naznatips said:
I don't think you really understand what a risk is to Microsoft. They don't care about losing money on their goal. Their goal was for the Japanese RPG audience, and the way to get that was to publish clones of the already popular RPGs. The way to do that was to make a studio to make them, which is EXACTLY what Mistwalker is. The sole purpose of their existence is to clone the Square-Enix RPGs. And yes, it's true in America 95% of gamers don't know developer names, but that's not true at all in Japan. Developers are very well known, and so is Sakaguchi. He did fail to capture the Japanese audience like MS hoped, but they took no risks in the games they paid him to make. They went down the path of least resistance, and unfortunately, the least innovation. |
If you say that in America 95% of gamers don't know developers you're crazy. I'd say its equivalent to anywhere else in the west. Why is it that everytime someone outside of America has something bad to say about a country, it has to be America? Alot of American gamers know their developers, just like avid movie goers know their directors and actors.














