Fran was nice... Be nice if she had more than three lines in the game though.
The one thing that really dissapointed me about this game was not so much the gameplay or mechanics, but the world itself. It was the world of FFTA that defined the game and its experience. This World is now seen through the eyes of FFXII almost censored, dulled and distanced, its as if implying the two were ever connected was solely for the sake of novelty and nothing more. Now the only race you can play other than a human as is a Viera (and the temporary characters don't count). To make matters worse, what was would have been a colorful cast characters designs in any other FF game is now a dull group of individuals whose appearances beg to be ignored (with exception of Fran of course) and scream conformity as a bunch of humans that all dress relatively the same and are indistinguishable from the people in their environment, its like FF8's cast spiced up with some FFX fashion sense. And sure there are technically more beast races in this game than in FFTA but you don't get to play any of them except one Viera. Hell, I only see one Nu-Mou in the whole game.
This of course is a spiralling trend in the FF main series games. After the commercial failure of FF9's product merchandising Square decided that its wasn't so much the characters in FF9 that were not appealing but rather the fact that they were non-human or had non-human characteristics and thus they began to downplay the inclusion of anything not human even more so from that point on falling back on the emo style of FF8 which did far better in merchandising than FF9 did (don't ask me how). And with the dissapointing sales of FFXI, Square once again assumed it was the beast races that were the issue. While spin-off games like Crystal Chronicles and FFTA expore any numbers of non-human characters, the main series games, as the big money makers, are becomming increasingly human-only seemingly trying once again every other game to reintroduce animal characters but then messing up the game some other way and thus concluding it was all for naught. And while I think we can all agree the ratio of human to non-human characters really isn't that important to the quality of the Final Fantasy games, it was kind of the thing that defined the world FFXII was suppossed to be set in!