Hi everyone. I've watched Tales launch on 360 in Japan with interest, but due to my lack of knowledge of jRPGs (I don't play them, sorry!) I can't really judge the initial results.
What I'm wondering is how do the initial sales / HW spike compare with general results of jRPGs on other platforms? I'm curious about how the results look comparatively. Obviously they're good comparing 360 to 360 in Japan, but are they still weak in general for such a title and show 360 still has a lot to do in Japan, or are they in line with similar results you'd expect on Wii (or PS2 before it) or PS3?
I'm also curious whether the evidence is that the title would actually have sold better on another platform (i.e. Wii or PS3) vs 360? Kudos to MS for putting money behind getting such titles on 360, but I want to understand whether, without MS backing, a developer would really expect to get better sales on 360 vs other platforms for such titles.
I've looked up the small number of jRPG's I know of and the results seem to indicate to me:
a) while a good boost for 360 it actually isn't that impressive compared to jRPG performance on other consoles (obviously though size of install base would affect this)
b) that unless MS is paying you for an exclusive, or you really want to back the 360, you'd still be better either multi-platform or on Wii or PS3 (again this is partly down to install base)
But as I said I only know a few titles so I'm worried I might not have enough visibility to understand this. Any big jRPG fans care to give their view on this?
Try to be reasonable... its easier than you think...








