My interest in gaming had hit a nadir right around the middle of the Xbox/GameCube/PS2 generation (it had been sliding since the intro of 32-bit, slowly at first but gaining speed as time went on) because, on the whole, all the games seemed to be the same for at least that generation and the generation before. I found that not only was I losing interest in a hobby (and, later, job) I'd been engaged in since early childhood, but that I was also buying games just because it's what I did, even as a stack of unplayed games kept growing and growing with no end in sight. That all changed, however, with the introduction of the DS.
With its intro, there was finally some actual creativity being brought back into the business: rather than simply concentrating on selling the same game, again, with better graphics and sound, developers actually thought outside of the super-cliched box for once. Via its novel input method and dual-screen design it finally ended what was, in my eyes, nearly a decade of stagnation in creativity and gave me something that was truly new and novel and, most importantly, fun--fun that I hadn't experienced in quite some time.
This trend continued into full flower with the intro of the Wii and, though I'm still not as into them as I was at the height of 16-bit (at least as a hobby), I am certainly a lot more interested than I have been since 32-bit rolled around. And yes, I still play the occasional 360 or PS3 game but, on the whole, they merely keep offering up prettier versions of the same games I've been playing for a good decade. Sometimes change is good.










