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Forums - Gaming - Debunking the myth that the PS3 > Xbox360, The real work proves Xbox > PS3

taxman said:
Squilliam said:
Phendrana said:
Do you think the 360's year head start may have something to do with this? Games always get better as consoles progress through their life cycle. Just a thought. I really have no idea.

 

Games get better for several different reasons. *Just quickly*

Developers can learn to gain the most visual impact by expending resources where they count the most.

I.E If we sacrifice One unit of A and get two units of B we get a better looking game. The depth of field effect is a prime example - they sacfrifice far off detail for close in detail where people are paying closer attention.

They can also take advantage of better tools and techniques so that they can get the game out faster while giving them more time to tweak the little things.

I.E The engine is already 80% right for this game, they can spend 3000 man hours working on their streaming engine so they can get better texture effects.

But by now the games companies have had 3-4 years working with both Consoles so 85% of what if possible (Just roughly) on both consoles has been done already or will be done in games coming out in the next 6 months.

 

I guess that is where your argument fails....

As you say here, the quality of the finished product is based on the Man hours put into the engine. This means that as far as multiplatform titles are concerned, the performance of the engine is limited by the budget and it has nothing to do with the true performance capabilities of the systems.

Since it is harder to programme for the PS3 then it suffers more from this constraint and hence you can prove nothing with only comparing the two titles you selected...

Fact is that an engine that takes advantage 100% of the PS3 power is not yet available and there is no way of knowing how this would perform. No one knows yet, but if i had a guess I would say it is much more likely that the 360 is closer to the top if its capabilities than the PS3

Actually every single title in that list - except for Oblivion/CODIII show advantages for the Xbox360 version in resolution or MSAA levels or both. The specific examples I had more information about.

in the real world we all live in - even developers haha, have to live within a budget. If I have 3 minutes per day to apply makeup and I have two different products to use, one gives me the better result in 3 minutes it doesn't matter how pretty I look with 6 minutes and the other product does it? So for that real world application one is obviously better than the other. But yes, you'd have to prove that the rockstar people didn't infact spend MILLIONS of dollars on both the Xbox360 and PS3 versions of the game to really disprove what I've been saying, the rest is just supporting stuff.

You know appeals to faith about untapped potential don't real sway more than the converted. So you're saying theres no way of knowing? And yet you seem to think this implies outrageous potential? Its like you're begging the question and other stuff that doesn't win you debates.

 

 



Tease.

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Can we just make this the "Official Thread" on this subject and be done with it? At this point I don't really care.

Sony consistently outsells the xbox in Japan/Others and is outselling it in the Americas fairly consistently.

Third Parties have gone multi-plat. Day and Date releases of the PS3 and Xbox versions.

Sony invests a substantial amount of money in first party development and has the most exclusive games.

I am satisfied with that. If GTA has more pixels on the 360 version, great. Congrats on winning the battle while losing the war.



Thanks for the input, Jeff.

 

 

jrix said:
z101 said:
But the Xbox-GTA4 has terrible tearing and the PS3-Version not? Right?

 

umh.. gta4 on ps3 runs on a low res and a low framerate..

I could've sworn that someone posted a link on the forums showing that 360 iis the lead console for GTA4. Games like COD4 show that a developer can achieve greatness on both consoles so if they choose to give me an inferior product for the same price, it counts as a boycott.

Also, at the end of the day anyone can come up with tech jibber-jabber to push their propaganda. I can start looknig for the ones that "prove" that the ps3 is better but its really starting to get redundant.

 



"Dr. Tenma, according to you, lives are equal. That's why I live today. But you must have realised it by now...the only thing people are equal in is death"---Johann Liebert (MONSTER)

"WAR is a racket. It always has been.

It is possibly the oldest, easily the most profitable, surely the most vicious. It is the only one international in scope. It is the only one in which the profits are reckoned in dollars and the losses in lives"---Maj. Gen. Smedley Butler

Seriously. Head start maybe? I think MGS4, Killzone 2, and MAG are showcases of how the PS3 is capable of producing bigger and better games.

