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Forums - Sony - Hirai: Rivals can’t compete with PS3’s exclusives

makingmusic476 said:
bouzane said:
HappySqurriel said:
bouzane said:
@Kenology

Maybe I wasn't clear enough. I'm sickened by the fact that Nintendo stopped making new core games after Pikmen, Metroid Prime and Advance Wars hit the market. Now their game development seems to be entirely casual gaming or sequels to core games. My point is that there are no new core games and I don't understand how core gamers can be satisfied by that. How do I need to know more than everybody else to make more than baseless assumptions? I'm hardly the only person who thinks that Nintendo's core offerings for the rest of this console generation will be little more than sequels.

 

Name 10 casual games Nintendo is currently developing? If they've abandoned the core market to focus on Casual games this should be an easy task for you

Games being developed by Nintendo:

Wii Sports Resort Casual
Kirby Sequel
Project H.A.M.M.E.R.
Punch-Out!! Wii Sequel
Pikmin 3 Sequel
The Legend of Zelda Sequel
Super Mario Platformer Sequel
Densetsu no Stafy Taiketsu! Sequel
Kirby Super Star Ultra Remake
Pokémon Platinum Sequel
Fire Emblem: Shin Ankoku... Sequel
Rhythm Heaven Sequel
Wander Donkey

 

Zelda, Fire Emblem, etc. are casual? Wtf?

 

The word written next to Zelda and Fire Emblem is sequel. Sequel as in something that is not entirely new.



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bouzane said:
HappySqurriel said:
bouzane said:
@Kenology

Maybe I wasn't clear enough. I'm sickened by the fact that Nintendo stopped making new core games after Pikmen, Metroid Prime and Advance Wars hit the market. Now their game development seems to be entirely casual gaming or sequels to core games. My point is that there are no new core games and I don't understand how core gamers can be satisfied by that. How do I need to know more than everybody else to make more than baseless assumptions? I'm hardly the only person who thinks that Nintendo's core offerings for the rest of this console generation will be little more than sequels.

 

Name 10 casual games Nintendo is currently developing? If they've abandoned the core market to focus on Casual games this should be an easy task for you

Games being developed by Nintendo:

Wii Sports Resort                        Casual
Kirby                                           Sequel
Project H.A.M.M.E.R.
Punch-Out!! Wii                        Sequel
Pikmin 3                                    Sequel
The Legend of Zelda                   Sequel
Super Mario Platformer            Sequel
Densetsu no Stafy Taiketsu!    Sequel
Kirby Super Star Ultra                Remake
Pokémon Platinum                    Sequel
Fire Emblem: Shin Ankoku...    Sequel
Rhythm Heaven                        Sequel
Wander Donkey

So why is it bad when Nintendo averages 3.5 years between its games, and a good thing when Take-Two averages (roughly) 1 year between Grand Theft Auto games? Why is it bad that Nintendo is producing a sequel to Punch Out after it hasn't had a game in 15 years (same question about a Kirby Platformer)? What game is Rhythm Heave a sequel of?(same question of Densetsu no Stafy Taiketsu! which translates to "Legendary Stafy Confrontation! Dire Pirate Squad")?

How is Nintendo abandoning the Core gamer if Fire Emblem is seeing another sequel? (Fire Emblem being a core game of limited appeal would be one of the first games they would drop)

 



It's amazing that it is so hard to understand that Nintendo's games primarily fall into two categories, sequels and casual games. I just want Nintendo to make a game that is for core gamers AND entirely new like Pikmen, Advance Wars and Metroid Prime. I remember the day I first played Metroid Prime, it was so new and awesome, it still is one of my all-time favorite games. I may be selfish but I want Nintendo to focus some of its innovation on a core game as opposed to titles like Nintendogs or Big Brain Academy.



masterb8tr said:
HappySqurriel said:
bouzane said:
@Kenology

Maybe I wasn't clear enough. I'm sickened by the fact that Nintendo stopped making new core games after Pikmen, Metroid Prime and Advance Wars hit the market. Now their game development seems to be entirely casual gaming or sequels to core games. My point is that there are no new core games and I don't understand how core gamers can be satisfied by that. How do I need to know more than everybody else to make more than baseless assumptions? I'm hardly the only person who thinks that Nintendo's core offerings for the rest of this console generation will be little more than sequels.

