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Forums - Microsoft - Xbox 360 Sales Charts - June 17th

Incase anyone still likes these charts, I'm doing yet another one for the 360 :)

Unfortunately, the tables aren't working for me, so hopefully this works. If not, I apologize.

North America

TW  LW  Title Name                  Week       Total      % Change
 
#1  ---     Tenchu Z                   83,249    83,249        New
#2  #1    Forza Motorsport 2   48,653     341,584    -42.7%
#3  #4    Guitar Hero II            28,998 813,036       -4.0%
#4  #3    Shadowrun               25,973  158,630       -39.7%
#5  #5    POTC 3                     19,331   95,175        -25.2%
#6  #2    Call of Juarez            17,282   62,523       -62.0%
#7  #7    MLB 2007                  14,990   511,520     -6.3%
#8  #6    Command & Conqr. 3 14,582   195,987    -11.2%
#9  #8    Fight Night Round 3  14,559   980,100     Unch
#10 #10  Rainbow Six: Vegas 13,508   972,776     +4.6%

Notes:
#1 Tenchu Z is a major suprise (atleast for me). Prediction Leauge-wise, Tenchu exceeded the average by 100%, and really baffled me, as I had it pegged at a weak 25k. Expect it to end up at #2 or #3 with Dirt releasing next week. Sales should be around 37,500 next week, and Tenchu Z could end up at 250,000 sales.

#2 Forza had a fairly decent hold for a third week. VGCharts corrected their numbers for FM2, and the sequal is now at 69% of the original in just 3 weeks. I expect around a 30~35% drop, and should remain fairly strong for quite some time to come. #3 Guitar Hero is doing admirably. It will easily hit 1m within about 2 more months, and could go strong until GH3 and Rock Band are out.

#4 Shadowrun had a huge boost in VGCharts post-NPD numbers. It's about 50% higher than previously thought, and has had a great hold for an FPS title. Word of mouth must be helping, as 250k is nearly assured. POTC 3 does very well, and will pass the 100k mark next week. Very good for such a lowly-reviewed and poor-selling game. #6 Call of Juarez bombed hard in it's second week, dropping from #2 to #6. Expect the game to crawl to 100k at some point, but nothing else.

#7 MLB 2k7 attained the 500k mark this week after VGCharts number changes. It was at 504k or so last week, but was re-adjusted. C&C3 got a major readjustment, but it's superb hold has not. The game, despite much lowered numbers, has had great hold, and will beat out LOTR:BFME's 250k on X360's numbers within 4 or 5 weeks.

FNR3 and RSV round out the top 10 at #9 and #10, both racing to the 1m mark. After readjustments, both are within roughly 2 weeks of hitting the much-coveted mark. FNR3 really amazez, as it's still doing 10% of it's opening weeks sales (it debuted at 162k 70 weeks ago).

Other numbers: Gears of War, after it's readjustment hit 2.75m in it's NA cume. Very very good. It should wind up with well over 3m. With a price drop, major h/w moving, and Halo 3, GOW is assured 3m LTD in NA, and could even end up with 3.5m or more.

 

Japan

#1  --     Trusty Bell               47,460       47,460     New

#2  --     Dead Rising               5,541      72,752      Unavail.

#3  #2   Blue Dragon             1,191      190,418    +78.8%
#4  #1   Forza Motorsport 2   1,171       21,199     -36.1%
#5  --     Tenchu Z                     663        15,265     Unavail.
#6  --     GRAW                          634        12,913     Unavail.
#7  #4   Crackdown                  625        29,120     +57.8%
#8  #6   Viva Pinata                  587        15,050     +88.1%
#9  #3   Rainbow Six: Vegas    564        20,656     +37.2%
#10 #8  Gears of War              520        64,104     +87.7%

Obviously the 360 had a huge week: hardware sales are up almost 200%, and every game aside from FM2 had a significant boost.

