By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sales - 360 v PS3 gap charts updated for end of Sept 08

@ Bitmap Frogs

The ps3 has failed to close in the 360 and the 360 has been uncapable to widen the gap.


Since the PS3 launched in all major regions the gap has gone down by about 3 million units based on shipment data.

straight off Sony's marketing department: "untapped cell power" "hope for the future" "the right thing to buy now, to enjoy tomorrow".


Why not just enjoy it today by buying MGS4, Uncharted, Super Stardust HD, R&C: TOD, etc?

And the untapped comments originate from me myself years before the PS3 launched. It's wasn't that hard for me to understand, looking at the hardware and the state of game engines at the time.

mike, you were laughed out of gaf when you claimed DQ was heading for the ps3


I did not claim anything. Stating "I think" is not a claim, it's an expectation. Learn some English dude.

I think an ambitious Dragon Quest game would be a great fit for Blu-Ray disc, Square Enix (Final Fantasy XIII) and Level 5 (The White Knight Story) gained much knowledge with regard to the PS3 technology and adapted their gaming engines, in addition Dragon Quest has a long history on Playstation consoles, I think a sequel will hit the console at some point.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

Around the Network

@ ultimate_123

BTW: By the time GTA V comes out on PS3 wont it be a little too late for the console sales? I mean we'll be about 1 year from the next next-gen console.


Not if looking at this from a 10 year plan perspective. A slimline PS3 will likely be much cheaper by then, if the game is good and makes good use of the Cell and Blu-Ray technology it could become a system seller.

The low-end Amiga 500 was released in 1987 based on 1985 high-end Amiga technology, the A500's true glory years were from 1989-1991 (until when the more compact A600 and A1200 versions replaced it).

The c64 launched in 1982, the best years for the platform were actually from 1984 to 1986 and the platform continued to sell all the way towards 1993. An 11 years life cycle. This is Sony, a company much more competent than Commodore was from a management perspective and an outstanding reputation with regard to the life expectancy for their consoles (PS1 and PS2).



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

MikeB said:

@ ultimate_123

BTW: By the time GTA V comes out on PS3 wont it be a little too late for the console sales? I mean we'll be about 1 year from the next next-gen console.


Not if looking at this from a 10 year plan perspective. A slimline PS3 will likely be much cheaper by then, if the game is good and makes good use of the Cell and Blu-Ray technology it could become a system seller.

The low-end Amiga 500 was released in 1987 based on 1985 high-end Amiga technology, the A500's true glory years were from 1989-1991 (until when the more compact A600 and A1200 versions replaced it).

The c64 launched in 1982, the best years for the platform were actually from 1984 to 1986 and the platform continued to sell all the way towards 1993. An 11 years life cycle. This is Sony, a company much more competent than Commodore was from a management perspective and an outstanding reputation with regard to the life expectancy for their consoles (PS1 and PS2).

 

how much do you think it would be? and how big will the harddrive be? i hope there isnt a power brick O.O



@ bRoKeN

how much do you think it would be? and how big will the harddrive be? i hope there isnt a power brick O.O


Currently the adapter is already residing inside the console, a slimline PS3 will use much less power. Slimmer Blu-Ray drives have already been developed, the Cell and RSX will be shrunk which will require less power, less cooling and can be well implemented onto a much smaller/cheaper motherboard.

It's just speculation, but I think the PS3 could be roughly near halve in size by next year. It will probably be lighter, but still relatively heavy to minimize vibration.

I think pricing will also be dictated by the market situation at that time. Sony has be shown to be willing enough to sacrifice hardware profits to benefit software income/potential. So pricing is anyone's guess (probably including Sony's at this point of time). The harddrive size is the component Sony can use to fine tune its pricing strategy, I think it will also be dependent on the mass scale deals they will be able to pull off with harddrive manufacturers. It will probably go up significantly in terms of storage capability compared to current entry models.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

@ kowenicki

So we shouldnt believe VGChartz, NPD, Famitsu and ChartTrack...


And GfK and Media Create.

Financial data has to be accurate, so it's the most absolute and accurate data available. You don't believe what Microsoft and Sony tell their shareholders with regard to how many units they sold?

The other data are all estimates. Collecting regional estimates for some countries and there being a lot of uncertainties with regard to other regions, it does not take a rocket scientist to understand this data is far less accurate.

Just look at the differences between reported figures by NPD and VGChartz, the webmaster agreed in the past the NPD has far more resources and thus their data is far more likely to be more accurate with regard to US/Canada data. According to NPD US/Canada data the PS3 is still well ahead in terms of YDT figures, like I stated earlier in this thread. So I used the NPD as a source myself, which makes your comment look pretty strange to begin with.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

Around the Network

@ kowenicki

Didnt it take 6 years for a slimline PS1 to be introduced and 4 Years fpor a slimline PS2 to be introduced? And this was on a successful profitable platform.


There is far more technology inside the PS3 which can be shrunk, due to being cutting edge at the time of release a lot has already be gained in those terms.

Secondly there's a great demand for a smaller and cheaper PS3, much more so than was the case for the PS1 and PS2.

It took Nintendo only 2 years to create a slimmer DS, it took Sony less than 3 years to slimline the PSP.

The Wii probably will never be slimlined further, as it's based on old already slimmed down technology.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

@ kowenicki

Shipped!!!!!!!!


I am talking about "sold to retail" figures, this is important for financial reports. Warehouse stock levels are also reported on in financial reports if relevant, but the figures I used are sales.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

^To add to this whole terrible mess. VGchartz numbers are always brought in line with NPD. NPD is across the board accepted had spot on numbers. We cannot start to say NPD is wrong. Which is all I can see you saying MikeB. It is accepted in any magazine, 6'oclock news and gaming site that NPD is God for numbers. VGchartz is always extremely close and is always modified to boot.

Manufacturers will do anything, say anything to keep the company from going under or look better to the shareholders. If you dont believe that you are very nieve.



@ kowenicki

If VGcharts show that the 360 has increased its lead by say 500k to 1m after christmas...


It will then be reflected on Microsoft and Sony's data as well.

What will you say then?


The same as I have been saying the last couple of years. Wait for Final Fantasy and a slimline console for the PS3 to really take off in Japan. A ~6 million lead is well less than a year worth of sales for the PS1, PS2 and also PS3. The 360 headstart ranges from 1 year to a couple of years depending on the region.

Like I said in the past I believe 2008 will be the last really good 360 sales year, for a variety of reasons.

The PS2 sold over 28 million units to retail the last two reported fiscal year results.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

selnor said:
^To add to this whole terrible mess. VGchartz numbers are always brought in line with NPD. NPD is across the board accepted had spot on numbers. We cannot start to say NPD is wrong. Which is all I can see you saying MikeB. It is accepted in any magazine, 6'oclock news and gaming site that NPD is God for numbers. VGchartz is always extremely close and is always modified to boot.

Manufacturers will do anything, say anything to keep the company from going under or look better to the shareholders. If you dont believe that you are very nieve.

 

 

there is precedent for the npd to lie, they have been sued over it  before regarding pc/mac software. i support good tracking, but the npd is not that, for them discrditing sites like this is far more valuable than losing a customer who knows they lied for a quarter, they can win the customer back, but its much harder for someone like vgc to regain its credit with others



come play minecraft @  mcg.hansrotech.com

minecraft name: hansrotec

XBL name: Goddog