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Forums - Nintendo - Epic: Our games don't appeal to the Wii's crowd.

I totally understand and fully support Epic's decision and logic.

















I mean, since when does graphics that have brown, brown, brown, some black and gray and some more brown mix with the white and shiny outer covering of the Wii?



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I am a Pakistani.....my name is Dan....how hard is that? (Don't ask about the 101...apparantely there are more of me out there....)

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trestres said:

http://gonintendo.com/?p=52735

 

As soon as we saw the EA/Epic partner deal yesterday, we knew the game wasn’t going to hit Wii. The first bit of information released confirmed the platforms, and Wii wasn’t one of them. Now, Epic rubs a little salt in the wound with their further statements on the game. Check out this snippet from a Kotaku article…

And we won’t have to worry about some watered-down version on the Wii. (Michael Capps, President of Epic Games) is pretty sure this new game won’t appeal to “that crowd” and that the best way to make a game that works on multiple platforms is to build a super-awesome story, find a badass hero and then work with the system particulars to deliver tailored experiences.

 

What a bunch of assholes, that's my opinion.

i like them. the only problem i have with this team is that they stay on the 360. where are the ps3 games

 

 



What a bunch of awesome people, that's my opinion.



Nintendo fans always complain that developers don't understand the demographics of the Wii. I think Epic knows what they're talking about.



 

 

Soriku said:
Epic ARE assholes.

Luckily I don't care for whatever they make so I wouldn't buy it anyway.

 

you just feeling sor because they dont like the Wii evey developer does not need to put games on the Wii. i am sure some developers only make games on the Wii apart from ninty. you dont see me moaning about it.

 

pluss i am sure you are one of the people who have hyped the conduit in the past so you cannmot tell me that you do nto want any of Epics games on the Wii



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pakidan101 said:


I mean, since when does graphics that have brown, brown, brown, some black and gray and some more brown mix with the white and shiny outer covering of the Xbox 360?

 

 On another note, though--I fully respect Epic not maing games for Wii--they are one of the few developers who can make realistic graphics actually enhance the gameplay, and I can respect that.  What I do not respect at all is them saying that there is not an audience for that type of game on the Wii.

 



Could I trouble you for some maple syrup to go with the plate of roffles you just served up?

Tag, courtesy of fkusumot: "Why do most of the PS3 fanboys have avatars that looks totally pissed?"
"Ok, girl's trapped in the elevator, and the power's off.  I swear, if a zombie comes around the next corner..."

Harsh, but true. Now stop messing around with 360 exclusives.



I could buy that they just want to work on the Wii, but telling blatant lies about the Wii audience, or about the Wii being "backward" is just crossing from business to fanboyism.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Exactly Monti

Epic is doing what most game companies should be doing. Evaluating their sales, and seeing what sells on systems before promising support for a console.

That's what Ubisoft did. They promised quality games, before finding out that shovelware sells pretty damn well. So they reformatted what they were doing. So instead of Epic promising something and falling through, you know exactly what to expect.

I like that.



This all seems familiar somehow... Ah yes, the late 1980s and early 1990s, when so many renowned PC developers refused to develop for the "horribly underpowered", "kiddie" NES, acting like the popular alternative to their medium was somehow "below" them. Most of those developers no longer exist, and the few that still do survive almost entirely due to mergers or having given into reality and started development of console games.

The moral of the story is: elitists are always the ones to suffer greatest in a disruption, and always the noisiest about it before, during, and after their fall. As such, it's just plain not worth it to care when a studio decides to set themselves against the disruptor.



Sky Render - Sanity is for the weak.