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Forums - Nintendo - Wii sales are not driven by games

Shameless said:
NJ5 said:
Shameless said:

Nobody has 'kicked my arguments ass' because they are not actually reading what I've wrote. This thread isn't about Nintendo fans: they would have bought the console no matter what.

 

There were plenty of replies which didn't involve Nintendo fans at all...

 

Ok, let's take you, for example. What made you decide to buy the Wii as your first console? I imagine because it was the first console to offer something truly different from PC gaming, or maybe because you wanted your family to play with you. So, why did you buy the Wii? If it was because of the games then why didn't you buy a Gamecube or an N64? Because of the controller. How many more of these do I have to do?

 

I bought it because for the first time a console controller didn't make me pull my teeth out for most genres. But I had already agreed with you as far as the controller goes. Not peripherals though.

BTW I edited my post after you quoted it, you might wanna check it out.

 



My Mario Kart Wii friend code: 2707-1866-0957

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NJ5 said:
Shameless said:
NJ5 said:
Shameless said:

Nobody has 'kicked my arguments ass' because they are not actually reading what I've wrote. This thread isn't about Nintendo fans: they would have bought the console no matter what.

 

There were plenty of replies which didn't involve Nintendo fans at all...

 

Ok, let's take you, for example. What made you decide to buy the Wii as your first console? I imagine because it was the first console to offer something truly different from PC gaming, or maybe because you wanted your family to play with you. So, why did you buy the Wii? If it was because of the games then why didn't you buy a Gamecube or an N64? Because of the controller. How many more of these do I have to do?

 

I bought it because for the first time a console controller didn't make me pull my teeth out for most genres. But I had already agreed with you as far as the controller goes. Not peripherals though.

BTW I edited my post after you quoted it, you might wanna check it out.

 

Controllers are peripherals in that they are a piece of hardware connected to the main unit, so lets take it as a peripheral in this sense.

 



Then we go back to the essential question - other than the Wii Remote, what Wii peripherals were essential to drive Wii sales?

 



My Mario Kart Wii friend code: 2707-1866-0957

The interface is a critical part of the game. Nobody plays DDR with a hand controller. Guitar Hero wouldn't be the phenomenon it is without that plastic guitar. Just as you cannot play badminton without rackets, shuttles, and a net, you cannot play Wii Fit without a board. The so-called "peripheral" is an integral part of the game itself. Trying to seperate the game from the interface is like trying to take a train off its tracks: Everything just stops working.

In previous generations, very few games successfully broke out of the default gamepad interface. Maybe it was the price, or more limited technology (wires in the living room are annoying) or lukewarm software support. Maybe the market simply found video games themselves to be enough of a novelty that they didn't need to push things with new interfaces.

Now, after a couple decades of limiting interface to the gamepad, game designers are breaking away from merely evolving the gamepad and the gameplay mechanics that rely on it. They're introducing new interfaces to develop new game mechanics. And people are excited by new experiences. Maybe these new interfaces are getting the serious support they need to succeed. Or maybe the market was just tired of the gamepad and longing for something fresh.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

Shameless said:

...but by peripherals. Apart from the Nintendo faithful who have stuck it out through the 'hard times' in the Playstation era, the new generation of non-gamers are buying the Wii specifically for the controller, whether it's the Wii Fit board or the Wii-mote.

For that reason, do you think it's possible that Nintendo will announce more peripherals at E3 and in the future? Also, do you think it's possible the Wii's sales will be cut down by the introduction of Sony and Microsoft's waggle-motes when they reach a similar price-point to the Wii?

 

Yeah, more peripherals at E3. Zelda functinal peripheral would be cool.

The complexity behind buying a seperate remote along with public perception will keep PS3 and 360 from ever achieving anything other than mild success compared to the Wii.

This is just the nature of the consoles.

 

Casuals see the Wii as an experience tailored to them. Therefore they see the Wii as a better value to them as a consumer, even without price considered.

It would be like asking, "Will the PS2 get in trouble when the Gamecube gets RE4, Windwaker, and ToS?"

Despite having the goods to attract the masses of hardcore gamers, the console was unable to steal any of the PS2's thunder. Now, I realize that comparison isn't air tight, but I feel that the underlying princible is the same.

 

Future console purchases are determined months or years in advance, and it is impossibly hard to shake stigma. It takes a long time for public perception to catch up to reality, and to top it all off, the complexity and barriers to entry for the HD consoles, be they real or imagined, will prevent longterm casual success as we've seen with the PS2 and the Wii.

