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Forums - Sony - Ign: Disgaea 3 review ?

August 29, 2008 - Disgaea 3 represents NIS' next title in a well-renowned strategy RPG franchise that has garnered a tremendous number of fans over the years. Gamers who fell in love with NIS' earlier works have been eagerly awaiting the franchise's debut on the PS3 and now the game is finally on store shelves. Unfortunately, Disgaea 3 offers very little improvement over its predecessors and -- on a current-gen console -- begins to show the age of its technology and (more importantly) its design. While I'll be the first to note that long-time fans will still enjoy this game for a variety of reasons, Disgaea 3 looks awful and feels clunky. Looking back on my time with Absence of Justice, I was very disappointed with the title as a whole, despite the quality of some of its parts.

In case you're unfamiliar with the basics, Disgaea 3 is an extremely time-consuming strategy RPG with a silly sense of humor and enough grinding opportunities to make your head spin. The game follows Mao, son of the Overlord, who is bent on defeating his father because the oversized ruler of the Netherworld stepped on Mao's videogame systems and destroyed his millions of hours of data. You should already be able to grasp how eccentric this game's tone is. Eventually, Mao joins up with a hero wannabe, a demon do-gooder and a fiery chef while the team is guided by Mao's semi-omniscient butler through a series of dimensions in order to claim victory over the Overlord.


Gameplay in Disgaea 3 will be familiar to anyone who's played a Disgaea game in the past. You'll do all your shopping, organizing and party management from a few small hub worlds and teleport to each separate battle area whenever you choose. Like other strategy RPGs, you control a team of characters by issuing commands to them one at a time and then executing them all at once. For example, you can move several warriors into position, assign targets and prepare magic, then hit Execute to pull them off in a series, which will raise your Bonus meter and reward you with extra items and experience.

Disgaea 3 also has a number of other systems in place besides straight-forward combat. Monster characters can transform and combine with human characters, group attacks can be performed under certain circumstances, the environment can be used to your advantage (colored Geo Panels can trigger a number of effects if you stand on top of them), characters can be created/reincarnated at will and skills can be learned or boosted at any time. Most of these systems are governed by Mana, which you acquire from defeating enemies, and spending Mana allows you to power-level characters and take a bit of the edge off the grinding. Customization options clearly flow through this game, which I certainly appreciate, and having so many classes at your disposal is fun.

Furthermore, Disgaea 3 carries on the tradition of absolutely mind-blowing leveling opportunities. While most RPGs place a level cap on you at 99, you can once again rocket your characters to level 9,999 if you wish (and have hundreds of spare hours to kill). This madness is made even more unbelievable when you consider the Item World. In Absence of Justice, you can enter randomized dungeons that live inside your items, giving you fresh battles at every turn. With each floor you descend, you raise the item's level by one and increase its statistics. The potential for creating God-like characters is clearly visible here.

But this is a title that just wasn't executed properly and really demonstrates the developers' limitations. First and foremost: the game's graphics. Although graphics aren't an overly important element in strategy titles, the sprites and environments of Disgaea 3 are simply unacceptable. I absolutely adore 2D games, but none of the character sprites are in HD and they look borderline atrocious on an HD television. These visuals would have been tolerable a few years ago on the PS2, but having them set in a modern PS3 game is embarrassing. The sprites aren't even charming, with limited animation sets barely keeping them alive. Environments are also horribly bland and uninspired -- even lifeless. For a game that invites you to spend hundreds of hours on one file, it certainly doesn't make it easy on your eyes.

