The deal with Electronic Arts is an experiment of sorts, Pacini said. Under the agreement, the studio will report to EA General Manager Lou Castle as part of EA's secretive Blueprint Division. Castle is acting Executive Producer of the Armature Studio games. Instead of operating like typical game development studios, the core team at Armature Studio will work on game prototypes. Once a game is ready for development a bulk of that work would be shifted to an external team or another studio, while the Armature people would follow the project as directors.
For me, this is the most interesting part of the article. This means this small group of developers could churn out lots of ideas, while other work on the more mundane tasks of bring a game to market. They could focus exclusively on being the creative force behind their games.
Hopefully, this means they will have many of their games being worked on by several different external teams at the same time. That would mean more games for us.
With this setup, we should see their games coming as full retail titles, and not just on WiiWare, XBL, and PSN.
Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic
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