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Forums - Sony - R&C: Size Matters

So I bought R&C:SM a long time ago for psp and have struggled to beat it.  Partly because the camera sucks, partly because it is on psp and I don't play my psp as much as I probably should considering the games I have and haven't beaten.  The main part though that makes me stop playing is there are parts that are just stupidly difficult to get past.  I have read interviews with people from Insomniac saying that they test their games judiciously to make sure that there aren't any down moments that make people stop playing like I have encountered.  And I was wondering if it was just Sucker Punch messing up and not making that good of a R&C game or if the normal R&C games are like this as well because I have the demo for Future on my ps3 and it is a blast and will probably buy it before to much longer, but not if it is like Size Matters.  So for those of you who have played the main R&C games, how does it compare to Size Matters?  I gave Size Matters one last chance tonight, even checked on gamefaqs for some help and found none, and have decided that it isn't worth the frustation to beat this last level.



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Well I had no issues beating the game... I only needed ~2 games. Common its not that hard :P

How does it compares to other R&C games. Well its pretty much the same IMO, yes the camera works better on the PS2/3 versions but other then that its overall the same. From the first R&C I got ~ 8 hours of gameplay while from this I got almost 7, so maybe its a bit shorter :P



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If you're having difficulties throughout the game then you may be frustrated by the final boss, I found him to be the toughest in the series.



It was made by High Impact Games, not Sucker Punch (Sly Cooper series and Infamous).



bouzane said:
If you're having difficulties throughout the game then you may be frustrated by the final boss, I found him to be the toughest in the series.

 

Luna kicked my a** more times than him :P



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Dogs Rule said:
It was made by High Impact Games, not Sucker Punch (Sly Cooper series and Infamous).

 

Oops, sorry about that.  And yes Luna was one of the people kicking my ass.  I finally managed to beat her with a bit of luck and buying the rocket gun.  What I am stuck on is the part where you get swarmed with all the Ratchet clones that hit for upwards of 1/5 your life on the last planet. ><

It just seems that this games difficulty goes from a difficulty of a 1, to a 10 rating in a snap and your left going wtf.  And I was wondering if I am going to find the same kind of frustration in a real R&C game instead of one of these spin offs and it seems the answer is probably.



I've beaten all of the PS2 R&C games and have enjoyed R&C Future:ToD and QfB,
but I could not bring myself to finish size matters for whatever reason, so I basically think I'm in the same boat as you



Platinums: Red Dead Redemption, Killzone 2, LittleBigPlanet, Terminator Salvation, Uncharted 1, inFamous Second Son, Rocket League

man if you are at the end of the game and don't own every gun and upgrade then you should have spent some time farming bolts and gun experience...

anyways, I think that Future was easier but that is mainly due to controls, it took me awhile to get used to the camera in size matters. I couldn't recommend Future enough, easily one of the best games available for the PS3.



The controls made some parts trickier than they should have been IMHO. On a PS2/PS3 there would have been no problem but although I enjoyed the game I really felt the lack of two sticks hindered control.



Try to be reasonable... its easier than you think...

Dogs Rule said:
It was made by High Impact Games, not Sucker Punch (Sly Cooper series and Infamous).

 

Thank you. I don't know why people don't realize that it was developed by High Impact Games when it says so right at the beginning of the game...

OT: I've played through Size Matters many times, and I've gotten everything; skill points, titanium bolts, all weapons fully upgraded, all the armor stuff, 30 million bolts (=D), etc. I had a bit of a problem on the final boss, but I still think that Dr. Nefarious in UYA was harder. So, yes, I have played all of the console games and I can say that they are definitely worth it.

Also, I thought that the controls for Size Matters were really good. It took me a bit to get used to them, but now I play the game, and it feels just as natural to me as playing Ratchet and Clank on my PS3.