Welcome, was a awesome 1st post
WiiU/Wii/3DS/DS/Xbox360/PS3/PSP Owner
3DS FC: 1032-1246-9162 (Nacho)
Nintendo Network ID: Zap786
If you add me, please let me know to add you back
Welcome, was a awesome 1st post
WiiU/Wii/3DS/DS/Xbox360/PS3/PSP Owner
3DS FC: 1032-1246-9162 (Nacho)
Nintendo Network ID: Zap786
If you add me, please let me know to add you back
Welcome to the site, people with Yotsuba avatars can be well trusted.
Yeah, I agree, after E3 I was really upset, but after I let it soak in, its not all the bad.

I own all of lastgen systems as of October 2008. (Finally got a Dreamcast)
I own every currentgen system except PS3.
Very true and well put.
Great post.
"It's such a fine line between stupid, and clever." - Spinal Tap
But but...I want 90% of the games to be for me! They are abandoning hardcore because they don't give me all the love an attention I crave (deserve)!
This thread is quite ridiculous. Many of you don't seem to understand the situation here. The problem is that Nintendo franchises are becoming easier in difficulty and can no longer be considered truly hardcore. Much of the games you posted do not fit the definition of hardcore as we would have known 10 years ago, even borderline hardcore titles such as TP is far too easy to be considered a truly hardcore fare.
I think the myth is that people think Nintendo's completely abandoned the hardcore. I think the real issue is that people have is 2-fold. A) Nintendo doesn't have any big titles coming out this year save Animal Crossing and there's a good chance there's nothing for the first few months of next year. B) Nintendo doesn't NEED the hardcore gamer anymore. That doesn't mean they're not going to cater to people like me anymore, it just means that they could get by without me. Subtle difference. This is something that I think most have known for a while, but the completely casual E3 show combined with "A" and "B" have only exacerbated this feeling of not being needed.
I think most people know we're going to be getting stuff like Mario and Zelda and others. The fear is that b/c of "A" and "B"Nintendo may not be as focused as before on delivering those types of experiences.
Through the power of the internet, the widespread feeling of not being needed has been exaggerated and interpreted as a belief that Nintendo has completely abandoned the hardcore.
My Top 5:
Shadow of the Colossus, Metal Gear Solid 3, Shenmue, Skies of Arcadia, Chrono Trigger
My 2 nex-gen systems: PS3
and Wii 
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Prediction Aug '08: We see the PSP2 released fall '09. Graphically, it's basically the same as the current system. UMD drive ditched and replaced by 4-8gb on board flash memory. Other upgrades: 2nd analog nub, touchscreen, blutooth, motion sensor. Design: Flip-style or slider. Size: Think Iphone. Cost: $199. Will be profitable on day 1.
| DTG said: This thread is quite ridiculous. Many of you don't seem to understand the situation here. The problem is that Nintendo franchises are becoming easier in difficulty and can no longer be considered truly hardcore. Much of the games you posted do not fit the definition of hardcore as we would have known 10 years ago, even borderline hardcore titles such as TP is far too easy to be considered a truly hardcore fare. |
No, clearing up your complaints isn't the reason I made this thread. The thread is to clear up what Nintendo has been doing on the Wii, especially after the confusion that e3 gave. The problem I addressed was that the way they spaced out their releases made it seem the "hardcore" are getting less than they were compared to GCN days, when they really aren't. I guess "hardcore" is the wrong term (I don't like it anyway), it should say something like, old school Nintendo fans.
Your complaints are completely different. Your issues with Nintendo have nothing to do with the Wii - you're complaining about difficulty, for example, but I recall Wind Waker being easier than TP (I don't recall OoT being hard either). Galaxy was at least as difficult as Sunshine (was mario 64 hard?). Hell, how often have any of their popular franchises been that hard? Maybe the games in their NES days? SNES? Besides, they still have games like Fire Emblem if difficulty is your thing.
I can see you having a case with SSBM / MK: DD, as their exploits allowed for higher skill caps, but I doubt that was even intended in the first place - that's also only a multiplayer issue anyway. Anyway, I find it hard to believe that you ever liked Nintendo that much anyway, so they never abandoned you, if they never served you in the first place. If I'm wrong, please do enlighten me, and if possible give some examples of Nintendo games you did enjoy.
c0rd said:
No, clearing up your complaints isn't the reason I made this thread. The thread is to clear up what Nintendo has been doing on the Wii, especially after the confusion that e3 gave. The problem I addressed was that the way they spaced out their releases made it seem the "hardcore" are getting less than they were compared to GCN days, when they really aren't. I guess "hardcore" is the wrong term (I don't like it anyway), it should say something like, old school Nintendo fans. Your complaints are completely different. Your issues with Nintendo have nothing to do with the Wii - you're complaining about difficulty, for example, but I recall Wind Waker being easier than TP (I don't recall OoT being hard either). Galaxy was at least as difficult as Sunshine (was mario 64 hard?). Hell, how often have any of their popular franchises been that hard? Maybe the games in their NES days? SNES? Besides, they still have games like Fire Emblem if difficulty is your thing. I can see you having a case with SSBM / MK: DD, as their exploits allowed for higher skill caps, but I doubt that was even intended in the first place - that's also only a multiplayer issue anyway. Anyway, I find it hard to believe that you ever liked Nintendo that much anyway, so they never abandoned you, if they never served you in the first place. If I'm wrong, please do enlighten me, and if possible give some examples of Nintendo games you did enjoy. |
Don't bother replying to that guy again. His comments are nothing but fanboy spiel.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs
Always great to see a newbie poster come into the forum with a solid level of analysis like this. Kudos to you, for that alone, and excellent summary.
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Seppukuties is like LBP Lite, on crack. Play it already!Currently wrapped up in: Half Life, Portal, and User Created Source Mods
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