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Forums - Nintendo - What "only one game do" u think Ninty could win the console war easily?

I think Final Fantasy would win the console war for hardcore. for casuals, I don't think it even needs anything more, though Wii Sports 2 would help.



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sc94597 said:
Resident_Hazard said:
sc94597 said:
yushire said:
DQX isnt a mainstream title to be a killer app. Though its popular in japan same goes to Monster Hunter.

DQIX is what brought the support to the ds. Why wouldn't it do the same to the wii?

 

 

 

I think the DS's extremely high popularity is what actually brought developers over to it.  That's why DQIX is on there.

Of course, but square enix broke the barrier keeping 3rd parties away by announcing DQIX.

 

 

 

What proof do you have of that? I don't think DQIX had a very big impact on whether or not devs chose to work on the DS. If you asked them, I highly doubt any of them would answer with, "because Square-Enix did it first." I think the more likely answer would be more like, "because we want in on this. A popular system makes for better chances of high sales."  Square-Enix has even stated that the reason they chose the DS for DQIX was because of it's immense popularity because "on the DS they have the best chance to reach the widest audience." 



Resident_Hazard said:
sc94597 said:
Resident_Hazard said:
sc94597 said:
yushire said:
DQX isnt a mainstream title to be a killer app. Though its popular in japan same goes to Monster Hunter.

DQIX is what brought the support to the ds. Why wouldn't it do the same to the wii?

 

 

 

I think the DS's extremely high popularity is what actually brought developers over to it.  That's why DQIX is on there.

Of course, but square enix broke the barrier keeping 3rd parties away by announcing DQIX.

 

 

 

What proof do you have of that? I don't think DQIX had a very big impact on whether or not devs chose to work on the DS. If you asked them, I highly doubt any of them would answer with, "because Square-Enix did it first." I think the more likely answer would be more like, "because we want in on this. A popular system makes for better chances of high sales."  Square-Enix has even stated that the reason they chose the DS for DQIX was because of it's immense popularity because "on the DS they have the best chance to reach the widest audience." 

If square enix trusted the DS enough to take one of their biggest franchises, I'm pretty sure many developers would follow. Why do you think that everybody is developing rpgs? The psp wasn't cutting it, but nobody wanted to take the risk of the ds. Its the ssame thing with the wii, but far worse. The ds got absolutely no 3rd party support before DQIX was announced, and then all of a sudden it is anounced and then 3rd party floods in. Developers see the wii as a risk in the same way they saw the ds as one. Nobody has proven that high budget hardcore games do sell on the wii yet, and nobody seems to want to be the first. Once there is a first then everybody would happily make games for the console.

 



Err.. whats with this topic? Is the simpler reason why Squeenix wants to develop DQIX for the DS because its the most popular handheld right now? And whats Squeenix got to do with 3rd parties bringing quality titles to the DS? Do you know how many shovelwares the DS have now?



end of core gaming days prediction:

 

E3 2006-The beginning of the end. Wii introduced

 

E3 2008- Armageddon. Wii motion plus introduced. Wii Music. Reggie says Animal crossing was a core game. Massive disappointment. many Wii core gamers selling their Wii.

 

E3 2010- Tape runs out

http://www.fivedoves.com/letters/march2009/ICG_Tape_runs_out.jpg

i think something like a new Mario Kart released every year for the Wii, with the MK success on the Wii it just makes sense.



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yushire said:
Resident_Hazard said:
yushire said:

If thats your stand do you mean that the Wii can stand on its own with just Wii Sports alone even most of the Wii games so far are shovelwares and crap?

Seem a remarkable feat for a console if you ask me...

 

 

I don't know if it's the language barrier or something, but you're not understanding me. Or I'm not understanding you because all of your posts are in some pretty broken English. As someone else said earlier, your intention with this thread was never really clear because it's difficult to understand the idea you're trying to deliver. You either try to say that the Wii only needs "one major title" to fully dominate the industry, or you say it needs more than Wii Sports, or you say that it just needs "one more" title in a string of 3 or 4 Wii-series titles to maintain dominance and none of it is really clotting together into a solid idea.

 

I'll try to keep this clear:

 

The Wii does not need a replacement for Wii Sports.

Wii Sports is all that is necessary as a pack-in title to "sell" the Wii to new consumers.

In the future, a dual bundle, such as Wii Sports + Wii Fit, Wii Sports + Wii Music, Wii Sports + General Demo Disk--packed in with the Wii--will be a good idea to maintain sales.

No one game will "save the Wii" or "catapult the Wii to astromical sales."

If, and this is a big if, there was one game to convince more devs and publishers to side with the Wii, it would have to be a strong AAA title with a lot of success and high sales. It would need to be Teen or Mature rated, and skewed hardcore. Why? To dispel the myths that "only Nintendo games sell on Wii" and that "only casual crap sells on Wii." However, there needs to be way, way more than just one game.

Final Fantasy VII is not the sole reason the original Playstation was successful. It was cheaper than the Saturn, easier to develop for than the Saturn and N64, and it was released with stronger titles and more titles than the Saturn or N64.

The Wii is in no danger of losing it's current momentum, especially with Wii Fit recently launching, Wii Music on the way, and a slew of hardcore-skewed titles pouring in throughout the latter half of the year.

The most important things the Wii actually needs:
1. A Harddrive to allow greater freedom and options for devs and publishers.
2. Better advertisting for 3rd party wares.
3. More hardcore games and AAA titles.
4. Consumers who actually buy the AAA 3rd party hardcore titles.

