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Forums - Sony - Real music, real interface - getting Wii Music "right" PS3 style.

The whole concept of Wii music falls within the realms of the PS3s and the Cell processors greatest strengths. To be honest there is no better platform on the market today to implement this game properly than the PS3. Im not saying that the Wii doesn't do it the right way, but compared to how far the PS3 could take this concept it would look wrong by comparison.

Interface

Take your hands off the mouse and keyboard and point them at the screen. Conduct an orchestra, play air guitar or pretend you're playing the drums and you'll understand the concept. So take one or two cameras, one fast processor and free your hands to express yourself while in the background billions of floating point calculations are conducted to analyse your movements precisely and convert it into music. Essentially take eye toy to the next level and really push the boundaries of how we humans interface with a machine. Think of your whole body as a tool for expressing yourself musically.

Expression and learning

How many instruments you want to learn how to play? There are 50gbs of space for all the instruction videos you could ever want to play. But how about they take the concept of not being able to mess up the note to a whole new level? Take that electric guitar that you've always been meaning to learn how to play, plug it in and have the PS3 intercept the signal from the guitar so that you can focus on learning one aspect at a time such as strumming, whilst not sounding like a complete douche to yourself and others and build up your confidence and skill without overwhelming the novice player. You can save your progress to disk, share it with friends over PSN or keep it to yourself. The possibilities for networking and creativity are endless.

This whole concept could apply to any instrument, play a flute, piano, violin and have the game give you instant feedback as to how you're doing it right or wrong. Whats the biggest issue with learning an instrument? Its learning how to learn an instrument and overcoming the first hurdles where most people give up frustrated after they feel they made little progress.

Give a man a fish

The concept of play. The fundamental driving force behind 'play' is learning, experience and social interaction. The concept of play is something that humans have in common with most of the other mammal species. Bounce a ball against the wall - once you learn how to catch it, it becomes boring. Bounce that same ball with a friend and it becomes sociable. Join with a few of your friends and play tag with it, and it becomes a physical experience/exercise as well as being social. Notice the trend in terms of how fun each possibility is with a ball? The issue with Wii Music is that it never goes beyond stage 2 and it never lets the player pick up the ball and run with it. Wii music is a sterile concept because of this.

Take it to the next level

Express yourself with your body, pick up a couple of pens and play drums, plug a guitar into the PS3 and play through your TV, pick up the singstar microphone and sing yourself tone deaf or learn how to hum the bars, jam with your friend in New Zealand who has a Kirk avatar or drag your family into the lounge for a family jam session. Its up to you.

I'll leave it there - so whats your take? What colour is my ganja smoke?

 

 

 

 

 

 



Tease.

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lol, i would like to know what color your ganja smoke is.
no, wii music would not be better on the ps3. thats why theyre getting LBP, right?



The problem is the lack of an item, such as the Wii Remote to hold on to lessens the feeling that the user is controlling the action. Also the magic thar can transform that Wii Remote into so many things.. mite not be great to hardcore butit'll sell on that fact alone. So no, cameras wouldn't work for this..



 

I thought people felt stupid waving their arms around while holding a wiimote. Now imagine how retarded you'd look if your hands weren't holding anything. Playing a guitar would look like you got the crabs or some other stuff down there.



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I don't think its ganja that you're smoking.

I do agree with a lot of what you're saying though. How can it be learning an instrument when you can't mess up? This is the problem that I have with Wii Music. That and it tastes like a rice cake with even less taste.

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Great post! But what i'd like to know is, where you put a plug on dog or a cat, and especially on a cheerleader?



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.

Well well well. I thought the whole concept of Wii Music was ridiculous but now you have just blown it away in terms of ridiculousness. Are you sure you are okay? You should lay off the Sony weed. There is absolutely no way in hell that Sony could ever implement this better than Nintendo. And if Sony released this it would sell 2 copies. 1 to you and the other to Rock-on.



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vlad321 said:
I thought people felt stupid waving their arms around while holding a wiimote. Now imagine how retarded you'd look if your hands weren't holding anything. Playing a guitar would look like you got the crabs or some other stuff down there.

This post is full of win, especially the last sentence.

@ OP - I cant offer an opinion here. I have my own recording studio in my house, so music games in as detail as wii music or your suggested game are of no use/interest to me =)

 



vlad321 said:
I thought people felt stupid waving their arms around while holding a wiimote. Now imagine how retarded you'd look if your hands weren't holding anything. Playing a guitar would look like you got the crabs or some other stuff down there.

There is no "high ground" for tactile feel. Wii music lacks it just as much as this concept. You don't have to hold onto nothing, its up to you, you could pick up real drum sticks and bang them on the edge of the sofa if you want.

Tease.

Well I can see a major mark against it: it relies on an accessory that costs more than most games do and has low popularity. Also, I think you didn't read any press release on Wii Music, erm, at all. Multiplayer is a prominent feature, and it's quite possible to share songs between Wiis. And the lack of any kind of inherent "avatar" system in the PS3 would make the whole experience feel disconnected; perhaps that could be remedied with Home's avatars, but only if they integrate them in such a fashion that any software can access them.

Even with all that, the game still wouldn't do well. Were it designed with the Wii Music philosophy of making music instead of playing notes, it would be panned by the majority of the PS3's existing audience and be overshadowed by Wii Music simply because Wii Music exists on the Wii already and is a much cheaper alternative. Were it a "play notes" system ala Guitar Hero/Rock Band but with more realism, the hardcore would likely eat it up but it would be in direct competition with Guitar Hero and Rock Band and thus lose out on many sales to them.



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