#1 Trusty Bell had a great first week. Although its slightly higher in MC numbers, 47.4k allows TB to hit the #10 overall spot in LTD 360 games. Should this game have Blue Dragon-type legs, it could hit 100k or more. I expect it to wind up with 110k or so lifetime, but could get more. Trusty Bell should see anywhere from 15~18k for it's second week. Any more and it's doing great, any less, and it'll struggle to hit 90k.

#2 Blue Dragon had a great increase - which bodes well, since it hasn't had a budget re-release yet. This will easily hit the 200k mark, and could hit 215k by Christmas. If 360 hardware in Japan moves at an increased level from it's normal 2000~2500 units for a few weeks, expect BD to hit 200k in around 15 weeks.

#3 Forza had a slightly better drop, dropping 36%. It's a smaller drop than last week's 45% or so, but is still pretty apalling. Hardware did help, but FM2 is a great game, and needs to hit PGR3's 33k LTD sales. It has a loooong way to go though, still lagging behind by 12k units.

DR, Tenchu Z and GRAW had good sales with their budget re-releases. Dead Rising should easily hit the 70k mark, but Tenchu and GRAW are most likely headed for nowheresville.

The other holdovers saw moderate increases. Viva Pinata, and Gears, however, did see significanltly higher increases though. This is good for both games, as they are both MS IPs. Expect them to remain decent versus the other games. It's also noteworthy that there were 19 X360 titles in the top 200. That's more than double last week's numbers. Also, 360 software moved the highest, or near highest levels of this year, and hardware was the 2nd highest of the year - only the first week of the year's 19k beat out the 7.5k hardware sales. Expect 4~5k hardware sales next week.

 

Big questions for next week:

Where will X360 hardware go in Japan? Typically, even after a big-name release, hardware doesn't drop as bad as software. When BD came out, even though BD dropped nearly 75% in software, hardware dropped a mere 40%. Numbers were similar for Gundam Mousou for the PS3, as the PS3 dropped 33% after Gundam Mousou's huge 70% drop. Trusty Bell is also a big concern. Will it have typical uber-RPG-like legs and wind up with a mere 1.5x multiplier (around 75k total LTD sales), or will it end up with Blue Dragon-esque legs and hit 110k or more?

Will FM2 have a good hold? In Europe, it's doing excellent. By my estimations, Forza 2 is already at 60% (600k) of FM1s lifetime sales. Forza 2 needs a 30% or less drop in the US and Japan do remain on target to hit 2m worldwide.  

Can Dirt sell 100k+ in the US on 360? With Tenchu's good sales, anything is possible. Dirt should hit 115k next week, and should send 360 s/w over Wii s/w for the week.

And finally, Saints Row has supposedly hit 7k sales in it's first day in Japan - can it beat out Folks Soul for the week, allowing 360 software to match PS3 numbers, or will it wind up with 11~13k, which is similar to RSV and TDU for golden week. Also, are Oblivion pre-order numbers legitimate? Could Oblivion hit even 40,000 units opening week? If so, that could be huge for the 360. Although hardware wouldn't move as briskly, the 360 hardware could hit 4-5k that week, and boost sales, and keep the 360 training chugging along at a much brisker pace than last year.

Coming soon: a 360 2006 vs. 2007 week-by-week hardware chart in Japan. The X360 is 106% ahead of last year. If those numbers stayed the same, the 360 would hit 400~410k units for the entire year - Almost 80% of the first Xbox's entire lifetime numbers.

 



Back from the dead, I'm afraid.

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Forza is really showing that its no where on GTs level, people sure love the Guitar.



Blue, this was meant as a discussion about 360 hardware and software, not PS3 software. Post another thing like this in the MS room and you get a ban from me.



Back from the dead, I'm afraid.


Tenchu Z surprised me too. I mean it really is an ok game at best and it looks like a PS2 game. But you gotta be surprised by the dedicated hardcore fanbase of the 360 in the US.

