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Forums - Gaming - Developers Survey - 73% working on 360, 58% working on PS3, 42% on Wii

Were you to combine the results of this survey with accepted average development costs you would find something quite telling. What is generally accepted is that with increase in hardware complexity the development team doubles in size. So a ratio of 1:2:4 should be fairly accurate. That would translate to 14,29,57 out of a hundred developers.

According to the survey both the Wii and the 360 are getting disproportionate support if all the consoles were being treated equally. The Wii would be getting three times the development. The 360 would be getting twice the support. The PS3 is actually getting the support it should get in an all things equal world. The ratio almost reverses in a perverse way.

What this actually tells us if the trend should reverse for complexity is that the Wii should actually get four times the support. However developers are only giving it three times the support. Which probably means what we suspected is true that Nintendo with its first party titles does scare away developers somewhat. The 360 is performing per expectations. While the PS3 seems to be getting the bare minimum support.

What this should translate to mean is the Wii will get more titles. Even though many of them will be substandard. Then the 360 will get more games then the PS3, and the PS3 will be dead last in game development. You know what this actually reflects reality at it stands today. The Wii gets a lot of shovel ware, and the 360 most definitely gets more game development title wise then the PS3.

Before anyone defames me realize that I think the PS3 is by far exceeding my expectations. I would have thought the PS3 would be treated less then fairly given how poorly the console sold last year. This could mean the PS3 is picking up more game development, or at the very least is making itself more attractive for porting. Which could mean a few more exclusives next year then this year, and that is never a bad thing.



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Squilliam said:
Jordahn said:
Squilliam said:
@Jordahn make that 5 Wii games 3 Xbox360 games and 2 PS3 games.

 

Sure, you can make up ANY configuration that floats your boat.  I was taking the percentages quoted from greatest to least and reciprocating that to show how "worst" case scenario can be very plausable in a reality of raw numbers as implied by the final statement of the article.

Errr at the very least it implies that the console games are still being led on the Xbox360/PC which is still the same thing when you think about it.

 

 

Not really.  Even you said "5 Wii games" which is the most when you quoted amongst consoles.  So we really don't know, and that's not counting the rest of the developers.



Hackers are poor nerds who don't wash.

umm... and why do people care if gebx posts good 360 news?



Not trying to be a fanboy. Of course, it's hard when you own the best console eve... dang it

gebx said:
% of developers questions

1) Aren't PS3 developing teams bigger then 360's? wouldn't that mean even more games will be console exclusive to the 360? And even more so for the Wii??

2) The survey applied to mostly European and NA developers, how much would Japanese developers skew these results and too which side?

 

I assume they are smaller because most of the time the 360 version is the lead version most of the time, which is why there are more people working on that one

I assume it would be similar, though maybe less on PS3



It's a weird generation when the market leader gets the least support from third parties. In this situation, do we call Nintendo the overlord or the underdog? I can't tell anymore...



Super World Cup Fighter II: Championship 2010 Edition

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A self-selecting sample of people who read a particular publication.

Yeah, I wouldn't draw too many conclusions from this one.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

SO companies dont like MOney?



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Kenny said:
It's a weird generation when the market leader gets the least support from third parties. In this situation, do we call Nintendo the overlord or the underdog? I can't tell anymore...

 

Maybe they just need smaller teams for shovelware? I would not say they have the least support, as they do probably have as many games, but when a game will be exclusive for the wii if they want to truly optimise it for the wii, they seem to prefer to make a PS360 game instead



gebx said:

http://www.gamasutra.com/php-bin/news_index.php?story=19672

The in-depth 180-page report was compiled by surveying almost 2,000 video game professionals from North America and beyond who read Gamasutra.com or subscribe to Game Developer magazine.

Overall, 70% of those replying are making games on the PC or Mac, with 43% creating for console and 28% for web platforms - with just 16% making games for handheld platforms such as the DS or PSP.

Of the surveyed console developers, which represent a notable cross-section of the entire industry, 73% are creating games for Xbox 360, 58% for the PlayStation 3, and 42% for the Wii - with 15% still creating games for the PlayStation 2

This implies that the greatest amount of Western console developers by sheer numbers are creating games for Microsoft's console - but due to team size differences, this doesn't necessarily imply that more games will appear on the Xbox 360 than other consoles.

So each platform gets:

70% are PC games

31.4% are X360 games

28% are Web platform games (which is to say, they're almost all for PC)

25% are PS3 games

18% are Wii games

16% are DS/PSP games

15% are PS2 games

 

PC Crushes!!!



makes no sense!?

i thought Wii had the most games.....but why Xbox360?? it's not selling that well, maybe because there are not many 1st party games as in Wii and Ps3....



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