 

Name 10 casual games Nintendo is currently developing? If they've abandoned the core market to focus on Casual games this should be an easy task for you

 

its probably harder to mention 10 non casual games.

Zelda, Mario, Pikmin, Disaster, Kid Icarus, Kirby, Project Hammer, Punch Out, Captain Rainbow, Wario Land Shake, Mario Sluggers. Thats about all the non-casual games that have been confirmed/extremely heavily rumoured to be in developement.

Casual? Wii Chess, Wii Music, Wii Sports Resort, Animal Crossing.

Edit: @Bouzane

Ever heard of 'Disaster: Day of Crisis'? It sounds like exactly what you want. Same goes for Project H.A.M.M.E.R.



bouzane said:
It's amazing that it is so hard to understand that Nintendo's games primarily fall into two categories, sequels and casual games. I just want Nintendo to make a game that is for core gamers AND entirely new like Pikmen, Advance Wars and Metroid Prime. I remember the day I first played Metroid Prime, it was so new and awesome, it still is one of my all-time favorite games. I may be selfish but I want Nintendo to focus some of its innovation on a core game as opposed to titles like Nintendogs or Big Brain Academy.

 

But wait, those games couldn't possibly be new because Metroid Prime and Advance Wars were sequels to games Nintendo made for the NES/SNES ... Punch-Out and Kid Icarus obviously couldn't be great games because they are sequels to games on the NES/SNES ... Hell, we can't include games like Disaster: Day of Crisis as being good games even though it is new because it is developed by Nintendo.



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HappySqurriel said:
bouzane said:
HappySqurriel said:
bouzane said:
@Kenology

Maybe I wasn't clear enough. I'm sickened by the fact that Nintendo stopped making new core games after Pikmen, Metroid Prime and Advance Wars hit the market. Now their game development seems to be entirely casual gaming or sequels to core games. My point is that there are no new core games and I don't understand how core gamers can be satisfied by that. How do I need to know more than everybody else to make more than baseless assumptions? I'm hardly the only person who thinks that Nintendo's core offerings for the rest of this console generation will be little more than sequels.

 

Name 10 casual games Nintendo is currently developing? If they've abandoned the core market to focus on Casual games this should be an easy task for you

Games being developed by Nintendo:

Wii Sports Resort Casual
Kirby Sequel
Project H.A.M.M.E.R.
Punch-Out!! Wii Sequel
Pikmin 3 Sequel
The Legend of Zelda Sequel
Super Mario Platformer Sequel
Densetsu no Stafy Taiketsu! Sequel
Kirby Super Star Ultra Remake
Pokémon Platinum Sequel
Fire Emblem: Shin Ankoku... Sequel
Rhythm Heaven Sequel
Wander Donkey

So why is it bad when Nintendo averages 3.5 years between its games, and a good thing when Take-Two averages (roughly) 1 year between Grand Theft Auto games? Why is it bad that Nintendo is producing a sequel to Punch Out after it hasn't had a game in 15 years (same question about a Kirby Platformer)? What game is Rhythm Heave a sequel of?(same question of Densetsu no Stafy Taiketsu! which translates to "Legendary Stafy Confrontation! Dire Pirate Squad")?

How is Nintendo abandoning the Core gamer if Fire Emblem is seeing another sequel? (Fire Emblem being a core game of limited appeal would be one of the first games they would drop)

 

 

At what point did I praise Take-Two?

