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Forums - Gaming - Debunking the myth that the PS3 > Xbox360, The real work proves Xbox > PS3

Mendicate Bias said:
ChronotriggerJM said:
Mendicate Bias said:
@ Chronotrigger

You keep saying that Epic's first attempt at a game on the PS3 out performs their 360 game so I'm assuming your talking about UT3. As far as I know UT3 performs the same on both consoles, however the 360 has the added fact that it supports split screen for UT3 without any frame rate drops. Maybe using UT3 as an example of the PS3's power wasn't such a good idea...

Maybe taking what I said out of context wasn't the best idea for you :x I said UT3 was better than gears of war, I never said UT3 8 months down the line, or Gears of war 2 wouldn't be better than what they first put on the 360. I'm comparing first's for both. One of which being on unheard of technology :P

 

So comparing a game that came out almost two years after another one is fair because it's on a different console but comparing that same game to its counterpart on the 360 isn't? I think that is called flawed logic.

 

Flawed logic? Sure if you want to view it that way. From what I'm gathering from this thread, is that the engine works really well with the 360 because it's PC-friendly, which the PS3... isn't. Also from what I'm gathering, is that the 360 GPU is more powerful than the PS3 GPU, also that the CELL doesn't work as well as the Xenon for making games, then YES, they're first game on the PS3 (before which Sony workers had to go over to make sure it even ran at all on the PS3), of a game being created for all platforms (vs. one), ran better than Gears of War. I'll root for flawed logic on this one. The fact that Epic said it ran better was already an early sign :/

Besides, before you go and blow any of that out of preportion, how about we clear one thing up, in my opinion, UT3 is nowhere near what I'd call best graphics on PS3 :P Gears of war however on the 360.... let's just say you'll find many supporters ^_^



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Hmm, yes of course.

PS3 GTA IV > 360 GTA IV
PS3 DMC > 360 DMC
PS3 BURNOUT > 360 BURNOUT
PS3 BIOSHOCK > 360 BIOSHOCK
PS3 OBLIVION > 360 OBLIVION
PS3 TOP SPIN > 360 TOPSPIN

Then lets look at exclusives

Uncharted > Gears
Resistance 2 > Halo 3
Killzone > ?
God of War 3 > ?

Pal, PS3 just dumps on the 360 when it comes to pure power



it's impossible to read all three pages at the moment so sorry if this has been mentioned before...

who said that development costs are the same for both consoles? this is more likely a scenario: games are developed/optimized for the xb360 and they reuse a lot of the code to REDUCE development costs for the ps3 without optimizing for ps3 specific hardware.

anyway, it really boils down to what you want to play. who cares what the hardware is pumping out? almost 30 million wii fans don't.



NNN2004 said:
Phendrana said:
Do you think the 360's year head start may have something to do with this? Games always get better as consoles progress through their life cycle. Just a thought. I really have no idea.

 

 like always sony fans say that as argument ... ok u want a proof that ur mistaken .. i will give u one ... ps3 & Wii launch at the same year no one year head start no nothing, both have new technologies and the developers need a time to used to it  .... then why the hell Wii have more games  & no delays ?? why the hell Wii make 4 or 5 games with the same time sony take it to make one game ??!! wake up Fan .. its not an argument  anymore.

Your wasting your time, they never listen.

They don't like "facts", "evidence" or "coherant arguments"...

...Just too simple...

 



Comparing X360 developed games to their PS3 ports doesn't really make alot of sense, especially given that even GPU shaders need to be customized and adapted.

I think its fair to say the games developed on one platform, and ported to the other are going to be better on the first platform. With that, the X360 is often the development platform of choice for 3rd party devs, for a variety of reasons. Putting the two together doesn't make for X360 > PS3, however.

Comparing exclusives is really the only way to go, in this regard, and the PS3 exclusives *are* superior to the 360s exclusives, or so state a large number of professional reviewers, with comments like "best looking game of this generation", etc. (MGS4, Uncharted, Heavenly Sword are good examples). Cross-platform games are often (not always, as in the cases of huge titles like Oblivion, DMC4, and GTA4, to name a few) perceived as being better on the X360, by the reviewers.

On the flipside of that point -- 3rd party X360 game engines are more developed than their PS3 counterparts, and this may remain true for at least a few 3rd parties, throughout this generation. Then again, it may be that the PS3 is harness ed well by some 3rd parties, and their X360 engine just cannot hope to match it.

 

Performance, and appearance, is game engine specific, rather than platform specific, when comparing the HD consoles.  That's that.



