makingmusic476 said:
Kenology said:
makingmusic476 said:
Kenology said:
Bodhesatva said:
In terms of variety and "hardcore" gamer appeal, Sony wins, though. Over Microsoft obviously (their first party is Halo and Gears of War), but over Nintendo too, I think.
|
No.
I don't know how you measure "'hardcore' gamer appeal" but I think Nintendo has the biggest variety of internal games by genre.
Action/Adventure, ARPG, SRPG, JRPG, 3D-platformer, Racing, Racing Sim, Fighting, 2D-platformer, puzzle, Strategy, Shooters, etc.
Nintendo has hardcore franchises that covers virtually any and every genre. Some people may really love Sony and that's fine, but no other 1st party developer has the talent and skill of Nintendo's in-house development teams - nor as consistent an output of undisputeable quality.
|
Nintendo has a racing sim? Like Gran Turismo or Forza? What?
And I can't think of any shooters outside of Metroid (and I would consider it more of an adventure title than a shooter).
And they have one Super Mario per gen, but not much else in terms of 3d platformers since Rare left. Last gen they had SMS, SF Adventures, and Wario World, one of which was developed by the now absent Rare. In comparison, last gen Sony had at least 12 platformers between it's various 1st and 2nd party studios. They had Jak 1-3, Ratchet & Clank 1-4, Sly Cooper 1-3, and a few Ape Escape games. Granted, SMS was superior than all of these 1 on 1, but they were all great games in their own right, and combined created a great line up of games to play.
It really annoys me how people tend to lowball Sony's first party. Nintendo's is awesome, we know that, but Sony's is excellent as well.
|
I don't know why this is... but when people think of a Racing Sim, they always think of cars.
Waverace 64 is a racing sim. I'd say 1080 Snowboarding is a racing sim too, but snowboarding games tend to be branched off into extreme sports irregardless of how realistic they are. Both were developed by Nintendo (EAD).
As for shooters, I really mean shooters, not FPS, shooters... Starfox is a shooter. Thought that was developed by Argonaut and Nintedo, but Starfox 64 is a shooter and it was developed 100% internally.
The orange in your post is speaking of quantity. I'm speaking about quality... there's a huge difference. And a lot of the games you mentioned aren't even internally developed by Sony. I'll let you get away with Naughy Dog's Jak series, Insomniac's Rachet & Clank series, and Sucker Punch's Sly Cooper... but the only true Sony 1st party game you mentioned was Ape Escape.
|
1). Naughty Dog is owned by Sony, thus the Jak series is 1st party. And what would you rather have to play, one AAA title, or 10+ AA or low AAA titles?
2). As for shooters, I completely forgot about Star Fox. I guess I typically think of shooters involving people, which is my mistake. But still, one on-rails shooter that has had questionable quality since the N64 days (SF64 kicked ass, but SF Assault...) doesn't really compare to Resistance, Socom, MAG, and Killzone 2 (though the jury's still out on these last two).
3). I suppose Waveracer and 1080 Snowbooarding could be considered sims, but they're by no means as in-depth as GT or Forza, and they focus more on fun than realism, like other more arcadey games like MotorStorm.
|