Well it is aimed at Americans Soriku.
End of 2014 Hardware Predictions (03/03/14)
PlayStation 4: 12-15million
Xbox One: 7-10 million
Wii U: 8-9 million (Changed 01/04/2014 from 7-9 --> 8-9 million)
Well it is aimed at Americans Soriku.
End of 2014 Hardware Predictions (03/03/14)
PlayStation 4: 12-15million
Xbox One: 7-10 million
Wii U: 8-9 million (Changed 01/04/2014 from 7-9 --> 8-9 million)
They have relised they can sell more over seas than in there own country.If they aim it at Japanese then it wont sell as many, if it was aimed at Westerners then they can sell many many more of them and it will still sell close to a million in Japan which looks bad against 127million population but it is a western game.
End of 2014 Hardware Predictions (03/03/14)
PlayStation 4: 12-15million
Xbox One: 7-10 million
Wii U: 8-9 million (Changed 01/04/2014 from 7-9 --> 8-9 million)
ceres said:
Yes, it is quite funny how no MGS game has sold 1 million in Japan, especially on a console with a far greater userbase, and somehow MGS will sell its best on the console with a very small userbase. I think some people fail to realize what types of games do the best in the Japanese market. MGS is an extremly westernized game. |
funny how FFX MGS2 GT3 sold alot more on a smaller user base then FF12 MGS3 GT4 did on a much bigger user base.
Maybe that irony of them selling more on a smaller user base will happen again.
End of 2014 Hardware Predictions (03/03/14)
PlayStation 4: 12-15million
Xbox One: 7-10 million
Wii U: 8-9 million (Changed 01/04/2014 from 7-9 --> 8-9 million)
AllAll said:
funny how FFX MGS2 GT3 sold alot more on a smaller user base then FF12 MGS3 GT4 did on a much bigger user base.
|
And yet MGS2 still never sold over 1 million in Japan along with the original. I didn't compare it to a single previous game, I compared it to the ENTIRE series. No MGS game in Japan has gone over the million mark.
To cash in my CC rewards points for $300 in Circuit City gift cards to purchase a 360 or not: That is the question.
AllAll said:
funny how FFX MGS2 GT3 sold alot more on a smaller user base then FF12 MGS3 GT4 did on a much bigger user base.
|
Probably just a sign the series are atrophying If I had to venture a guess.
Granted, FF12 (a very good game) was coming off several years since their last successful game (FF10) with a mediocre MMO cutting in-between (FF11)
PS3: 5.51m/51w, avg 108,039/w (up 239)
360: 12.93m/102w, avg 126,764/w (up 625), leads PS3 by 7.42m (up 70k), avg lead 18,725/w (up 386)
Wii: 13.52m/51w, avg 265,098/w (dn 1,102), leads PS3 by 8.01m (up 90k), avg lead 157,059/w (dn 1,341)
If 360 sales stabilize, PS3 sales increases needed to pass 360 by...
01/08: (008w) +875.8%, 04/08: (021w) +344.4%, 07/08: (034w) +219.3%, 10/08: (047w) +163.5%
01/09: (060w) +131.8%, 04/09: (073w) +111.4%, 07/09: (085w) +098.1%, 10/09: (099w) +086.7%
If Wii sales stabilize, PS3 sales increases needed to pass Wii by...
01/08: (008w) +1072.%, 04/08: (021w) +498.4%, 07/08: (034w) +363.4%, 10/08: (047w) +303.1%
01/09: (060w) +269.0%, 04/09: (073w) +246.9%, 07/09: (085w) +232.6%, 10/09: (099w) +220.3%
If PS2 sales freeze, Wii sales increases needed to pass PS2 (as of Mar07, 108.4m) by...
2008: (008w) +4373.8%, 2009: (060w) +0496.5%, 2010: (112w) +0219.6%, 2011: (165w) +0116.9%
2012: (217w) +0064.9%, 2013: (269w) +0033.1%, 2014: (321w) +0011.5%, 2015: (376w) -0004.8%
At +0% it will pass it in 358w, the week ending September 19th, 2014, at an age of 409w (7y44w).
Current age of PS2: 7y37w.
Last update: Week ending November 3, 2007
Did generation 1 and 2 belong to Atari? As I recall, the 5200 did poorly, and that "second gen" pretty well coincided with the market crash in 1983.
http://en.wikipedia.org/wiki/Atari_5200
It released a year before the market crash and is considered a failure.
End of 2014 Hardware Predictions (03/03/14)
PlayStation 4: 12-15million
Xbox One: 7-10 million
Wii U: 8-9 million (Changed 01/04/2014 from 7-9 --> 8-9 million)
Atari's 5200 was about as close as you could get to a "winner" of that... god-awful generation. Yeuch.
PS3: 5.51m/51w, avg 108,039/w (up 239)
360: 12.93m/102w, avg 126,764/w (up 625), leads PS3 by 7.42m (up 70k), avg lead 18,725/w (up 386)
Wii: 13.52m/51w, avg 265,098/w (dn 1,102), leads PS3 by 8.01m (up 90k), avg lead 157,059/w (dn 1,341)
If 360 sales stabilize, PS3 sales increases needed to pass 360 by...
01/08: (008w) +875.8%, 04/08: (021w) +344.4%, 07/08: (034w) +219.3%, 10/08: (047w) +163.5%
01/09: (060w) +131.8%, 04/09: (073w) +111.4%, 07/09: (085w) +098.1%, 10/09: (099w) +086.7%
If Wii sales stabilize, PS3 sales increases needed to pass Wii by...
01/08: (008w) +1072.%, 04/08: (021w) +498.4%, 07/08: (034w) +363.4%, 10/08: (047w) +303.1%
01/09: (060w) +269.0%, 04/09: (073w) +246.9%, 07/09: (085w) +232.6%, 10/09: (099w) +220.3%
If PS2 sales freeze, Wii sales increases needed to pass PS2 (as of Mar07, 108.4m) by...
2008: (008w) +4373.8%, 2009: (060w) +0496.5%, 2010: (112w) +0219.6%, 2011: (165w) +0116.9%
2012: (217w) +0064.9%, 2013: (269w) +0033.1%, 2014: (321w) +0011.5%, 2015: (376w) -0004.8%
At +0% it will pass it in 358w, the week ending September 19th, 2014, at an age of 409w (7y44w).
Current age of PS2: 7y37w.
Last update: Week ending November 3, 2007