I was okay with the campaign as it was - I don't mind longer either, so long as its not padding and actually the result of a bigger plot.
I would like better villans though, and a better narrative to link them - switches and double crosses are stock in trade for the genre, but there should be something behind them rather than simple about turns.
I would like MP as well although I'm not sure the engine is geared to it. Uncharted seemed built around a streaming engine with a fairly small/linear path - not really too well suited to MP in my view although I love the idea of a goal based MP rather than deathmatch - you know some are the good guys trying to swipe treasure while others are guards/natives, etc.
Try to be reasonable... its easier than you think...