 

Just to clarify what am I saying, I'll enumerate it 1) Yeah, theres only one killer app game that can decide the war 2) Its proven by Wii Sports 3) Ninty wants to hype the Wii more and make another killer app game same as Wii Sports 4) MK Wii and Wii Fit was one of them, SMG and SSBB for core fans not really for mainstream audience... But I think this is temporary  5) I think the success of Wii Sports will not last 6) Thats why Ninty or a 3rd party game should come up with another new killer app game to hold grip their dominance 7) Thats why I created this topic for you to decide which is the killer app game that Ninty will win the war 8) Many members here says KH 3 but for  me, Final fantasy on the Wii will make a huge impact and a killer app that Ninty is waiting for... But I do agree with your post

 

 

 

 

After ROB fizzled, Nintendo had only one major pack-in for the NES and it was Super Mario Bros and Duck Hunt. The SNES pretty much always came with Super Mario World (mine actually had Mario Kart added to it as well). The Game Boy either came alone or with Tetris. Other bundles were far, far less popular and typically unnecessary.

The only way to improve how the Wii is selling is to leave Wii Sports in there and just add something else because I can almost guarantee that any new adpoter will be happy to have it [Wii Sports] because that's one of the games that's being spread by word of mouth--or rather, hands-on-play. If Nintendo left Wii Sports in the Wii bundle until the end of this cycle, I don't think there would be any ill consequences. Sure, they could make a Wii Fit bundle (in fact, I pretty much expect it by late 2009), but it would still be highly beneficial to leave Wii Sports in as a pack-in game along with Wii Fit.  If they left Wii Sports out or replaced it, you'd end up with some disappointed consumers--at least oustide Japan where Wii Sports is a standard pack-in and now expected by consumers.

Wii Sports does not need to be replaced.

And Nintendo stated that there are no plans to make a Wii Sports 2.

There is however, Wii Music coming down the road and that other one that was theorized to be either a new Pilotwings or some kind of spiritual successor.



Resident_Hazard said:

 

 

After ROB fizzled, Nintendo had only one major pack-in for the NES and it was Super Mario Bros and Duck Hunt. The SNES pretty much always came with Super Mario World (mine actually had Mario Kart added to it as well). The Game Boy either came alone or with Tetris. Other bundles were far, far less popular and typically unnecessary.

The only way to improve how the Wii is selling is to leave Wii Sports in there and just add something else because I can almost guarantee that any new adpoter will be happy to have it [Wii Sports] because that's one of the games that's being spread by word of mouth--or rather, hands-on-play. If Nintendo left Wii Sports in the Wii bundle until the end of this cycle, I don't think there would be any ill consequences. Sure, they could make a Wii Fit bundle (in fact, I pretty much expect it by late 2009), but it would still be highly beneficial to leave Wii Sports in as a pack-in game along with Wii Fit. If they left Wii Sports out or replaced it, you'd end up with some disappointed consumers--at least oustide Japan where Wii Sports is a standard pack-in and now expected by consumers.

Wii Sports does not need to be replaced.

And Nintendo stated that there are no plans to make a Wii Sports 2.

There is however, Wii Music coming down the road and that other one that was theorized to be either a new Pilotwings or some kind of spiritual successor.

I've never thought that the NES killer app Duck Hunt and Mario Bros. was also a pack in, never played a SNES before when I was young so I really never know but Super mario World, also a killer app was also a pack in? And Tetris too a killer app for the gameboy was also a pack in. Do you mean that the only killer app that Nintendo need was Wii Sports?

 

 



end of core gaming days prediction:

 

E3 2006-The beginning of the end. Wii introduced

 

E3 2008- Armageddon. Wii motion plus introduced. Wii Music. Reggie says Animal crossing was a core game. Massive disappointment. many Wii core gamers selling their Wii.

 

E3 2010- Tape runs out

http://www.fivedoves.com/letters/march2009/ICG_Tape_runs_out.jpg

Am I wrong or am I right on what you trying to say here, Im actually waiting for your reply BTW...



end of core gaming days prediction:

 

E3 2006-The beginning of the end. Wii introduced

 

E3 2008- Armageddon. Wii motion plus introduced. Wii Music. Reggie says Animal crossing was a core game. Massive disappointment. many Wii core gamers selling their Wii.

 

E3 2010- Tape runs out

http://www.fivedoves.com/letters/march2009/ICG_Tape_runs_out.jpg

Pokemon MMORPG is the answer. You can't imagine the impact this would have, I mean people would stop playing every other game to play this non-stop. It might be a bad decision after all, Nintendo would sell much less games but heap loads of Wii's.



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Pandora's Tower will have an opening week of less than 37k in Japan. (Won!)
Pandora's Tower will sell less than 100k lifetime in Japan.
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Why am I not surprised that this degraded into one of those nonsensical "pack-ins don't count as killer apps" discussions? I've said it before, I'll say it again: pack-ins which sell insane amounts do so because they help sell systems. No company in its right mind would continue to produce a game as a pack-in title unless they felt that the pack-in was pushing system sales forward. Otherwise, they're just adding expense to the package without getting anything in return. This is why most bundles don't last very long, most being made either to promote a newly released game or to get rid of stock of a very unpopular game by forcing it on unsuspecting consumers (ala Marvel Ultimate Alliance on 360).



Sky Render - Sanity is for the weak.