Are rules meant to be broken?
If a game engine allows for an exploit by the gamer that obviously runs contrary to the way the develoepr intended, should it be allowed?
Let me explain.
I've been playing Marble Mania on the Wii (Rented, not bought, of course) and I've been using an exploit that I don't believe the developer anticipated (or sufficiently prevented). This is one of those "tilt and roll" games that will most definitely end up being a staple on the Wii over the next couple years (Dewey, Mercury Meltdown). Essentially you tilt the world, rather than your marble, to get it to move through a labyrinth.
So here's what happens. In the game you have to gather crystals as you roll through the level. Once they have all been collected you can then proceed to the exit of the puzzle. The catch? You don't have to collect the crystals in any certain order, and (this is the crux of the exploit) you can collect the crystal even if you die (ie, fall off the maze). It is the equivalent of pulling off a trick in a freestlye game (Tony Hawk, ATV Off Road Fury), even though you don't land.
Okay...so some levels in this game are very difficult, and highly frustrating. I love the game's mechanic, but sometimes I just want to beat the level to get on to the next one. So all I have to do is tilt the world, freefall into a crystal, and then fall to my "death." The game remembers that you already collected the crystal. Theoretically you would only have to tilt and fall onto the crystals, then tilt and fall into the exit without ever going through the maze. Mind you, this is still difficult, but it can be done.
The developer, I believe, did anticipate this. There is a 2-3 second window that your marble is allowed to be airborne. After this the level refreshes with your marble back at the beginning. The trick: make sure you bounce off something solid, even if only momentairly, and then the counter resets.
Is This Wrong?
Similar exploits can be found in other games. Metroid is known for its "sequence breaking" and Super Mario has the turtle on the ledge that can give you infinite lives. If a game can be broken, should we?
Just a philisophical question for a lazy Sunday.