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Forums - Microsoft - Are you planning to buy "Lips" for xbox360? (Preview from PC World)

http://www.pcworld.idg.com.au/index.php/id;643032225;fp;2;fpid;2

 

This sounds like a game that my family can enjoy together so I'm planning to purchase it.

 - up to 6 players can participate

-Motion sense mic for "power-ups".

-blinking lights?  I don''t know what that will do.

-wireless mics

-Perhaps the most intriguing feature of Lips is the ability to bring in your own DRM free music. Nothing is more frustrating in a music game than not having any songs that you like. Imported songs will not have all the same features as in-game songs but it will provide an extra bit of excitement to the proceedings as you wail out that tune you usually only get to sing in the shower.

-second player can drop in and out.

Never played singstar so I can't compare it but these features and more sounds really good.



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I'm going to wait to see that everything is working as it should, but I'm pretty sure I'll pick it up. Allowing players to use their own music is beyond radical, so I'm brushing up on my Journey songs in anticipation.



I didn't get hyped about this game watching the E3 conference but my family sure did so I have to get it now. It should be a blast though, especially when I have friends over.



Love the product, not the company. They love your money, not you.

-TheRealMafoo

Wonder if I can use my zune account via xboxlive and be able to use the songs on the list.



I think lips will be a decent game although it's fairly underrated...



I am a Gamer... I play games and not consoles. I have a PC and Console on which I game... I like games. End of Story!

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sounds like A good family game.



 

 

 

 

Seems like the type of game my family will get around the holidays when everyone comes over.



Will they be able to put up lyrics for the songs you add?



I'd like to know more about being able to use your own list of MP3 tracks in-game.

What it sounds like is that Lips effectively creates a full blown Kareoke players out of the 360, which would is basically the ultimate for sing along games.

The make your own music video and upload it feature of Sing Star is a close second, but in terms of infinite replayability, the ability to access user collections in-game trumps it.

The only thing that seems odd about this is that it effectively means a significant chunk of the current rhythm game (GH, SingStar, RB, etc) revenues, being additional downloaded tracks for a fee seems unlikely, or at least unnecessary, unless licensed music videos are made available to sing along to. Whether most would pay $2 per video track is questionable when they could just use their own uploaded music for no additional cost.

It's great for the consumer, but I can't see why this clear revenue generating feature wouldn't be implemented.

Exploring this open platform concept a bit further makes me wonder the plausibility of having other music rhythm games with the ability to allow players to play along to their own uploaded or shared music collections.

If code can be made to recognize the separate tracks of any song (guitar, bass, drum, vocal) and generate in real time an approximation of the rhythm of the notes into on-screen cues (like the current music games), it would effectively allow players of games like Rock Band to play along to any music tracks they made available to the game as well, which would make the games infinitely expandable.

Reasons why this wouldn't be done would be the lack of reason to continue buying the sequels and of course, buying the hand picked tracks off network services for fees.

But it would be pretty cool.



SingStar... with an extra features.... not very impressive...



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