Every time there is even a somewhat big game it will at least get decent sales and there is a new hit every month pretty much. Bottom line: 360 owners buy a lot of games.

Well it looks like Trusty Bell was another boost for 360 in Japan but also it appears that no game is really gonna push MS anywhere near the other 2 consoles for this generation either.


Thanks to Blacksaber for the sig!

ckmlb - no. The X360 is destined for a very far behind 3rd place. HOWEVER, where that 3rd place is, is upto MS. If MS kept striving, and securing/releasing very good J-games, the 360 could get very close to Gamecube-like levels of sales in Japan (3-4m). Or, MS could just care less, cut support, and wind up with just at 1m or so.

Also, a quick note/correction, that I hope ioi fixes:
Dead Rising was #40 last week in the MC charts. That means that Dead Rising sold somewhere near 5,000 units this week in Japan. That's pretty stinking huge, as that's about 25% of it's launch week numbers.

I really wonder if since DR sold so well, that BD, or the other re-releases did better than th 500-1000 units that VGChartz has thus far.



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I edited the Dead Rising numbers.

Dead Rising garnered a much higher number than thought. It was #40 on the MC Charts, therefore had 5k+ sales on MC. It's now within 100 units of #3 on the X360 alltime charts.

It should now get ~80k before it dies off.

Also, Bullet Witch, Tenchu Z, and GRAW increased quite a bit too. Blue Dragon was also higher. I'll reflect the numbers next week, but sufficive to say, software sales were around 10% higher overall that first thought in the VGChartz numbers. It's now the 4nd highest non-launch week for sales ever (or so) at nearly 65,000 s/w units this week. Only the Blue Dragon, Lost Planet, and DOA4 launches had better s/w sales, but all were in, or near December (DOA4 was Jan 1st). Therefore it's the highest non-holiday week for software, as well as hardware.



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many ps3 fans thinks that the low sales of xbox 360 in japan give a ps3 a first or a second place, but if you look the numbers, the difference in japan week after week right now is 6-7k with a 28-30k the difference in a month in japan(xbox 360 have 3k per week, ps3 have 10k per week) except the last superb week for the xbox 360 with 2-3k of difference with the ps3, but the difference in US of 360/ps3 in a month are of 50-70k more by the xbox 360 and with that, japan is not so important to win this gen, maybe if sell more like 60-70 per week but wii only sell that.



I love Tenchu Z - good to se it come out of the gate screaming!




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Numbers all seem quite reasonable, and expected to me. Impressed that Vegas has almost sold 1m. I did think that Forza would do better, maybe around the 700k mark by now. Too many 360 racers...?

Curious to see how DIRT and The Darkness sell...



Gesta Non Verba

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Not quite, Shams. Forza 1 was highly reviewed, but very poor in sales. F1 didn't even sell 500k in the US. I expect that since there are no racers for the 360 (last one was NFS:C), that when the holidays come, before PGR4, for F2 sales to pick up. IMO, I see F2 as being a game (in the US) as selling very well later in it's lifespan, as it WILL be the premier sim racer till F3 comes out.

RSV is pretty amazing, it sold very poorly @ launch (somewhere around 250k in Nov, and the same in Dec), but has stayed very steady, and had very little of drops in terms of sales for the entire year. It's almost always on the top 5 X360 games played list via MGC.

Mega - The issue with Japan is, to win the world (1st place), you have to atleast garner 10m+ units in Japan. This helps out with dev confidence in your product, and in the 360s case, it could blow out the Wii and PS3 in the US and Europe, and still end up 2nd or 3rd because of pitiful h/w sales in Japan.

I expect Dirt to get somewhere around 75-100k first week, and wind up with 350-450k over its lifetime. It didn't do too hot last week in the UK - it was #4 vs. Forza, Tomb Raider and POTC3.



Back from the dead, I'm afraid.