For these controllers to have success then need to be:

A. Required for a large amount of games.

B. Packaged with the hardware.

C. Heavily advertised.

D. Supported by Microsoft/Sony's first party development team.

E. Launch with a killer app.

F. Be better than the Wii-mote

G. Have an equal or better hardware price point than the Wii

H. Drop multiple skus that don't include this remote, or preferrably have a standard unit.

I. Full backwards compatibility on all PS3's sold.

J. Marketing campaign downplay HDTV's.



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.

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Shameless said:
NJ5 said:
Shameless said:
NJ5 said:

People will find all kinds of arguments to discount Wii's success... You may have a case with the Wiimote, as that's a very important part of the console, but the other peripherals certainly aren't.

 

In what way is this reason discounting Wii's success? All I have seen are people disagreeing and offering no counterpoint. The games are obviously less of a factor than the controls because the controls are the only thing that's changed between the Gamecube and the Wii.

 


It sounds like discounting Wii's success because you're basically saying that if Nintendo doesn't keep releasing new peripherals there won't be anyone left to buy the Wii. That's almost the same as the "Wii is a fad" argument, just changed to "Wii is a fad kept alive by new peripherals".

I didn't totally disagree with you though... I think you have a point regarding the Wii Remote/Nunchuk, because that's a very important part of the "Wii experience" if you get my drift. Other than that, the Wii's success is driven by games, and then (only then) by the other peripherals which come with some those games. Maybe with a few more factors in between...

 

Nintendo fans, like yourself, bought the console for the games and would have bought it even if it didn't have motion controls. This thread is about why the Wii has sold so highly so quickly - new gamers. People see the interactive experience offered by the peripherals and want to buy the console. Nintendo have always released quality games, this time they have the peripherals to support sales.

 

That is pefectly reasonable. (and more than likely accurate) However, you probably should have worded your OP differently. It sounded like you were saying that people were buying the Wii for the peripherals themselves, not the games that use the peripherals.

Or is that what you meant anyway? I'm confused. But if you did mean that, you're wrong.

 



Not trying to be a fanboy. Of course, it's hard when you own the best console eve... dang it

Retrasado said:

That is pefectly reasonable. (and more than likely accurate) However, you probably should have worded your OP differently. It sounded like you were saying that people were buying the Wii for the peripherals themselves, not the games that use the peripherals.

Or is that what you meant anyway? I'm confused. But if you did mean that, you're wrong.

 

He's more wrong than that, unless he can answer my last question appropriately... other than the Wii Remote, I see no peripheral which was essential for Wii's success.

 



My Mario Kart Wii friend code: 2707-1866-0957

I agreee with the OP

But I can't prove it

It remembers me the 3 girls at my work who decided to get a DS because it was a DS whatever the game it was able to play.

I also believe people buy Wii because it is a Wii without asking themselve "what ninty is going to show us during E3' (since they are not hardcore, they dont know E3)

BUT

I also agree that PS2 was mainly sold because it was a Playstation(2) and because of "hype".
Neverthless, for the PS2, there were also the promised games ...MGS2/GT3/FFX



Time to Work !

NJ5 said:
Retrasado said:

That is pefectly reasonable. (and more than likely accurate) However, you probably should have worded your OP differently. It sounded like you were saying that people were buying the Wii for the peripherals themselves, not the games that use the peripherals.

Or is that what you meant anyway? I'm confused. But if you did mean that, you're wrong.

 

He's more wrong than that, unless he can answer my last question appropriately... other than the Wii Remote, I see no peripheral which was essential for Wii's success.

 

The Balance board was successful in further expanding the market to people who aren't interested in games at all. The wheel included with Mario Kart was successful in allowing non-gamers to identify with a controller they are familiar with - the steering wheel.

The only peripheral that admittedly has not been a success is the zapper.

 



Shameless said:
NJ5 said:
Retrasado said:

That is pefectly reasonable. (and more than likely accurate) However, you probably should have worded your OP differently. It sounded like you were saying that people were buying the Wii for the peripherals themselves, not the games that use the peripherals.

Or is that what you meant anyway? I'm confused. But if you did mean that, you're wrong.

 

He's more wrong than that, unless he can answer my last question appropriately... other than the Wii Remote, I see no peripheral which was essential for Wii's success.

 

The Balance board was successful in further expanding the market to people who aren't interested in games at all. The wheel included with Mario Kart was successful in allowing non-gamers to identify with a controller they are familiar with - the steering wheel.

The only peripheral that admittedly has not been a success is the zapper.

 

All those thing are true, but they don't mean that Wii sales are driven by those things more than games... At most, we can say those things "help" Wii sales, but we can't so easily say that they're more important than games in driving sales.

From what I read in the thread, that's the problem most people have with your reasoning.

 



My Mario Kart Wii friend code: 2707-1866-0957