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Burgles said:
NNN2004 said:
Phendrana said:
Do you think the 360's year head start may have something to do with this? Games always get better as consoles progress through their life cycle. Just a thought. I really have no idea.

 

 like always sony fans say that as argument ... ok u want a proof that ur mistaken .. i will give u one ... ps3 & Wii launch at the same year no one year head start no nothing, both have new technologies and the developers need a time to used to it  .... then why the hell Wii have more games  & no delays ?? why the hell Wii make 4 or 5 games with the same time sony take it to make one game ??!! wake up Fan .. its not an argument  anymore.

Your wasting your time, they never listen.

They don't like "facts", "evidence" or "coherant arguments"...

...Just too simple...

 

Yeah, us PS3 owners don't like any of that around here ^_^ We'd rather just compare multi-plats to see who's got more power :) But then! We can all be mystified by the results, because the one that's easier to work with see's the edge... It's like... magic! How does one do that voodoo stuff :3

 



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ChronotriggerJM said:
Burgles said:
NNN2004 said:
Phendrana said:
Do you think the 360's year head start may have something to do with this? Games always get better as consoles progress through their life cycle. Just a thought. I really have no idea.

 

 like always sony fans say that as argument ... ok u want a proof that ur mistaken .. i will give u one ... ps3 & Wii launch at the same year no one year head start no nothing, both have new technologies and the developers need a time to used to it  .... then why the hell Wii have more games  & no delays ?? why the hell Wii make 4 or 5 games with the same time sony take it to make one game ??!! wake up Fan .. its not an argument  anymore.

Your wasting your time, they never listen.

They don't like "facts", "evidence" or "coherant arguments"...

...Just too simple...

 

Yeah, us PS3 owners don't like any of that around here ^_^ We'd rather just compare multi-plats to see who's got more power :) But then! We can all be mystified by the results, because the one that's easier to work with see's the edge... It's like... magic! How does one do that voodoo stuff :3

 

 

 Theres been more then enough multiplats to see the results already.

 

We don't have to 'wait' for anything.

 

P.S. First you need a lock of they're hair, then you make a doll in their image, then you....uh, nevermind I'll tell you later :P



GOTY Contestants this year: Dead Space 2, Dark Souls, Tales of Graces f. Everything else can suck it.

Shadowblind said:
ChronotriggerJM said:
Burgles said:
NNN2004 said:
Phendrana said:
Do you think the 360's year head start may have something to do with this? Games always get better as consoles progress through their life cycle. Just a thought. I really have no idea.

 

 like always sony fans say that as argument ... ok u want a proof that ur mistaken .. i will give u one ... ps3 & Wii launch at the same year no one year head start no nothing, both have new technologies and the developers need a time to used to it  .... then why the hell Wii have more games  & no delays ?? why the hell Wii make 4 or 5 games with the same time sony take it to make one game ??!! wake up Fan .. its not an argument  anymore.

Your wasting your time, they never listen.

They don't like "facts", "evidence" or "coherant arguments"...

...Just too simple...

 

Yeah, us PS3 owners don't like any of that around here ^_^ We'd rather just compare multi-plats to see who's got more power :) But then! We can all be mystified by the results, because the one that's easier to work with see's the edge... It's like... magic! How does one do that voodoo stuff :3

 

 

 Theres been more then enough multiplats to see the results already.

 

We don't have to 'wait' for anything.

 

I'm not sure if you caught it, but my entire post was dripping with sarcasm :D

P.S. your friggin awesome XD



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ChronotriggerJM said:
Mendicate Bias said:
ChronotriggerJM said:
Mendicate Bias said:
@ Chronotrigger

You keep saying that Epic's first attempt at a game on the PS3 out performs their 360 game so I'm assuming your talking about UT3. As far as I know UT3 performs the same on both consoles, however the 360 has the added fact that it supports split screen for UT3 without any frame rate drops. Maybe using UT3 as an example of the PS3's power wasn't such a good idea...

Maybe taking what I said out of context wasn't the best idea for you :x I said UT3 was better than gears of war, I never said UT3 8 months down the line, or Gears of war 2 wouldn't be better than what they first put on the 360. I'm comparing first's for both. One of which being on unheard of technology :P

 

So comparing a game that came out almost two years after another one is fair because it's on a different console but comparing that same game to its counterpart on the 360 isn't? I think that is called flawed logic.

