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Not quite, Shams. Forza 1 was highly reviewed, but very poor in sales. F1 didn't even sell 500k in the US. I expect that since there are no racers for the 360 (last one was NFS:C), that when the holidays come, before PGR4, for F2 sales to pick up. IMO, I see F2 as being a game (in the US) as selling very well later in it's lifespan, as it WILL be the premier sim racer till F3 comes out.

RSV is pretty amazing, it sold very poorly @ launch (somewhere around 250k in Nov, and the same in Dec), but has stayed very steady, and had very little of drops in terms of sales for the entire year. It's almost always on the top 5 X360 games played list via MGC.

Mega - The issue with Japan is, to win the world (1st place), you have to atleast garner 10m+ units in Japan. This helps out with dev confidence in your product, and in the 360s case, it could blow out the Wii and PS3 in the US and Europe, and still end up 2nd or 3rd because of pitiful h/w sales in Japan.

I expect Dirt to get somewhere around 75-100k first week, and wind up with 350-450k over its lifetime. It didn't do too hot last week in the UK - it was #4 vs. Forza, Tomb Raider and POTC3.



Back from the dead, I'm afraid.