bdbdbd said: @EaglesEye: Ok, so let's see.
To your first point: You need to know someones friendcode only when adding someone if there's no in-game adding. After adding, you see only Miis and their names.
Your second point then again had nothing to do with friendcodes. Let's say that the system you described would be implemented in a Wii game, you would still see my Mii would be beating your score, not some random series of digits.
And for the last part, yes the code is different in every game. Actually, for example, Mario Kart Wii has four licenses, which all have separate friendcode (this is needed in order to make multiple online profiles possible). If you use the same Mii in different games, you'd be seen as the same guy in every game, no matter the friendcode. So far the only bad thing is, that the friendcode isn't unified. Having your games friendcode linked to your Mii and Wii friendcode would solve the complaints people have. But, that has nothing to do with the friendcodes itself. |
You are overrating Miis.
1. You cant add a Mii or search for a Mii. You just have to look at the sigs of various VGC users. I have seen sigs with 7-8 different Wii codes for different games. They cannot just add a picture of their Mii, because you cant add or search them online on the Wii from that picture.
But for a gamertag, you can. You can add me on your friends list and play online with me anytime by just looking at my gamertag name.
2. How much can you customize a Mii such that your face and clothes will be unique? I am sure there are very similar looking Miis around. And if Im not mistaken, it will be confusing again when people keep changing their clothes or faces.
3. Its going to be a pain in the ass for developers to integrate Miis in-game. I would not want to play GeoWars 2 and have a Mii in the right corner because Miis dont fit into the theme and feel of the game. Its so easy for developers to integrate names because they are just text.