 

Flawed logic? Sure if you want to view it that way. From what I'm gathering from this thread, is that the engine works really well with the 360 because it's PC-friendly, which the PS3... isn't. Also from what I'm gathering, is that the 360 GPU is more powerful than the PS3 GPU, also that the CELL doesn't work as well as the Xenon for making games, then YES, they're first game on the PS3 (before which Sony workers had to go over to make sure it even ran at all on the PS3), of a game being created for all platforms (vs. one), ran better than Gears of War. I'll root for flawed logic on this one. The fact that Epic said it ran better was already an early sign :/

Besides, before you go and blow any of that out of preportion, how about we clear one thing up, in my opinion, UT3 is nowhere near what I'd call best graphics on PS3 :P Gears of war however on the 360.... let's just say you'll find many supporters ^_^

 

I don't know what your trying to get at with your UT3 argument, so your saying it does run better on the 360 or that it runs well on the PS3 for a game that uses the unreal engine?

Also please don't bring exclusives into this argument, I'm pretty sure if you gave any competent developer over 5 years and a 100 million dollar budget they could make a game that looks just as good as killzone 2 on the 360. Wether it plays good is another story.

 



                                           

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Phrancheyez said:
Squilliam said:

The Cell as a CPU considered in its own right is more powerful than the Xbox360s Xenon, there can be no denying that simple fact. The point of this thread is to prove the Xbox360s architecture as taken as a whole – CPU + GPU + Memory and architecture along with its programming environment and tools is simply superior to the PS3 and its architecture.

 

The Xbox360 provides varying levels of extra AA, resolution and superior frame-rates over the equivalent PS3 versions. This shows at a base level, that often when the PS3 and Xbox360 games are created, there is at least a little extra performance left over for the Xbox360 to create a slightly better game experience by this metric.

 

To appreciate the key differences between the architectures we should look at the games which we have the most data on, GTAIV and Race-Driver: GRID.

 

The Xbox360 renders 28million pixels per second compared to 19.5 million on the PS3 when comparing them with GTAIV. This is a game that runs sophisticated AI code in an open world environment with the PS3 and the Xbox360 versions being coded by separate teams to extract the best performance possible from both architectures. In this game the Xbox360 code runs faster than the PS3 version while maintaining a higher AA level and resolution. This shows in my opinion that the Xbox360 architecture benefits from the greater available ram and superior GPU more than the PS3 benefits from its HDD install and Cell CPU.

 

Race Driver: Grid is another case where the Xbox360 is able to produce both better visuals without screen tearing and a higher AA level while delivering a superior frame rate. This game did not have the high budget of the GTAIV example, and it certainly does not have the budget of Gran Turismo 5. It does show that when given a set budget for a game, developers giving their best efforts can produce a better result on the Xbox360.

 

This isn’t about theoretical performance, this is a direct comparison between the architectures and the only fair way to compare the differences between the Xbox360 and the PS3 is to remove all other variables bar the ones being measured. Exclusive games cannot be used to determine the worth of an architecture because there is no control and such comparisons just boil down to subjective opinions. I excluded Blu-Ray vs DVD-ROMs because the optical medium does not effect how well games run. From the ease of programming to the more accessible CPU the Xbox360 is truely the superior architecture for creating games.

 

 I don't even have to read this long senseless babble to tell you that you're wrong.  XBOX 360 can not compare to the capabilities of the PS3.  You can state all these simple facts, but read any interview from any 3rd party developer in the business - they'll tell you the PS3 is better - and they'll add two words to it so it really hits home - by far.  What you don't realize is that a console is not simply comprised of hardware, its how that hardware works together.  And judging by one simple issue that happened millions of times - RROD - it's obvious that the XBOX 360 tried to overcompensate for what they knew would be a superior machine in the PS3, and it massively backfired.  W/E tho, try and convince yourself that you're machine is worth half of what you paid for it.  And when you see the next XBOX come out with near identical/slightly improved hardware than the PS3, you'll understand what I mean.

And to answer NNN - the reason it takes the PS3 as much time to make 1 game as it does the Wii to make 4 or 5 is simple.  REALLY simple.  The Wii is last-gen technology with next-gen controls.  People have been creating games for this type of platform and capabilites for years.  On top of which, the Wii is built for the casual gamer.  Casual games take a lot less effort than a game aimed at the hardcore audience regardless of what platform.  I also like how you only chose to pick on the PS3 here when Microsoft takes just as long to put out the same quality of games that you're taking shots at on the PS3.

This is a perfect example of someone who has never heard that tune...

 

"Don't believe the hype"

 

I despair when I read this sort of thing, is this what the human race's intellectual ability and insight has "evolved" to

Posts like this say it all...and there's a many fold times more of them from PS3 users who DID believe the hype and and still hold on to that hope.

I mean please? What?