 

Let me make my point clearer. Many core gamers anticipate new games, sequels are nothing new. I don't understand how some people play nothing but sequels. What happened to the Metroid Prime, Advance Wars and Pikmen style innovations in Nintendo?



bouzane said:
HappySqurriel said:
bouzane said:
HappySqurriel said:
bouzane said:
@Kenology

Maybe I wasn't clear enough. I'm sickened by the fact that Nintendo stopped making new core games after Pikmen, Metroid Prime and Advance Wars hit the market. Now their game development seems to be entirely casual gaming or sequels to core games. My point is that there are no new core games and I don't understand how core gamers can be satisfied by that. How do I need to know more than everybody else to make more than baseless assumptions? I'm hardly the only person who thinks that Nintendo's core offerings for the rest of this console generation will be little more than sequels.

 

Name 10 casual games Nintendo is currently developing? If they've abandoned the core market to focus on Casual games this should be an easy task for you

Games being developed by Nintendo:

Wii Sports Resort Casual
Kirby Sequel
Project H.A.M.M.E.R.
Punch-Out!! Wii Sequel
Pikmin 3 Sequel
The Legend of Zelda Sequel
Super Mario Platformer Sequel
Densetsu no Stafy Taiketsu! Sequel
Kirby Super Star Ultra Remake
Pokémon Platinum Sequel
Fire Emblem: Shin Ankoku... Sequel
Rhythm Heaven Sequel
Wander Donkey

So why is it bad when Nintendo averages 3.5 years between its games, and a good thing when Take-Two averages (roughly) 1 year between Grand Theft Auto games? Why is it bad that Nintendo is producing a sequel to Punch Out after it hasn't had a game in 15 years (same question about a Kirby Platformer)? What game is Rhythm Heave a sequel of?(same question of Densetsu no Stafy Taiketsu! which translates to "Legendary Stafy Confrontation! Dire Pirate Squad")?

How is Nintendo abandoning the Core gamer if Fire Emblem is seeing another sequel? (Fire Emblem being a core game of limited appeal would be one of the first games they would drop)

 

 

At what point did I praise Take-Two?

 

Let me make my point clearer. Many core gamers anticipate new games, sequels are nothing new. I don't understand how some people play nothing but sequels. What happened to the Metroid Prime, Advance Wars and Pikmen style innovations in Nintendo?

Two of those games are Sequels (which you don't seem to get) ...

Nintendo has dozens of games which will be "Sequels" but represent re-inventions as they go back into their (gigantic) catelog of games and finally produce a sequel to a game people loved from their youth. If you create a brand new kind of game but base it off of Punch-Out, Kid-Icarus, or Earthbound why is it a bad thing when these games haven't seen games in 15 years? Why do you ignore new first and second party games (like Disaster Day of Crisis) that Nintendo produce?

 



makingmusic476 said:
Kenology said:
makingmusic476 said:
Kenology said:
Bodhesatva said:

In terms of variety and "hardcore" gamer appeal, Sony wins, though. Over Microsoft obviously (their first party is Halo and Gears of War), but over Nintendo too, I think.

No.

I don't know how you measure "'hardcore' gamer appeal" but I think Nintendo has the biggest variety of internal games by genre.

Action/Adventure, ARPG, SRPG, JRPG, 3D-platformer, Racing, Racing Sim, Fighting, 2D-platformer, puzzle, Strategy, Shooters, etc.

Nintendo has hardcore franchises that covers virtually any and every genre. Some people may really love Sony and that's fine, but no other 1st party developer has the talent and skill of Nintendo's in-house development teams - nor as consistent an output of undisputeable quality.

 

Nintendo has a racing sim? Like Gran Turismo or Forza? What?

And I can't think of any shooters outside of Metroid (and I would consider it more of an adventure title than a shooter).

And they have one Super Mario per gen, but not much else in terms of 3d platformers since Rare left. Last gen they had SMS, SF Adventures, and Wario World, one of which was developed by the now absent Rare. In comparison, last gen Sony had at least 12 platformers between it's various 1st and 2nd party studios. They had Jak 1-3, Ratchet & Clank 1-4, Sly Cooper 1-3, and a few Ape Escape games. Granted, SMS was superior than all of these 1 on 1, but they were all great games in their own right, and combined created a great line up of games to play.

