Kyros on 04 August 2008
(any way you slice it, 512MB ram available for graphics vs 256MB for PS3 is an advantage
No it isn't at least not a significant one. Unified memory per se has never been an huge advantage. It may give devs a bit more wiggle room when they need less RAM in a scene and can use more VRAM but thats it. The 360 doesn't have more memory than the PS3.







