His Qoute....
"I mean, I'm not the technical guy... all I know is that with the two to three more years of optimization that we've had, we're much further along than I think, three years ago, we thought we were going to get.
So I think we're certainly approaching the upper end of it, as far as what developers are able to do with it, but just looking at all the demos we saw today -- ours and others -- it's clear that all the games just keep improving, and keep pushing that bar.
I think it's just a matter of, you know, it's a slow cycle; you only get a kick at it every couple years, and so it takes a while for people to see that progress.
There will be games in development that won't ship until 2010, and I'm sure they'll look killer, just because, again, they'll have more time with it, and learn from mistakes and optimizations of others. So, I don't know; I think we're getting up there, but I still think there's room to grow."
http://www.gamasutra.com/php-bin/news_index.php?story=18914
What I pretty much get from this is that the 360 may be reaching it's visual limits. yet this does not mean that newer games can't look better, it is still more about how you use the hardware. Nevertheless this will only get the system so far.
Discuss....


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