RolStoppable said:
Wow, that was awesome. Including Wii Play into 3rd party sales was a brilliant move. |
lolx.
So stupid.
Let's see what games make up the most of that 30 million.
American totals:
http://vgchartz.com/atotals.php?name=&console=Wii&maker=&boxartz=1
That's likely to exceed 30 million, given this is a few weeks ahead of NPD numbers. But there are still lots of 3rd party games selling a few hundred thousand copies, and since the development costs are lower, that's a better profit margin.
EDIT: For some reason, you need to click the numbers at the top to see the next pages properly.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs
| LordTheNightKnight said: Let's see what games make up the most of that 30 million. EDIT: For some reason, you need to click the numbers at the top to see the next pages properly. |
20,267,923 for the 3rd party games in the 1st 50
10,059,495 for the 3rd party games in the 2nd 50
4,849,632 for the 3rd party games in the 3rd 50
1,947,752 for the 3rd party games in the 4th 50
519,528 for the 3rd party games in the 5th 50
for a grand total of 37,644,330
or 4,644,330 third paty games sold since this chart was made if these figures are accurate. (http://www.joystiq.com/2008/08/09/nintendo-releases-third-party-sales-chart-npd-clarifies-some-de/ says it is actualyl 33 million on the chart)
How many weeks is the chart behind anyway?
catprog said:
20,267,923 for the 3rd party games in the 1st 50 10,059,495 for the 3rd party games in the 2nd 50 4,849,632 for the 3rd party games in the 3rd 50 1,947,752 for the 3rd party games in the 4th 50 519,528 for the 3rd party games in the 5th 50
for a grand total of 37,644,330
or 4,644,330 third paty games sold since this chart was made if these figures are accurate. (http://www.joystiq.com/2008/08/09/nintendo-releases-third-party-sales-chart-npd-clarifies-some-de/ says it is actualyl 33 million on the chart)
How many weeks is the chart behind anyway? |
Up to the month of the last NPD numbers given out.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs
I should add that Red Steel lacked polish and had bugs, but still had some pretty enjoyable gameplay. I liked the sword fighting mechanic: it had a very "Punch-Out" like feel to it, what with dodges, blocks and parries being key to success.
The first swordfight I actually lost was to Harry, the only American you fight, heh...
Ubisoft is capable of making some excellent games (like the first PoP, BG&E, Rayman 3 (which I enjoyed), etc.), and if RS2 gets the polish it needs and Wii Motion Plus compatibility, it could turn out pretty damn good.
"I mean, c'mon, Viva Pinata, a game with massive marketing, didn't sell worth a damn to the "sophisticated" 360 audience, despite near-universal praise--is that a sign that 360 owners are a bunch of casual ignoramuses that can't get their heads around a 'gardening' sim? Of course not. So let's please stop trying to micro-analyze one game out of hundreds and using it as the poster child for why good, non-1st party, games can't sell on Wii. (Everyone frequenting this site knows this is nonsense, and yet some of you just can't let it go because it's the only scab you have left to pick at after all your other "Wii will phail1!!1" straw men arguments have been put to the torch.)" - exindguy on Boom Blocks