But the experience ultimately depends on what the developer does with the hardware. You can do more on screen with the cell. That is a fact. That might not translate in to better games of course, but the PS3 is more powerful by far. We've had a million different comparison threads on the internet and the end result is always the same.



Also, I get the feeling that Squilliam just wanted to start a long thread to discuss the techie stuff he's interested in. I'll cease to be a part of it though...gotta get back to work!



"Dr. Tenma, according to you, lives are equal. That's why I live today. But you must have realised it by now...the only thing people are equal in is death"---Johann Liebert (MONSTER)

"WAR is a racket. It always has been.

It is possibly the oldest, easily the most profitable, surely the most vicious. It is the only one international in scope. It is the only one in which the profits are reckoned in dollars and the losses in lives"---Maj. Gen. Smedley Butler

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gebx said:
Squilliam said:

Playstation 3

Army of Two = 1280x720 (no AA) 1.3Gb
Assassin's Creed = 1280x720 (QAA)
Beijing 2008 = 960x720 or 768x1080 (no AA)
Beowulf = 1280x720 (no AA)
Call of Duty 3 (screenshot) ~1088x624 (2x AA)
Condemned 2 = 1280x720 (no AA)
Conflict: Denied Ops = 1280x720 (no AA) or 960x1080
Dark Sector = 1152x640 (no AA) 1.2 GB
Devil May Cry 4 = 1280x720 (2xAA, temporal) 4.83 GB
Elder Scrolls IV: Oblivion = 1280x720 (no AA) 5+GB
Fifa Street 3 = 1920x1080 (no AA)
Ghost Recon: Advanced Warfighter 2 = 1280x720 (NOAA)
Golden Compass = 1280x720 (no AA)
Grand Theft Auto IV = 1152x640 (no AA) (26.4FPS with no screen tearing) 3.3 19.5million pixels per second rendered.
GB Guitar Hero 3 = 1040x585 (no AA)
Juiced 2: Hot Import Nights = 1280x720 (QAA)
LEGO: Indiana Jones = 1280x720 (no AA), 960x1080 (no AA)
Lost Planet = 1280x720 (temporal 2xAA)
MX vs ATV (demo) = 1024x576 (no AA)
NBA Street Home court (screenshot) = 1920x1080 (no AA)
NFL Tour = 1280x720 (no AA, poor framerate)
Overlord = 1280x720 (no AA)
Pro Evolution Soccer 2008 = 1280x720 (QAA)
Quake Wars: Enemy Territory = 1280x720 (no AA)
Race Driver: GRID = 1280x720 (2xAA) (28.49 FPS with 30% torn frames!)
SEGA: Superstars Tennis = 1280x720 (QAA, 30fps)
Siren = 1024x512 (4xAA) (SUB SD??!?!?)
Skate = 1280x720 (no AA) 2.6 GB
Soldier of Fortune: Payback = 1280x720 (no AA)
Tony Hawk's Proving Ground (demo) = 1024x576
Top Spin 3 = 1280x720 (QAA)
Virtua Fighter 5 (screenshot) = 1024x1024 (no AA) 2.34GB
1024x768 en mode 1080p
UEFA Euro 2008 = 1280x720 (no AA)
Also added the mandatory installs. http://www.cheapassgamer.com/forums/showthread.php?s=46e53d151e914134324e0ad3036a69de&t=182682

