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Forums - Gaming - Fable 2: Current hype doesn't do this game justice

misterd said:
ssj12 said:
crumas2 said:
z101 said:
Looks like a generic RPG, nothing special.

 

LOL!  Yeah... that's a good analysis of what's shown in the videos.  Okay...

 

actually it kind of is. The entire be good or be bad thing has been done before the original game. Having a semi-smart AI creature tag along that you can interact with, not to sure on this but probably has been done before on PC.

Star Wars: Knights of the Old Republic, play it, love it.

Don't forget the Baldur's Gate series, Jade Empire and Mass Effect, too.

 

I think people may be missing the point of the dog.  It's not that the dog is a semi-smart AI creature that tags along and can be interacted with... that's certainly been done before.  The idea is how it behaves, moves, etc. like a real dog.  Yes, there are examples of this in other games, just not to this level.  Also, I don't think the dog is the only "big" feature in the game.  My guess is the devs were only able to reveal a small part of what's being built, which would be in line with the very low-key nature of the trailers.  Some of the really stunning artwork shown in the flybys isn't even demonstrated in the trailer.

I think this is going to be a snowball release... the hardcore, such as myself, will get this game to have another Oblivion.  Then word will begin to spread from gamer to gamer that the title is groundbreaking and the floodgates will open.  This is my official prediction.

 

 



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this game looks good, im gonna be split between this and fallout



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TheRealMafoo said:
The problem is all I have to go by really is what the creator tells me, and he has told me a lot of lies on the past.

Fable 1 was a good game, but it failed on so many levels when you compare it to what Peter said it would be.

History always has a way of repeating itself. I expect Fable 2 to be a great game, but nothing like what these videos tell me it will be.

These days we also have a large number of hands-on impressions from reputable gaming websites. 

Not conclusive by any means, but they do partially validate what Peter is saying.

 



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crumas2 said:
TheRealMafoo said:
The problem is all I have to go by really is what the creator tells me, and he has told me a lot of lies on the past.

Fable 1 was a good game, but it failed on so many levels when you compare it to what Peter said it would be.

History always has a way of repeating itself. I expect Fable 2 to be a great game, but nothing like what these videos tell me it will be.

 

Don't go by what Peter M. says.  Watch the videos at the link where the developers demonstrate and discuss what they're building.  If you still think it's going to not be like what the developers are showing, well, then I guess you'll just have to wait for the game and play it for yourself.  Perhaps this is rental material for you.

 

I did watch the videos. For example, video one is Peter talks about this dog and love. He makes this concept that the dog is not controlled by you some sort of big deal. He also sounds incredibly condescending when explaining it, and makes it sound revolutionary. I get it, and it's not.

Then you have another guy in the video talking about how he can make the dog seem more real because he has more variables to work with. When using the fact that you have more variables as an indicator that your dog can feel more real, is a really bad sign of how they plan to do the AI. I have a feeling the dog will be very basic in it's execution. Played with the dog lately? Check, Fed it? Check. Dog will love you.

It will probably be less simple then that, but far simpler then Peter makes it sound like. So the question is in the end how will it play to the user? The only way to know is to play it.

Soon we will know if he was right :)



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This will not bomb as strong as too Human
but dont expect too much about it.

Just an advice ...



Time to Work !

Fable 2 will kick ass, it will be up there with Gears 2 as my games of the year!



jankazimierz said:

Fable II Pub Games - X360

Avg Ratio: 48%

VideoGamer 8/13/2008 8 out of 10 80.0%
GameSpot 8/12/2008 6.5 out of 10 65.0%
IGN 8/12/2008 6.4 out of 10 64.0%
Console Monster 8/18/2008 62 out of 100 62.0%
GamePro 8/18/2008 3 out of 5 60.0%
Xbox World Australia 8/15/2008 60 out of 100 60.0%
Gamervision 8/13/2008 6 out of 10 60.0%
Cheat Code Central 8/15/2008 2.6 out of 5 52.0%
MS Xbox World 8/18/2008 5 out of 10 50.0%
Video Game Talk 8/13/2008 2.5 out of 5 50.0%
GameDaily 8/18/2008 4 out of 10 40.0%
Eurogamer 8/14/2008 3 out of 10 30.0%
Giant Bomb 8/19/2008 1 out of 5 20.0%
Jolt UK 8/18/2008 2 out of 10 20.0%
Totally360 8/18/2008 2 out of 10 20.0%

I hope this doesnt foreshadow things to come...Although I think releasing a mini game to build stats/gold before a game comes out is an AWESOME idea!

I personally enjoyed the first one, ill have to check out the 2nd even if its not as great as the hype makes it seem.

 

Its free with a pre order I didnt expect much and I am not even going to play them, Fable 2 on the other hand looks to be awesome



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TheRealMafoo said:

 

I did watch the videos. For example, video one is Peter talks about this dog and love. He makes this concept that the dog is not controlled by you some sort of big deal. He also sounds incredibly condescending when explaining it, and makes it sound revolutionary. I get it, and it's not.

Then you have another guy in the video talking about how he can make the dog seem more real because he has more variables to work with. When using the fact that you have more variables as an indicator that your dog can feel more real, is a really bad sign of how they plan to do the AI. I have a feeling the dog will be very basic in it's execution. Played with the dog lately? Check, Fed it? Check. Dog will love you.

It will probably be less simple then that, but far simpler then Peter makes it sound like. So the question is in the end how will it play to the user? The only way to know is to play it.

Soon we will know if he was right :)

I agree that we'll soon know if he was right.

I bought, and was disappointed by, Fable 1.  But it wasn't a terrible game as much as it was a good concept with poor execution in a few critical areas.  I played it for about 8-10 hours but never finished it.  Some aspects were fun, but the storyline unfolded too slowly, the "courtship and marriage" aspect was too superficial, the world "seemed" open, but only in a Zelda sort of way, i.e. - you could roam anywhere you wanted as long as it was along certain paths.  Compared to Oblivion or Morrowind, it was very constricted and didn't feel open at all.

I find it amusing to read so many people talk about how Killzone 2 will be a great game, in part because the developers learned a lot of lessons from Killzone 1 and in part because the PS3 provides so much more power, and then I read a lot of the same people saying Fable 2 will be bad because Fable 1 was bad.  Okay, so which is it?  Can a bad first attempt be dramatically improved upon or is it hopeless?

 



libellule said:
This will not bomb as strong as too Human
but dont expect too much about it.

Just an advice ...

 

Someone's a bit jealous that they aren't going to get the game.



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