will pass it in 358w, the week ending September 19th, 2014, at an age of 409w (7y44w).
Current age of PS2: 7y37w.

Last update: Week ending November 3, 2007

Oh but the Wii is making up ground and fast in NA same as in Europe.
The fact that the Wii hasnt broken the 3million barrier in "Other" is kinda saying that yes Europe love PS and the UK is the main place for the 360 in Europe.



End of 2014 Hardware Predictions (03/03/14)

PlayStation 4: 12-15million

Xbox One: 7-10 million

Wii U: 8-9 million (Changed 01/04/2014 from 7-9 --> 8-9 million)

"""There is no way you can possibly argue that the PlayStation 2 won on brand loyalty. It won because it honestly had an intensely powerful game library. It had the support of third parties. It was affordable. Brand loyalty had nothing to do with how well the PS2 performed."""

==> of course yes, dreamcast was cheaper, get better game (soulcalibur/Chenmue) before PS2 good game appear (1 year after console release maybe).
PS2 is the best example of brand loyalty, people liked PSX, people believed in sony, people bought the PS2.

"""Hardware shipments until September 30th 2006: PSone 8.06m, N64 1.67m. A difference of about 6m, sounds familiar to the current situation between the Wii/360 and PS3? If you say the fight was already over in the 5th generation at this point, it is already over now. """

==> a 6 M difference in 1996 may be equivalent to a 15 M difference in 2007 because the market never stop to expand. So, no, the fight is not over yet.



Time to Work !

I think there is one factor that people seem to be forgetting that could be a huge advantage for Nintendo, and this is Wii-DS connectivity.

It's going to happen, sooner or later. Now, I know the GC-GBA connectivity was for all intents and purposes a failure, but I don't think that was due to the concept, but more just how Nintendo executed. Now that they can communicate Wirelessly, and there is alot more potential then just having a TV screen and a GBA screen, Nintendo could really make something more of it.

If Nintendo completely nailed DS-Wii connectivity, if they got some absolute killer apps out which really made alot of the 50 million + DS owners want a Wii so they could do whatever cool things, I think Nintendo would be selling systems in more quantity then any exclusive games could ever do, and of course, it would pretty much lead Wii to complete dominance in Japan.

Of course the question is, can Nintendo pull it off? It's going to happen (probably in 2008), and with the huge success of the DS and with the Wii seemingly following suit, could PS3 and 360 really compete with it?

On another note, for the Wii games which could sell 4 million plus, Animal Crossing Wii is going to be a 2008 release so should have been added to that list. (And could be a fine example of Wii-DS connectivity too!)



Sony has PSP-PS3 connectivity which works all round the world no matter where you are and the PS3 is you can still play music,films,look at pictures,send things from and to the PS3,play games downloaded from the Store all through wireless internet its called Remote Play and that is revolutionary.



End of 2014 Hardware Predictions (03/03/14)

PlayStation 4: 12-15million

Xbox One: 7-10 million

Wii U: 8-9 million (Changed 01/04/2014 from 7-9 --> 8-9 million)