It really annoys me how people tend to lowball Sony's first party. Nintendo's is awesome, we know that, but Sony's is excellent as well.

I don't know why this is... but when people think of a Racing Sim, they always think of cars.

Waverace 64 is a racing sim. I'd say 1080 Snowboarding is a racing sim too, but snowboarding games tend to be branched off into extreme sports irregardless of how realistic they are. Both were developed by Nintendo (EAD).

As for shooters, I really mean shooters, not FPS, shooters... Starfox is a shooter. Thought that was developed by Argonaut and Nintedo, but Starfox 64 is a shooter and it was developed 100% internally.

The orange in your post is speaking of quantity. I'm speaking about quality... there's a huge difference. And a lot of the games you mentioned aren't even internally developed by Sony. I'll let you get away with Naughy Dog's Jak series, Insomniac's Rachet & Clank series, and Sucker Punch's Sly Cooper... but the only true Sony 1st party game you mentioned was Ape Escape.

 

1). Naughty Dog is owned by Sony, thus the Jak series is 1st party. And what would you rather have to play, one AAA title, or 10+ AA or low AAA titles?

2). As for shooters, I completely forgot about Star Fox. I guess I typically think of shooters involving people, which is my mistake. But still, one on-rails shooter that has had questionable quality since the N64 days (SF64 kicked ass, but SF Assault...) doesn't really compare to Resistance, Socom, MAG, and Killzone 2 (though the jury's still out on these last two).

3). I suppose Waveracer and 1080 Snowbooarding could be considered sims, but they're by no means as in-depth as GT or Forza, and they focus more on fun than realism, like other more arcadey games like MotorStorm.

 

1). Fair enough.  I didn't know Naugty Dog was owned by Sony

2). My argument was the Nintendo develop games in a multitude of genres (which includes shooters), not whether or not Starfox is better than Killzone 2 or Resistance.  lol! 

3). Again, my argument was that Nintendo develop games in a multitude of genres (which includes racing sims), not whether or not Waverace or 1080 are as deep or realistic as GT or Forza!

The strawmen will get no play here.

 



"Hirai: Rivals can’t compete with PS3’s exclusives"
false !
*fixs up a bit!*
there u go ! Meow ! :3
"Hirai : Rivals cant compete with PS3 fanboys"

dats better ! :3



HappySqurriel said:
bouzane said:
It's amazing that it is so hard to understand that Nintendo's games primarily fall into two categories, sequels and casual games. I just want Nintendo to make a game that is for core gamers AND entirely new like Pikmen, Advance Wars and Metroid Prime. I remember the day I first played Metroid Prime, it was so new and awesome, it still is one of my all-time favorite games. I may be selfish but I want Nintendo to focus some of its innovation on a core game as opposed to titles like Nintendogs or Big Brain Academy.

 

But wait, those games couldn't possibly be new because Metroid Prime and Advance Wars were sequels to games Nintendo made for the NES/SNES ... Punch-Out and Kid Icarus obviously couldn't be great games because they are sequels to games on the NES/SNES ... Hell, we can't include games like Disaster: Day of Crisis as being good games even though it is new because it is developed by Nintendo.

 

Disaster: Day of Crisis is being developed by Monolith Soft, a company that I did know was purchased by Nintendo. Metroid Prime was hardly a run of the mill sequel as it brought Metroid into 3D gaming in the same way as Mario 64 and Ocarina of Time. Thanks for pointing out that Advance Wars was the 6th iteration in the Nintendo Wars series. A game that impressed me to no end was actually something that Nintendo had done many times before which doesn't actually help your argument. I did not list Kid Icarus because it was not listed on the Wikipedia article I used. I may have been unfair in labelling Punch-Out as meerly a sequel, perhaps it may be something more.