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Kwaad said:And sieanr... just go fuck yourself with that troll club I handed you.
So. You kinda know what everyone else on this forum thinkes about you... Speaking of wich. Ever hear of lying through omission? Maybe.... Just maybe... you should learn more about something before you post about it.... then you wont look stoopid Also. Great job tackling the question about cells ability to do branch prediction. Talking about... shaderes on a GPU.... sure has allot to do with that.....
Kwaad said:The PS3 is ALOT more optimizable than the 360. My basis comes form the Cell processor... It is HIGHLY optimizeable. and then the Graphics card. It's harder to comapre... the Graphics card on the 360 is more customizable, but from my experience with computers. ATi cards are easier to optimize than Nvidia. Howeve the Nvidia optimizes better than the ATi. So moral of story.
Yes. Because OC'ing. And. messing with the setting of a GPU on a PC is the *EXACT* same as optomizing programing for a game. NO difference at ALL. And I'm sure you know lots about hardware... with all those sources you back up your assumptions with.... or atleast offered to back up with



Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?

ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all. 

"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away" 

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sieanr said: Kwaad said:And sieanr... just go fuck yourself with that troll club I handed you. So. You kinda know what everyone else on this forum thinkes about you... Speaking of wich. Ever hear of lying through omission? Maybe.... Just maybe... you should learn more about something before you post about it.... then you wont look stoopid Also. Great job tackling the question about cells ability to do branch prediction. Talking about... shaderes on a GPU.... sure has allot to do with that..... Kwaad said:The PS3 is ALOT more optimizable than the 360. My basis comes form the Cell processor... It is HIGHLY optimizeable. and then the Graphics card. It's harder to comapre... the Graphics card on the 360 is more customizable, but from my experience with computers. ATi cards are easier to optimize than Nvidia. Howeve the Nvidia optimizes better than the ATi. So moral of story. Yes. Because OC'ing. And. messing with the setting of a GPU on a PC is the *EXACT* same as optomizing programing for a game. NO difference at ALL. And I'm sure you know lots about hardware... with all those sources you back up your assumptions with.... or atleast offered to back up with
Umm... YOU the gamer can NOT optimize a game. You just proved once agian how smart you are. Optimization would turn a 10x10 grid from a 1.e+200 attempts... into more like 500. Thus shaveing off about 99.9999% That is programmer level. NOT user. That is the optimization I am talking about. Not turning off setings. Makeing the setings run better on specific hardware. EDIT: Optimizeing has NOTHING to do with OCing, and changeing settings. Optimizeing is... It takes 20% of the graphics chip to do AA... and turning that into 2% for the same AA... THAT is optimizing. (it is base level code/driver code that is where optimizations take effect... You can do nothing but tweak. That is not optimizing)



PSN ID: Kwaad


I fly this flag in victory!

Ummm.. You say it's hard to compare how *OPTIMIZEABLE* the GPU is, but you give the RSX an edge. And your many years of computing experience, Nvidia GPU's have offered more "optimization" than ATI's offerings being your reasoning. Now, I'm fairly certain your not a programmer. And all you mentioned is a vague, undefined "optimization" of GPU's, which I assumed was tweaking - how else would you have experience "optimizing" GPU's? Maybe if you were more clear, both with your ideas as well as spelling and grammar, I wouldn't have such a hard time understanding what your trying to convey. BTW, no one "optimizes" PC games for a specific graphics card, the streamline their programing for whatever API their using, whether it be OpenGL or DirectX. This is why ATI and Nvidia works so hard to come up with clever ways to speed up certain features of DirectX since the developers can't do it.



Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?

ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all. 

"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away" 

sieanr said: Also. Great job tackling the question about cells ability to do branch prediction. Talking about... shaderes on a GPU.... sure has allot to do with that.....
What question about branch prediction? You made a statement an incorrect statement but hey whatever. The cell does branch prediction on the PPE on the SPE they do a branch hint. Which hints where the branch should go. If the branch hint does not match with a branch instruction it should be recorded to see if a pattern appears in which case you can pick a better branch hint. This all depends on the programmers talent if you are implying that most game programmers are bad at their job then your earlier statement would be correct. Of course most of the branch hints and branch prediction should be done by the compiler.



