@ misterd
The $400 360 also outsells the $300. The reason is not price but value - if you are already spending $500 on a system, the extra $100 was easily justified.
That was actually my point.
Price is also a limitingfactor on consumer choice. For most people, $500-600 is just too much for a gaming console. Given that, for most people (who don't have systems to take advantage of 7.1 surround, or BR), the PS3 is not really offering much more than the 360, the price difference is not justified.
Some people are looking at this with a perspective on the long run. Some day they may own a multimedia setup to take advantage of 7.1 audio or 1080p pixel resolution.
If people would only look at devices for the short run, any newly released console starts out with a small games library and games which do not yet really push the system.
However if you look at the long run the PS3 has a mighty list of exclusive games coming up greatly outnumbering the exclusives under development for the XBox 360. For example Killzone 2, Warhawk, R&C future, Singstar, Eye of Judgement, EyeDentify, LittleBigPlanet, Home, Uncharted, Heavenly Sword. Folkslore, Lair, WarDevil, Afrika, Eight days, The Getaway, The agency, White Knight Story, new Ape Escape, new WipeOut, new God of War, new Grand Turismo, new Hot Shots Golf, new Monster Hunter, new Final Fantasy, new Metal Gear Solid, new Tekken, new Shadow of the Colossus, new Socom, new Time Crisis, new Twisted Metal, etc.
IMO looking at what you can do with the PS3 today and in the future the pricetag is easily justified. I would have paid 1000 Euro for the system at launch, although that would've negatively impacted the long run outlook as a whole.
But that's you. I bet 99% of the people who buy game consoles don't think about the noise or the power brick. As for durability, that's not something consumers tend to know until some time has passed, and sometimes not even then (we still don't have good data on PS2 failure rates).
You are right, Microsoft was not honest about the failure rates and reviews didn't point out the XBox 360 weak points well enough. Thus I feel mislead, as if I had been made well aware of the issues I and I guess many others wouldn't have bought the system.
Problem - Everyone already owns a PS2. No one is going to spend $600 for a system to play games they can already play. It's a nice bonus, but not a huge selling point.
I do think it's a long term strong point, I never owned a PS2. But also for people owning a PS2, if they buy a HDTV playing the games on a PS3 makes sense due to games being upscaled, no need for memory cards and the usage of wireless controllers.
Eventually the PS3 will come down in price and will replace the PS2, maybe by the time a slimline product is released. I think a large chunk of the current PS2 userbase will prefer a PS3 also due to this reason alone. They can always give the PS2 to a family member when people upgrade.
Those are things that matter to developers and game nerds, not the average consumer.
I don't think so, for example lots of XBox 360 users are complaining about disc scratching. However the key is good marketing to point out the PS3's strongpoints.
And I am sure that is the result of a purely unbiased study.
Both are IBM's chips, they are the experts.
It's always easy to say there's no problem when you have the money to get whatever you want. Now what do you tell the game publishers who hated the price point because they knew it would limit sales, limit their market and as such have started jumping off Sony's boat?
Actually there are many more PS3 exclusives under development than there are for the XBox 360. And almost all future non-exclusives for the XBox 360 are also being ported to / developed for the PS3.
I understand media and XBox 360 fans try to paint a picture of a mass exodus of developing companies towards the XBox 360, but that's not really the case. Microsoft cannot buy all the 3rd party developers. But Sony cannot stop M$ from using their deep pockets to buy exclusivity on some games and content. Nearly all exclusive games comming to the XBox 360 are from companies bought by M$, Rare (important primary Nintnedo developer in the past), Bungie (important primary Macintosh developer in the past) and LionHead (a multiplatform Mac/PC developer, with origins through Bullfrog on the Amiga and Atari ST), etc.
A cheaper lower specced PS3 would not stop Microsoft from buying out companies.