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Forums - Microsoft - Xbox 360 Million Seller Thread (Analysis, Updates, and Prediction)

Sansui said:
Riachu said:

I think you are confusing IU with Too Human. IU seems to be having positive press so far unlike the mixed reactions Too Human is getting

 

 

Nah, I know what Infinite Undiscovery is. I've played hundreds of jrpgs, so I keep pretty good tabs on the rpg scene. The fact is, Square Enix always gets positive press, and they've also released a lot of very mediocre games that scored 9's and 10's.

But now we're digressing from the thread topic kinda.

Ever heard of Dawn of Mana? Unlimited SaGa?  Now those are horrible S-E games.  FFXII is a great game and so is KIngdom Hearts.

 



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Riachu said:
mrstickball said:
Zucas said:
How do you come up with the probability to be a million seller thing? Just curious.

I determine what my prediction will be for a given game, and then base probability that it will meet, or exeede those expectatons, and reach 1m LTD sales at a point in it's life.

 There is a small problem with your prodictions.  You are saying that ToV will have a better chance of hitting the a million mark than IU.  However, there are some facts you should know:

1.The Tales series is way more popular in Japan than in the US

And how can we confirm that IU is going to, or not going to, have more popularity in a given country? For the record, Tales of Symphonia sold better in the US than Japan (by 200,000 units). Mind you, that was on the GAMECUBE.

2.The 360 has a small userbase in Japan and ToV probably wouldn't do all that well in Japan though it has a shot in the West

ToV has a good shot at 200,000+ in Japan due to the pedigree of the series. Heck, Symphonia sold over 320,000 on the failcube, which had a 2,400,000 install base before ToS came out.

3.Square Enix, who are publishing IU, have historically done a better job of marketing their RPGs than Namco have.

I won't argue this. However, we're talking about a serious Tales game versus a startup IP. To me, it's like arguing what will sell more: Seiken Densetsu 3 or Bahaumut Lagoon. One was a franchise IP, the other, wasn't. Square can market better, but Namco has a franchise IP. The primary advantage IU has is that it's going to be selling in ToV's wake, which might allow for more JRPG users into the X360 sphere, which will then pick up IU. Could be vice versa too. But either way, I'll take a Tales game over some wierd named game from TriAce. Even Mistwalker proved that a startup IP (BD) can fail, while gaining ground with the better-known game (LO).

 

 



Back from the dead, I'm afraid.

mrstickball said:
Riachu said:
mrstickball said:
Zucas said:
How do you come up with the probability to be a million seller thing? Just curious.

I determine what my prediction will be for a given game, and then base probability that it will meet, or exeede those expectatons, and reach 1m LTD sales at a point in it's life.

There is a small problem with your prodictions. You are saying that ToV will have a better chance of hitting the a million mark than IU. However, there are some facts you should know:

1.The Tales series is way more popular in Japan than in the US

And how can we confirm that IU is going to, or not going to, have more popularity in a given country? For the record, Tales of Symphonia sold better in the US than Japan (by 200,000 units). Mind you, that was on the GAMECUBE.

2.The 360 has a small userbase in Japan and ToV probably wouldn't do all that well in Japan though it has a shot in the West

ToV has a good shot at 200,000+ in Japan due to the pedigree of the series. Heck, Symphonia sold over 320,000 on the failcube, which had a 2,400,000 install base before ToS came out.

3.Square Enix, who are publishing IU, have historically done a better job of marketing their RPGs than Namco have.

I won't argue this. However, we're talking about a serious Tales game versus a startup IP. To me, it's like arguing what will sell more: Seiken Densetsu 3 or Bahaumut Lagoon. One was a franchise IP, the other, wasn't. Square can market better, but Namco has a franchise IP. The primary advantage IU has is that it's going to be selling in ToV's wake, which might allow for more JRPG users into the X360 sphere, which will then pick up IU. Could be vice versa too. But either way, I'll take a Tales game over some wierd named game from TriAce. Even Mistwalker proved that a startup IP (BD) can fail, while gaining ground with the better-known game (LO).

 

 

Both games will probably sell well(for a JRPG anyway) since S-E and Namco seem to be determined to see both games sell in both Japan and in the West

 



Which is why I predicted the same LTD number for both. But when it comes to probability, I think ToV can surprise more.



Back from the dead, I'm afraid.

Argh. I quoted instead of editing for update. It's slightly better now.  

 



Back from the dead, I'm afraid.

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Updated.

PGR4 hits 1 million this week, 4 weeks from when I made my prediction which is on the money (I said 3 in the OP, but it was actually 4, I found out).

Quite a few older games have good totals: LO, Burnout, and NBA 2k8 are looking good. Simpson, and LSW 2 are near-locks since both are still selling.



Back from the dead, I'm afraid.

This thread would be much more informative with links to the previous threads on 360 million sellers.



We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai

It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps

We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick

 

EaglesEye379 said:
Cool list and nice read mrstickball.

I wouldnt be surprised if the following games slated for this year also makes it to a million:

Star Wars Force Unleashed
Viva Pinata 2
Rock Band 2
Prince of Persia 4
Far Cry 2

 

All of those games should certainly be in the million seller discussion.  Rock Band 2 is guaranteed, imo.  Star Wars and PoP should also be million sellers if they live up to the hype, I'm not sure how the other two will do.

 



We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai

It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps

We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick

 

Great thread mrstickball, Soul Calibur IV will certainly do a million now .... not so sure about NG2



 

Ninja is struggling.