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Forums - Sales - PS3 gets it's First JRPG in Japan This Week -Predictions for HW & SW - 22/9

starcraft said:
DMeisterJ said:
starcraft said:
DMeisterJ said:
starcraft said:

On the contrary.  According to Metacritic, the game is seen by Western gamers as "Generally Favoured."

Okay, sure, the game got generally favourable reviews, but again, a 79 is not that good.  Games getting sevens are generally regarded as not too good.

Generally meaning by who?  You have quoted Metacritic, and yet Metacritic consider this game to be generally favourable.

I quoted MC to get a number for the game.

A 79 game isn't that good.

Again, with the broken review system, games that get sevens and such aren't that good.

OH ok.  So you quote a source to get a number, but then decry the source's interpretation of its own number as being invalid?

If 7.9's arn't good in our supposedely "broken" review system, what scores are?

Look at your sig!

A game isn't "AAA" until it's 90 percent or more according to Metacritic.

"Good" games get an 80 or better

70 or better is average.

Even if you got to school, with a generous 10 point grading scale, a game or a score in the seventies isn't that good.



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darthdevidem01 said:

I'd like it well done.....with some gravy as well....thanks!

 

 

You're a good sport mate =)

 





Current-gen game collection uploaded on the profile, full of win and good games; also most of my PC games. Lucasfilm Games/LucasArts 1982-2008 (Requiescat In Pace).

I don't even know why I'm arguing this stupid point.

I don't care about the game, and I sure as hell don't care about the sales of it. Call me back when we have WKCs sales or FFXIII's sales.



DMeisterJ said:
starcraft said:
DMeisterJ said:
starcraft said:
DMeisterJ said:
starcraft said:

On the contrary.  According to Metacritic, the game is seen by Western gamers as "Generally Favoured."

Okay, sure, the game got generally favourable reviews, but again, a 79 is not that good.  Games getting sevens are generally regarded as not too good.

Generally meaning by who?  You have quoted Metacritic, and yet Metacritic consider this game to be generally favourable.

I quoted MC to get a number for the game.

A 79 game isn't that good.

Again, with the broken review system, games that get sevens and such aren't that good.

OH ok.  So you quote a source to get a number, but then decry the source's interpretation of its own number as being invalid?

If 7.9's arn't good in our supposedely "broken" review system, what scores are?

Look at your sig!

A game isn't "AAA" until it's 90 percent or more according to Metacritic.

"Good" games get an 80 or better

70 or better is average.

Even if you got to school, with a generous 10 point grading scale, a game or a score in the seventies isn't that good.

My sig?  I don't see anything about "good" or "average."  Metacritic does not use a 10-point sliding scale after 90%.

 



starcraft - Playing Games = FUN, Talking about Games = SERIOUS

starcraft said:
Darc Requiem said:
Starcraft I own ES. You can check my gamertag. The game is mediocre. The art style and battle system are top notch the rest of the game is average at best. The game is extremely linear and the lack of side quests make replaying it virtually pointless. It wouldn't be so bad if the game wasn't so short. There really is no point to playing the game after you beat it. Unless, you just have to have the achievement points.

If you dont accept that, how do you like JRPG's?

 

Semantics Starcraft. Eternal Sonata is linear by JRPG standards. Even the most linear of JRPG's usually have sidequests. Outside of the music sidequest there was nothing. Even Enchanted Arms had the huge optional dungeon, golem collecting, and online play. Blue Dragon had a ton of sidequests. Lost Odyssey had the hidden treasures sidequest, finding all the 1000 year dreams, etc. Eternal Sonata purely point A to B with no deviation. Even the dungeon lay outs followed the trend. Final Fantasy X was one of the most linear JRPG's I've played and even it gave you the airship and a wealth of sidequests that you could complete before finishing the game.

If the game had a great story and characters to back it up, I could saw past the linearity. It didn't however so I was left with a beautiful game with a nice battle system and not much else. Eternal Sonata is like talking to that beautiful girl you had a crush on and finding out her head is filled with more air than a set of tires.



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Darc Requiem said:
starcraft said:
Darc Requiem said:
Starcraft I own ES. You can check my gamertag. The game is mediocre. The art style and battle system are top notch the rest of the game is average at best. The game is extremely linear and the lack of side quests make replaying it virtually pointless. It wouldn't be so bad if the game wasn't so short. There really is no point to playing the game after you beat it. Unless, you just have to have the achievement points.

If you dont accept that, how do you like JRPG's?

Semantics Starcraft. Eternal Sonata is linear by JRPG standards. Even the most linear of JRPG's usually have sidequests. Outside of the music sidequest there was nothing. Even Enchanted Arms had the huge optional dungeon, golem collecting, and online play. Blue Dragon had a tone of sidequests. Lost Odyssey had the hidden treasures sidequest, finding all the 1000 year dears, etc. Eternal Sonata purely point A to B with no deviation. Even the dungeon lay outs followed the trend. Final Fantasy X was one of the most linear JRPG's I've played and even it gave you the airship and a wealth of sidequests that you could complete before finishing the game.

If the game has a great story and characters to back it up, I could saw past the linearity. It didn't however so I was left with a beautiful game with a nice battle system and not much else. Eternal Sonata is like talking to that beautiful girl you had a crush on and finding out her head is filled with more air than a set of tires.

At the end of the day, I still banged the girl.

