WiteoutKing on 23 July 2007
windbane said: Bodhesatva said: windbane said: totalwar23 said: windbane said:
Whatever, Bodhesatva. Until those companies release high-profile games on the Wii I'm not impressed. The Wii is currently undergoing a major drought in games. |
whatever? now you're just digging a fanboy trench. How can you expect the companies that have JUST stated they are shifting resources to the Wii to just magically pump out games in an instant? 2008. And guess what, what kind of games the PS3 has received during this time? Ports from the 360. Even NGS. if you type in Wii games and compare that to PS3 games in Wikipedia, you would realize that there is a shift. you might dismiss all of them as being crappy games but that's pretty much how the original PS crush the N64. |
We'll see. His other argument was that those other consoles did not survive and that's indicated by poor sales. Clearly, the PS3 is selling better. Ico Team game is 360 port? Katamari creator's new game is a 360 port? Burnout is a port to 360. You can make broad statements if you want, but the examples are there. I'd like to point out, however, the if the PS3 is getting a lot of the same games that 360 gets and more, then that is good for combating the Wii. Edit: Also, it seems you are telling me to wait for games, and yet that's what people keep saying for the PS3. There are already more quality games to play on the PS3 and a lot of great games are coming out soon. |
It's not selling as well as the Gamecube, and probably not selling as well as high end PCs. Rather than saying that every single one of these consoles was exactly alike (they aren't) and that they all suffered the exact same fate (they didn't, as the Gamecube in particular shows best), the goal was to show a much more general issue: systems that don't sell particularly well don't get a great deal of support from third parties. That is true for every example I've given. Some of the examples sold better than the PS3, some worse -- all of them got poor third party support. If you can name one system that got less than 20 percent market share in any given generation that did recieve major third party support, I'd be interested to know. Again, I certainly don't expect the PS3 to suffer the 3D0's fate based on sales (complete rejection), but Xbox, Gamecube or PC-esque support is quite likely down the road, as history has shown that systems with 15-20 percent market share recieve that level of support. The PS3 will get its share of games, sure, but not nearly as many as it would if it were a market leader. I'm just rather flabbergasted by your response, Windbane. I lay out unanimous historical data (every single console that has sold as poorly as the PS3 has recieved mediocre third party support) and I show specific, direct statements from nearly all the major third party software developers, and your response is simply "whatever." Not a particularly convincing argument, Windbane, nor is it particularly cordial. |
I must have missed that historical evidence. The PS3 has great third party support right now, far better than the Gamecube had. This is not a similar situation to any of those previous consoles, imo. I'm not trying to be mean or cordial, I'm disagreeing with you. I highly doubt high-end PCs are selling better than the PS3, btw... |
Windbane, this thread has removed all doubt in my mind that you are a hopeless Sony fanboy who cannot even admit that Sony is in trouble.
The PS3 does not have great third-part support right now. If you read the list Bodhesatvaput up, 7 of the top 12 non-N/S/M developers are leaning away from Sony and toward Nintendo, with another one of those 12 already heavily favoring it.
You respond with "whatever"? Pfft.
PS3: 5.51m/51w, avg 108,039/w (up 239)
360: 12.93m/102w, avg 126,764/w (up 625), leads PS3 by 7.42m (up 70k), avg lead 18,725/w (up 386)
Wii: 13.52m/51w, avg 265,098/w (dn 1,102), leads PS3 by 8.01m (up 90k), avg lead 157,059/w (dn 1,341)
If 360 sales stabilize, PS3 sales increases needed to pass 360 by...
01/08: (008w) +875.8%, 04/08: (021w) +344.4%, 07/08: (034w) +219.3%, 10/08: (047w) +163.5%
01/09: (060w) +131.8%, 04/09: (073w) +111.4%, 07/09: (085w) +098.1%, 10/09: (099w) +086.7%
If Wii sales stabilize, PS3 sales increases needed to pass Wii by...
01/08: (008w) +1072.%, 04/08: (021w) +498.4%, 07/08: (034w) +363.4%, 10/08: (047w) +303.1%
01/09: (060w) +269.0%, 04/09: (073w) +246.9%, 07/09: (085w) +232.6%, 10/09: (099w) +220.3%
If PS2 sales freeze, Wii sales increases needed to pass PS2 (as of Mar07, 108.4m) by...
2008: (008w) +4373.8%, 2009: (060w) +0496.5%, 2010: (112w) +0219.6%, 2011: (165w) +0116.9%
2012: (217w) +0064.9%, 2013: (269w) +0033.1%, 2014: (321w) +0011.5%, 2015: (376w) -0004.8%
At +0% it will pass it in 358w, the week ending September 19th, 2014, at an age of 409w (7y44w).
Current age of PS2: 7y37w.
Last update: Week ending November 3, 2007