| stephen700 said:
This is not next-gen physics it's no better than the old games on the n64 or PS2. |
More than anything else, this statement tells me that you are trolling.
I actually got to try the game out and it was pretty interesting. At one point I had all the objects clustered on one side of the screen. Coincidentally I thought I needed to access the console in that room (didn't see the other door). So I hopped all the way across to the window, turned around, and did a fully charged force push.
Everything flew away.
All of a sudden the area around me was practically clean. It was awesome.
Handling that many objects and collisions at the same time is so far beyond the capabilities of the N64 and PS2 that it's not even funny. Of course, even that can't compare to the Ghostbuster's physics demo.