Xbox 360

Army of Two = 1280x720 (2xAA)
Assassin's Creed = 1280x720 (2xAA)
Beijing 2008 = 1280x720 (2xAA)
Beowulf = 1280x720 (4xAA)
Call of Duty 3 (screenshot) = 1040x624 (2xAA)
Condemned 2 = 1280x720 (2xAA)
Conflict: Denied Ops (demo) = 1280x720p (2xAA)
Dark Sector = 1280x720 (no AA)
Devil May Cry 4 = 1280x720 (2xAA)
Elder Scrolls IV: Oblivion = 1024x600 (2xAA) - Same for GOTY Edition!
Fifa Street 3 = 1920x1080 (4xAA)
Ghost Recon: Advanced Warfighter 2 = 1280x720 (2xAA)
Golden Compass = 1280x720 (2xAA)
Grand Theft Auto IV = 1280x720 (2xAA) (30.46 FPS with 4% torn frames) and 28million pixels a second rendered.
Guitar Hero 3 = 1280x720 (no AA)
Juiced 2: Hot Import Nights = 1280x720 (2xAA)
LEGO: Indiana Jones = 1280x720 (2xAA)
Lost Planet = 1280x720 (up to 4x MSAA dependent on framerate)
MX vs ATV = 1280x720 (no AA)
NBA Street Home court (demo) = 1920x1080 (4xAA)
NFL Tour = 1280x720 (4xAA, 60fps)
Overlord = 1280x720 (2xAA)
Pro Evolution Soccer 2008 = 1280x720 (4xAA)
Quake Wars: Enemy Territory = 1280x720 (2xAA + blur)
Race Driver: GRID = 1280x720 (4xAA) (30FPS Locked no screen tearing)
SEGA: Superstars Tennis = 1280x720 (2xAA, 30fps)
Skate = 1280x720 (2xAA )
Soldier of Fortune: Payback = 1280x720 (4xAA sometimes)
Tony Hawk's Proving Ground = 1280x720
Top Spin 3 = 1280x720 (2xAA)
UEFA Euro 2008 = 1280x720 (2xAA)

Virtua Fighter 5 (demo) = 1024x1024 (4xAA)

 

Didn't you know its all cause of lazy developers?

As soon has a developer starts working on the PS3 version they go lazy.. its a proven fact!

 

that and theit lack of undersanding for the PS3 because they are to lazy to learn it. Heck, Insomniac has that entire web based info center on the PS3 yet it seems no 3rd parties are using it.



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I think tc is right in a way. The ps3 is more powerful but for devs to get the power out of of the ps3 it takes takes twice as long, cost twice as much etc. The things is after all that work they only look slightly better, not really worth the effort. So the only games that will be better on the ps3 are 1st party titles.



-UBISOFT BOYCOTT!-

The 360 has nothing that can come close to the likes of R&C, Uncharted, GT5p or Killzone2.



At least I learned something very important in this thread; when I finally have my 360 or PS3 I won't buy GTA cause apperantly it sucks for both consoles, lol.

All the joning aside, thanks for the start on the Wii vs last gen consoles.



What we need to think about though, is what games, whether multiplatform or exclusive are the best games for each system.

The best PS3 games (going by marks) are:

  1. GTAIV
  2. COD4
  3. MGS4 (Exclusive)
  4. Oblivion
  5. Rock Band
  6. Rachet & Clank Future (Exclusive)
  7. The Orange Box
  8. Uncharted (Exclusive)
  9. Ninja Gaiden Sigma (Exclusive)
  10. GRID

The best 360 games are:

  1. GTAIV
  2. Bioshock (Timed Exclusive)
  3. The Orange Box
  4. Gears of War (Exclusive)
  5. Oblivion
  6. COD4
  7. Halo 3 (Exclusive)
  8. Guitar Hero III
  9. Rock Band
  10. Mass Effect (Exclusive)

Add to the above that Oblivion is better on the PS3 than the 360 and Bioshock is coming to the PS3 in 2 months time and is looking better than the 360 version.

So even though the 360 is generally better at the multiplatform games at the moment.  The best games for each system includes more exclusives for the PS3 and better versions of games for the PS3 than the 360.



Prediction (June 12th 2017)

Permanent pricedrop for both PS4 Slim and PS4 Pro in October.

PS4 Slim $249 (October 2017)

PS4 Pro $349 (October 2017)