One can argue that graphics mean nothing when weighed against such involved gameplay. While that's true to an extent, Disgaea's mechanics also feel dated and clunky. The game's menus/interfaces (which appear to be the only things actually presented in high-res) are archaic and awkward. While battles play out fine on occasion, the control system is clearly in desperate need of an overhaul. As you move the cursor over the battlefield, the camera follows the elevation of the cursor to keep things focused on where you're pointing. Unfortunately, because Disgaea 3's level design can be so random, this often means frequent and radical changes in elevation. Moving your cursor over such a battlefield will cause the camera to leap up and down madly in an attempt to follow the cursor, which can be unbelievably disorienting.

http://ps3.ign.com/articles/906/906760p1.html



 

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Ouch..

now I'm confused...
1 review says it was the greatest in all of the series but still gave it a low score, then IGN says it so so, which sounds like not better than Disgaea:AoD.

Hmm... Time for me to check what others experienced. ~_~



6.7 out of 10. So not a game for every one. It looks like a niche game.



So it somehow would have been a better game if it was on the PS2?



Low review scores for this game are expected from anyone but the hardcore Disgaea fans. I'll still be getting it though.

This part is more interesting IMO:

"Another Take

Take it from a Disgaea fan: this game is fantastic. I've sunk countless hours into the first two games, the portable versions, and now I'm hooked on part three. Sure, it doesn't take advantage of the PS3's graphical capabilities, but it looks like an attractive PS2 game -- and that's not bad. There's enough depth here to drown in for the rest of the year. Plus, it's got that quirky Disgaea humor, great anime artwork and a catchy soundtrack. Bottom line: if you're a Disgaea fan, you need to own this and if you like strategy games you should at least give it a look."


 

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Gamespot = 7.5 = good for fans, hard for non fans.Graphics same as at ps2 version.
Well I havent played Disgaea ever but still Im gettin this game..



 

 

Take my love, take my land..

Based on the review (2D graphics not in HD) probably means the sprites get stretched out on a larger screen, which is terrible for a HD game (and the reason I don't buy Wii VC games anymore).

From what I've seen, where FF 1 and 2 made an awesome 2D appearance on the PSP with updated graphics, Disgaea took what the PS2 had and just stretched it out.

Also, I'm getting a little sick of developers (ANY CONSOLE) that don't update their game engines with next gen systems. Obviously it's possible to do better now with better tech, so why not pony up the dough from the start for a truly next gen effort which will give you an engine that'll last 7+ years (is how long this gen will last with the major players still around). That's the same complaint I had with NG2, except that combat engine that was once incredible is still very good, where as Disgaea's went from a great system to borderline okay.

By the way, I'm loving all the PS3 fanboys who hurled abuse at Too Human for getting average reviews and being a high profile release and then blasting the 360 fanboys that said it was a niche diablo-esque game, now saying that this is a niche game and a 6.7 is okay, despite them calling this a high profile PS3 release earlier in the year.

You guys do know that IGN gave the PS2 games a 9.2 and 8.5 right? So the IGN guys couldn't just have "not got" this game because it's a niche game if they loved the 2 prior games.



I'm getting it regardless. Its a Disgaea game after all. I love Nippon Ichi!



We had two bags of grass, seventy-five pellets of mescaline, five sheets of high-powered blotter acid, a salt shaker half full of cocaine, a whole galaxy of multi-colored uppers, downers, screamers, laughers…Also a quart of tequila, a quart of rum, a case of beer, a pint of raw ether and two dozen amyls.  The only thing that really worried me was the ether.  There is nothing in the world more helpless and irresponsible and depraved than a man in the depths of an ether binge. –Raoul Duke

It is hard to shed anything but crocodile tears over White House speechwriter Patrick Buchanan's tragic analysis of the Nixon debacle. "It's like Sisyphus," he said. "We rolled the rock all the way up the mountain...and it rolled right back down on us...."  Neither Sisyphus nor the commander of the Light Brigade nor Pat Buchanan had the time or any real inclination to question what they were doing...a martyr, to the bitter end, to a "flawed" cause and a narrow, atavistic concept of conservative politics that has done more damage to itself and the country in less than six years than its liberal enemies could have done in two or three decades. -Hunter S. Thompson

It just didn't have enough new stuff to satisfy reviewers. C'est la vie, it's still a blast for fans of the series.



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