MKWii is my favorite MK ever, and I love every one of them (yes, even DD. DD really had some great tracks, and IMNSHO got it's bad rap from the 2 player karts and switching. I think the worst MK is the GBA one).
In MKWii I miss "non team" battle mode, and hate the way 4 player splitscreen looks, but those are minor points compared to the phenominal gameplay and online.
I agree the major "rubberbanding" is there so that everyone can win sometimes, and that works out well in my house. I think it's great that a non skilled player can occasionally enjoy that "moment of winning" and that a pro can feel defeat. Nintendo did a great job with this, as I win "most" of the time, and my 3 year doesn't always lose. Though I do get frustrated when I get "triple shelled" with the final one coming over a lava jump in Bowsers Castle. But it all works out.
Funny thing, my kids (12, 8, and even the three year old) refuse to use the wheel because it's not precise. They only use Wavebirds, while I now prefer the Wiimote/nunchuck. And shockingly I don't miss snaking at all. It's much more fun to compete now, another good move on Nintendo's part.
@NintendoTogepi .... it's worth the money. Definitely. Even if you throw the wheel away. You will play this game today for years to come...
Wii Code 3456 7941 4060 2924










