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Forums - Gaming - When will the learn???

Name the things in games that just plain drive you crazy!

 

1. No way to skip a cutscene.

I was ready to pull my hair out while stuck on a board in Red Steel and having been forced to rewatch the intro cutscene to the board 10 times. I'm like for the love of God is it that hard to program a button to skip this crap?

2. No Temp Save.

We can debate all day on when a game should let you save, but every game should have a temp save system. The ability to save where you are and force your game to shut down and when you start up delete the temp save. Meaning you couldn't use that file to cheat and replay a hard part, but you could use the feature if you need to stop playing and don't feel like starting the mission from scratch. Square had this feature in a number of handheld games I don't know why it's not used more often. And seriously how many of us how many times have left our gaming system on for hours just to avoid losing a part we started? Then they have the nerve to put in 30-40 minute game sequences where we can't save, sometimes you just can't play that long, I mean seriously what am I supposed to do?

3. No camera invert option.

Games that don't allow me to invert the camera system. I end up always changing it the last game I played that didn't allow me was FFXII and literaly every time i rotate the camera I turn it the wrong way and have to go back. Every game should allow inversion.

 

Okay no what are yours!!!!

 



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1) 100 hour long RPGs with no new game+ feature.
2) New game + that takes your items, levels, spells, money and gives you a mosters list.
3) insert disk 2 (without saving before) then game crashes
4) Autosaves that saves when you lose money and important items.
5) Using a unusual buttons for important action in game. Like R2 in God of War
6) Sorry, but your princess is in another castle.
7) Pointless and anti climatic boss battles, like avoiding boss attacks, press buttons in sequence or just use item to win.
8) Stupid extras and unlocks. Big head mode, paintball mode, new outfits, sound config.
9) Backtracking to artificially increase the game length.
10) Endings that just say: BUY THE SEQUEL.



Satan said:

"You are for ever angry, all you care about is intelligence, but I repeat again that I would give away all this superstellar life, all the ranks and honours, simply to be transformed into the soul of a merchant's wife weighing eighteen stone and set candles at God's shrine."

1) Checkpoint saves, ugh.
2) No easy mode for the game, just normal and hard, and normal is hard.
3) The end of the game has no cutscene just a picture thats says game over, after playing the game for 8 to 10 hours to get to the end.
4) Games that have no cheat codes built in, or that you have to phone them for the cheat codes. I paid for the game I want to have fun not be frustrated.
5) Games that take more time reading the manual then playing the game.
6) This one goes out to adventure games not pointing you in the right direction, or making some vague notes about were to go for the next mission.
7) Cheap boss battles, metal slug im thinking of you.

Cant think of more right now, just my pet peeves.



Items that have no point
Attack moves that are useless (kicking in the return of the king)
Ridiculosy easy and hard combos
When you come up with a way to get around something without having to walk around it, and the game stops you from doing it.
And backtrackings- man I hated super paper mario wii for that backtracking.
And cutscenes-they are always annoying after you watched them, escpically if you plan on playing through the game 15-20 times



No centering the camera behind the character.



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I also hate when there is a button that does nothing, and you have to scroll through items a million times. it's like why can't a assign an item/weapon to that button. I was wishing that in Bully for the skateboard.

also I hate in rpgs that have amazing cutscenes and no way of seeing them again after you beat that part. I think they should be unlocked in a movie section under options. I was so wishing Zelda TP had that.

 Also hate enemies that are only allowed to be beat one way. EX: the schoolgirl chick gang in Spiderman 3 the one with the hammer, only lets you hurt her after you dodge an attack. I've actually managee to get behind her and punch without dodging, and for a quick second you can see the computer makes her move extra fast just to avoid the attack. 

 

BTW there are all good ones guys. I think we should submit this in protest to all game companies. 



Run Buttons...it the dumbest idea ever! It's a waste of a button!



ZZetaAlec said:
Run Buttons...it the dumbest idea ever! It's a waste of a button!

 I know seriously when do we not run? And secondly isn't that the whole point of the analog stick is to control the speed of movement? Stupid.



Walk buttons would probably be better than Run buttons...honestly.



LEFT4DEAD411.COM
Bet with disolitude: Left4Dead will have a higher Metacritic rating than Project Origin, 3 months after the second game's release.  (hasn't been 3 months but it looks like I won :-p )

1. No hard mode option. I don't wanna play the game unless its on hard, damn hard or f*cking impossible mode; and even if those modes are in the game, I'd prefer not to have to beat super-panzy mode first to unlock them, thank you.
2. Having a slow character in a game with lots of ground to cover (particularly involving backtracking). Super Paper Mario, as referenced above by someone, suffers from this (but I still love the game on the whole.)
3. Not having a big enough wallet to carry all the money you earn, thereby wasting all the money you pick up while your wallet is full (grrrrrrrrrrr.)
4. Money being too easy to find, such that it's easy to buy everything you need, thereby removing the excitement of earning money.
5. Games that are well done but really don't introduce anything new (I guess I don't hate these games, but I just feel like there are a lot of them, and with each new game I play, I expect to see at least a few gameplay elements that I've never seen before or don't see often.)
6. Puzzles that are only hard because they don't make any sense, or aren't clearly represented.

All I got now.



"Whenever you find a man who says he doesn't believe in a real Right and Wrong, you will find the same man going back on this a moment later."   -C.S. Lewis

"We all make choices... but in the end, our choices... make us."   -Andrew Ryan, Bioshock

Prediction: Wii passes 360 in US between July - September 2008. (Wii supply will be the issue to watch, and barring any freak incidents between now and then as well.) - 6/5/08; Wow, came true even earlier. Wii is a monster.