Here is what I originally said

Sieanr And the SPEs in cell. CANT do branching worth a damn.
From arstechnica;
At any rate, Playstation 3 fanboys shouldn't get all flush over the idea that the Xenon will struggle on non-graphics code. However bad off Xenon will be in that department, the PS3's Cell will probably be worse. The Cell has only one PPE to the Xenon's three, which means that developers will have to cram all their game control, AI, and physics code into at most two threads that are sharing a very narrow execution core with no instruction window. (Don't bother suggesting that the PS3 can use its SPEs for branch-intensive code, because the SPEs lack branch prediction entirely.) Furthermore, the PS3's L2 is only 512K, which is half the size of the Xenon's L2. So the PS3 doesn't get much help with branches in the cache department. In short, the PS3 may fare a bit worse than the Xenon on non-graphics code, but on the upside it will probably fare a bit better on graphics code because of the seven SPEs.
Link: http://arstechnica.com/articles/paedia/cpu/xbox360-2.ars/7 BTW: I know you said the SPE's can handle branch hints, the part I highlighted is just to illustrate how SPE's cant do real branch prediction.(which is what I said) You misinterpreted what I posted. Regardless, Kwaad never responded to this, he just changed topic......



Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?

ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all. 

"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away" 

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sieanr - how many games have you assisted to make? I am helping my brother along with some ideas on a game he is makeing... on a computer he MADE. And when I say Made. I dont mean put this processor on this motherboard BS. I mean, wire this processing unit, to this clock unit, to this memory unit, to this display unit... ETC. Once agian. You have made yourself look like a fool, foolishly argueing. I've worked with 2d game code, 3d game code, and even 'character' based game code. I have worked with createing a basic OS. (the one to put on the mentioned computer) And then to run the basic text game on that. Why dont you look when that was posted. That was posted after the first revision of the Cell processor layout was released. I'm sure it cant do it still. But once agian. Optimizeable. High level code means NOTHING for optimizations. Let's optimize the graphics card. Let's render 2 sphere's with a cube to connect them. They are not moveing. Since they are not moveing, let's not redraw that portion of the screen every frame. Infact, since we are not drawing anything else. It is now useing virtually NO power to render the screen. You link their movement to the keyboard, and build the thing to run at 100%. It will use less than 1% when their not moveing. and when you push the button to move it. It would use 100% of the power to render the said object. That is an example of an optimization. Very high level, very basic, very easy.



PSN ID: Kwaad


I fly this flag in victory!

Who knew people who work a Walgreens are so knowledgeable when it comes to computer programming? Oh wait, that no longer applies to you. But I know you never lie, so it must be true. Speaking of which, how many thousands does that computer your brother's building cost?

Kwaad said:You have made yourself look like a fool, foolishly argueing.
Yes, I do look like a fool ARGUING, especially since I grasp a basic precept of the English language.



Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?

ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all. 

"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away" 

Kwaad said: And once agian. let me list names of people who should go... FUCK YOURSELF. BenKenobi88.
Sheesh, calm yourself down...you're looking like a fool. It's not my fault you thought this LucasArts, multi-platform game is a "PS3 tech demo." It's been announced as a multi-platform game since E3 last year...maybe even before that. It's very likely this game will look the best on the PS3, but it's not something only the Cell can do...so there's nothing to talk about.



LEFT4DEAD411.COM
Bet with disolitude: Left4Dead will have a higher Metacritic rating than Project Origin, 3 months after the second game's release.  (hasn't been 3 months but it looks like I won :-p )

BenKenobi88 - I posted that because you specifically called me a liar. I was wrong. yes. I dont lie on purpose. If you say I do. it makes me REALLY mad. (you made me 10x madder than sieanr has ever) :)



PSN ID: Kwaad


I fly this flag in victory!

Yes, I do look like a fool ARGUING, especially since I grasp a basic precept of the English language.
Wait, no, let's to Antoine from that old-school Sonic cartoon: You look like a fuel! A FUEL, I say!