Insanestalker2 said:
reptile168 said: I don't agree but I don't blame them for trying. 360 has more potential graphically (any way you slice it, 512MB ram available for graphics vs 256MB for PS3 is an advantage), but PS3 has more storage for cinematic. |
srry couldn't help it but ps3 has 2 dedicated 256mb. 360 has one 512mb that has to do everything, having 2 dedicated ram makes it really efficient.
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You read what Carmack said about the two right? A couple of quotes: -
On almost anything on the strictly graphical side in terms of pushing vertexs and triangles on there the 360 hardware is superior to the PS3's RSX
They're both 512MB machines, but on the PS3 it's partitioned into 256MB of video and 256 Megs of main, and one of the biggest things that Sony does poorly for developers is their system sucks up a lot more resources... so memory is much more painful on the PS3.
Don't believe the hype about "The Power Of Teh Cell!!"