 



starcraft - Playing Games = FUN, Talking about Games = SERIOUS

starcraft said:
Darc Requiem said:
starcraft said:
Darc Requiem said:
Starcraft I own ES. You can check my gamertag. The game is mediocre. The art style and battle system are top notch the rest of the game is average at best. The game is extremely linear and the lack of side quests make replaying it virtually pointless. It wouldn't be so bad if the game wasn't so short. There really is no point to playing the game after you beat it. Unless, you just have to have the achievement points.

If you dont accept that, how do you like JRPG's?

Semantics Starcraft. Eternal Sonata is linear by JRPG standards. Even the most linear of JRPG's usually have sidequests. Outside of the music sidequest there was nothing. Even Enchanted Arms had the huge optional dungeon, golem collecting, and online play. Blue Dragon had a tone of sidequests. Lost Odyssey had the hidden treasures sidequest, finding all the 1000 year dears, etc. Eternal Sonata purely point A to B with no deviation. Even the dungeon lay outs followed the trend. Final Fantasy X was one of the most linear JRPG's I've played and even it gave you the airship and a wealth of sidequests that you could complete before finishing the game.

If the game has a great story and characters to back it up, I could saw past the linearity. It didn't however so I was left with a beautiful game with a nice battle system and not much else. Eternal Sonata is like talking to that beautiful girl you had a crush on and finding out her head is filled with more air than a set of tires.

At the end of the day, I still banged the girl.

 

 

And because was so ditzy you moved on to another girl right after. Which actually was my point. Hell even Too Human was interesting enough for me to run through a couple more times after finishing it. Eternal Sonata is the poster child for a rental game.



Darc Requiem said:
starcraft said:

At the end of the day, I still banged the girl.

And because was so ditzy you moved on to another girl right after. Which actually was my point. Hell even Too Human was interesting enough for me to run through a couple more times after finishing it. Eternal Sonata is the poster child for a rental game.

To be honest, I think Eternal Sonata did everything well enough to be average, and a few things well enough to make average good.

Too Human wasn't impressive, but it was a decent title.  I played about 90% of it on a rental.  I'm going to rent it once more to catch the ending in the hope that Too Human 2 is better.

 



starcraft - Playing Games = FUN, Talking about Games = SERIOUS

starcraft said:
bbsin said:
starcraft said:
LOL MATURE said:
starcraft said:
Wow.

This is disappointing.

I guess the "PS3 can sell JRPG's it just needs a chance to prove itself" has gone out the window now.

read what both fila and i have said. anyone who expected this to sell more was simply fooling themselves. want proof? - http://vgchartz.com/games/game.php?id=13325®ion=All - http://vgchartz.com/games/game.php?id=14180®ion=All - 220k is long ways away with those numbers.... (wasn't the 360 suppose to sell 1m according to you 360 fanboys because of the way larger install base {especially in america} with 360 fans loving shooters?)

Wait a minute?  You are using the Xbox 360's disappointing performance with one game of which there are dozens in the genre on the console to make a comparison to the PS3's horrendous performance with a game that was meant to act as a lighting rod for the JRPG genre?

It can no longer be spun Mr Mature.  The PS3 just got a very impressive JRPG, and it barely left the shelves it was set up on.

Your hypocracy is driving me nuts. Do you not realize that you've been touting the 360's "success" with JRPGs as only compared to the 2 JRPGs (which were all ports) ever released on the PS3, just to accuse someone of selectively picking out a low selling 360 title as the game that defines console status as a whole? Who's the one nit-picking here?

If you're trying to imply that the PS3 isn't capable of selling JRPGs as well as the 360, then why not make a friendly 4-8 month signature/avatar control bet with me that WKS will outsell ANY 360 JRPG ever created in Japan? But for some reason I doubt you have the courage (or stupidity) to attempt to compare a non-yearold port game of the PS3 to the best the 360 has to offer and expect the 360 to come out on top.

There doesn't need to be any spinning involved. It's obivious why TrustyBell will sell as low as it will in Japan for the same reason why it's obvious that if it were released a year ago, the PS3 version would have outsold it around 2-5 times to amount of the counter part 360 version just like all the other multiplatform Japanese games ever released. The point that you're trying to make a conclusion based off of one port is pathetic.

Hypocracy?

I thought prior to this only one JRPG had been released on the PS3?  And only outside Japan?  Enchanted Arms?

My point is, and has always been, that there is no proof whatsoever that the PS3 is capable of selling large quantities of JRPG's.  I have not said that it is incapable of doing so, I have said that it offers no proof at this point.  There were a lot of high expectations in this thread (mine included).  There was also a great deal of hyping of this game (port) all around these boards.  It is by all accounts a greatly improved version of an already good game.

What possible purpose would me making a bet on a future game have with regard to my assertion that the PS3 has not currently proved a capability to sell JRPG's in large quantities?

Furthermore, explain why you bolded my text about UT3, then labelled it hypocracy whilst ignoring my entire point that the 30th in a line of shooters on one console =/= the first JRPG.

 


All I read was blah blah blah. That was a very simple bet, are you scared to take it? BBSin just needs to specify the length it'll take for that to happen or if he means 1st week sales.

starcraft said:
Darc Requiem said:
starcraft said:

At the end of the day, I still banged the girl.

And because was so ditzy you moved on to another girl right after. Which actually was my point. Hell even Too Human was interesting enough for me to run through a couple more times after finishing it. Eternal Sonata is the poster child for a rental game.

To be honest, I think Eternal Sonata did everything well enough to be average, and a few things well enough to make average good.

Too Human wasn't impressive, but it was a decent title.  I played about 90% of it on a rental.  I'm going to rent it once more to catch the ending in the hope that Too Human 2 is better.

 

 

True which is what Eternal Sonata is. It's a decent game nothing more.